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:Range: 12/24/48, Damage: 2d10, AP: 2, ROF: 1, Shots: 2, STR Min: d10, Wt.: 6, Cost: 400 ($40)  
 
:Range: 12/24/48, Damage: 2d10, AP: 2, ROF: 1, Shots: 2, STR Min: d10, Wt.: 6, Cost: 400 ($40)  
 
:'''Double Barrel Shotgun''': standard shotgun of the Territories.
 
:'''Double Barrel Shotgun''': standard shotgun of the Territories.
:Range: 8/16/32, Damage: 1-3d6, AP: 0, ROF: 1 or 2, Shots: 2, STR Min: d6, Wt.: 8, Cost: 150 ($15), Notes: 2-handed, See Shotguns on page 105 for details.
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:Range: 8/16/32, Damage: 1-3d6, AP: 0, ROF: 1 or 2, Shots: 2, STR Min: d6, Wt.: 8, Cost: 150 ($15)
 
:'''Sawed-Off Double Barrel Shotgun''': Sawed-off shotguns for close in shooting.
 
:'''Sawed-Off Double Barrel Shotgun''': Sawed-off shotguns for close in shooting.
:Range: 4/8/16, Damage: 1-3d6, AP: 0, ROF: 1 or 2, Shots: 2, STR Min: d6, Wt.: 6, Cost: 150 ($15), Notes: 2-handed, See Shotguns on page 105 for details.
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:Range: 4/8/16, Damage: 1-3d6, AP: 0, ROF: 1 or 2, Shots: 2, STR Min: d6, Wt.: 6, Cost: 150 ($15_
 
:'''Dwarf Shattergun''': This is a well manufactured level action shotgun.
 
:'''Dwarf Shattergun''': This is a well manufactured level action shotgun.
:Range: 10/20/40, Damage: 1-3d6, AP: 0, ROF: 1, Shots: 7, STR Min: d6, Wt.: 9, Cost: 350 ($35), Notes: 2-handed, See Shotguns on page 105 for details.
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:Range: 10/20/40, Damage: 1-3d6, AP: 0, ROF: 1, Shots: 7, STR Min: d6, Wt.: 9, Cost: 350 ($35)
 
:'''Spencer''': a light, level-action rifle common for hunting and ‘home’ defense.
 
:'''Spencer''': a light, level-action rifle common for hunting and ‘home’ defense.
:Range: 20/40/80, Damage: 2d6+1, AP: 1, ROF: 1, Shots: 10, STR Min: d4, Wt.: 8, Cost: 250 ($25), Notes: 2-handed
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:Range: 20/40/80, Damage: 2d6+1, AP: 1, ROF: 1, Shots: 10, STR Min: d4, Wt.: 8, Cost: 250 ($25)
 
:'''Winchester''': a medium level-action rifle with fair range and good ammunition capacity. The ammo is feed through a feeder on the side, one round at a time.
 
:'''Winchester''': a medium level-action rifle with fair range and good ammunition capacity. The ammo is feed through a feeder on the side, one round at a time.
:Range: 24/48/96, Damage: 2d8, AP: 1, ROF: 1, Shots: 15, STR Min: d4, Wt.: 10, Cost: 300 ($30), Notes: 2-handed
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:Range: 24/48/96, Damage: 2d8, AP: 1, ROF: 1, Shots: 15, STR Min: d4, Wt.: 10, Cost: 300 ($30)
 
:'''Sharps''': a heavy, one-shot “slanting-breech” military and hunting rifle.
 
:'''Sharps''': a heavy, one-shot “slanting-breech” military and hunting rifle.
:Range: 24/48/96, Damage: 2d10, AP: 2, ROF: 1, Shots: 1, STR Min: d8, Wt.: 11, Cost: 400 ($40), Notes: Snapfire, 2-handed
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:Range: 24/48/96, Damage: 2d10, AP: 2, ROF: 1, Shots: 1, STR Min: d8, Wt.: 11, Cost: 400 ($40)
 
:'''Buffalo Gun''': the heaviest rifle made, it is a one-shot “slanting-breech” loader is meant for use against large animals like buffalo and the occasional dinosaur from beyond the Ghost Mountains.
 
:'''Buffalo Gun''': the heaviest rifle made, it is a one-shot “slanting-breech” loader is meant for use against large animals like buffalo and the occasional dinosaur from beyond the Ghost Mountains.
:Range: 24/48/96, Damage: 2d12, AP: 2, ROF: 1, Shots: 1, STR Min: d8, Wt.: 14, Cost: 550 ($55), Notes: Snapfire, 2-handed
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:Range: 24/48/96, Damage: 2d12, AP: 2, ROF: 1, Shots: 1, STR Min: d8, Wt.: 14, Cost: 550 ($55)
 
:'''Elf Long Rifle''': These finely crafted lever-action rifles have some the greatest ranged firearms of any modern weapon made. The elves do not sell them, they are only gifts or stolen (but if you want to start with one you still have to pay for it).
 
:'''Elf Long Rifle''': These finely crafted lever-action rifles have some the greatest ranged firearms of any modern weapon made. The elves do not sell them, they are only gifts or stolen (but if you want to start with one you still have to pay for it).
:Range: 40/80/160, Damage: 2d8, AP: 2, ROF: 1, Shots: 15, STR Min: d4, Wt.: 9, Cost: 750 ($75), Notes: 2-handed
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:Range: 40/80/160, Damage: 2d8, AP: 2, ROF: 1, Shots: 15, STR Min: d4, Wt.: 9, Cost: 750 ($75)
 
:'''Gatling Gun''': This heavy mounted gun has six rotating barrels that are turned with a hand crank, like a heavier version of a Gnomish Crack Gun. Minimum ROF is 3.
 
:'''Gatling Gun''': This heavy mounted gun has six rotating barrels that are turned with a hand crank, like a heavier version of a Gnomish Crack Gun. Minimum ROF is 3.
:Range: 20/40/80, Damage: 2d8, AP: 1, ROF: 3, Shots: 100, STR Min: N/A (or d12), Wt.: 85, Cost: 2,500 ($250), Notes: Snapfire.
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:Range: 20/40/80, Damage: 2d8, AP: 1, ROF: 3, Shots: 100, STR Min: N/A (or d12), Wt.: 85, Cost: 2,500 ($250)
  
 
'''AMMO''' (SWAE pg. 68)
 
'''AMMO''' (SWAE pg. 68)

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