Editing SWAE.SF.StarLaw

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| '''Aircraft, Helicoper (1)''': the vehicle is a helicopter. It can hover or fly with a Speed of 80mph (120kph) but suffers -1 Handling for their Size.  The Speed Mod increase TS by 40mph (75 kph) instead of 10 || ½ Size || $5K xSize
 
| '''Aircraft, Helicoper (1)''': the vehicle is a helicopter. It can hover or fly with a Speed of 80mph (120kph) but suffers -1 Handling for their Size.  The Speed Mod increase TS by 40mph (75 kph) instead of 10 || ½ Size || $5K xSize
 
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| '''Aircraft, Jet Plane (1)''': Jetplanes have a Speed of 600mph. They must move at half their speed every round or go Out of Control (they stall). The Speed Mod increase the speed by 100mph (150kph) instead of 10 || ½ Size || $10K xSize
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| '''Aircraft, Jet Plane (1)''': Jetplanes have a Speed of 600 and Handling +1 for their Size. They must move at half their speed every round or go Out of Control (they stall). The Speed Mod increase the speed by 100mph (150kph) instead of 10 || ½ Size || $10K xSize
 
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| '''Aircraft, Propeller (1)''': A traditional prop plane has a base Speed of 150mph (225kph). Propeller planes must move at least 1/2 their speed every round r go Out of Control (stall). The Speed Mod increases the top speed by 50mph (75kph) instead of 10 || ¼ Size || $5K xSize
 
| '''Aircraft, Propeller (1)''': A traditional prop plane has a base Speed of 150mph (225kph). Propeller planes must move at least 1/2 their speed every round r go Out of Control (stall). The Speed Mod increases the top speed by 50mph (75kph) instead of 10 || ¼ Size || $5K xSize

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