Editing SWADE.SF.Bughunters

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<font size=1>[https://wiki.rpg.net/index.php/SWADE.SF.Bughunters Back to the Top]</font size></br>
 
<font size=1>[https://wiki.rpg.net/index.php/SWADE.SF.Bughunters Back to the Top]</font size></br>
 
Savage Worlds Adventure Edition -Setting Rules (pg. 136-141)
 
Savage Worlds Adventure Edition -Setting Rules (pg. 136-141)
:'''''Gritty Wounds''''': Whenever a Wild Card takes a Wound, roll on the ''Injury Table'' and apply the results immediately (but roll only once per incident regardless of how many Wounds are actually caused). A hero who takes two Wounds from an attack, for example, rolls once on the Injury Table.  
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:'''''Gritty Wounds''''': Whenever a Wild Card takes a Wound, roll on the '''''Injury Table''''' and apply the results immediately (but roll only once per incident regardless of how many Wounds are actually caused). A hero who takes two Wounds from an attack, for example, rolls once on the Injury Table.  
 
:'''''Multiple Languages''''': as the ''Linguist'' Edge, characters start with their Native tongue at a d8 and 1/2 their Smarts die in other Languages at d6 each. The standard language of the UT Gov is English for simplisticy sake.
 
:'''''Multiple Languages''''': as the ''Linguist'' Edge, characters start with their Native tongue at a d8 and 1/2 their Smarts die in other Languages at d6 each. The standard language of the UT Gov is English for simplisticy sake.
 
:'''''Wound Cap''''': a wound causes a max of 4 wounds each.
 
:'''''Wound Cap''''': a wound causes a max of 4 wounds each.

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