Editing SWN: Hand of Jehuty

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==Agents==
 
==Agents==
 
*''Atlictoatl''
 
*''Atlictoatl''
**'''Earis ir'Delan [[JEHUTY Profile: ADDER | (ADDER)]]''', L3 Arcane Expert/Restricted Telepath, HP 13/13 | System Strain 0 | AC 13 | Initiative +1 | Effort 5/5
+
**'''Earis ir'Delan [[JEHUTY Profile: ADDER | (ADDER)]]''', L2 Arcane Expert/Restricted Telepath, HP 12/12 | System Shock 0 | AC 13 | Initiative +1 | Effort 4/4
**'''Mal-chin Doubt Eater 23 [[JEHUTY Profile: RHINO | (CHARGING RHINO)]]''', L3 Arcane Warrior, HP 25/25 | System Strain 0 | AC 17 | Initiative +1 | Warrior Ability 1/1, Ammo 20/20
+
**'''Mal-chin Doubt Eater 23 [[JEHUTY Profile: RHINO | (RHINO)]]''', L2 Arcane Warrior, HP 17/17 | System Shock 0 | AC 17 | Initiative +1 | Warrior Ability 1/1
 
*''Caiphon''
 
*''Caiphon''
**'''Marys Sante [[JEHUTY Profile: MONUMENT | (MONUMENT)]]''', L3 War Mage, HP 10/10 | System Shock 0 | AC 14 | Initiative +1 | Spell Casts: L1: 5/5, L2: 2/2
+
**'''Marys Sante [[JEHUTY Profile: MONUMENT | (MONUMENT)]]''', L2 War Mage, HP 7/7 | System Shock 0 | AC 14 | Initiative +1 | Spell Casts: L1: 4/4
**'''Stygian Blue [[JEHUTY Profile: BLUE | (SHEPHERD STIG)]]''', L3 Prismatic AI, HP 15/15 or 20/20 | System Shock 0 | AC 16 or 17 | Initiative +0 or +1 | Processing 2/2
+
**'''Stygian Blue [[JEHUTY Profile: BLUE | (STIG)]]''', L2 Prismatic AI, HP 6/6 or 11/11 | System Shock 0 | AC 13 | Initiative +0 or +1 | Processing 2/2
 +
*''Cannonball''
 +
**'''Kalli Duclair [[JEHUTY Profile: NIMBUS | (NIMBUS)]]''', L2 Transhuman Expert, HP 7/10 | System Shock 1 | AC 15 | Initiative +2 | Expert Ability 1/1
 +
**'''Peace Wrapped in Starlight [[JEHUTY Profile: CLARION | (CLARION)]]''', L2 Sunblade, HP 6/6 | System Shock 0 | AC 19(!) | Initiative +1, Alert | Effort 3/3
 
*''MonsterMash''
 
*''MonsterMash''
**'''Rufus Wyndot [[JEHUTY Profile: MANTIS | (MANTIS)]]''', L3 Expert, HP 15/15 | System Shock 0 | AC 13 | Initiative +1 | Expert Ability 1/1
+
**'''Rufus Wyndot [[JEHUTY Profile: MANTIS | (MANTIS)]]''', L2 Expert, HP 9/9 | System Shock 0 | AC 16 | Initiative +1 | Expert Ability 1/1
**'''Benno Karden [[JEHUTY Profile: BULLET | (BULLET)]]''', L3 Warrior, HP 11/11 | System Shock 0 | AC 14 | Initiative -1, Alert-2 | Warrior Ability 1/1
+
**'''Benno Karden [[JEHUTY Profile: BULLET | (BULLET)]]''', L2 Warrior, HP 11/11 | System Shock 0 | AC 14 | Initiative -1, Alert-2 | Warrior Ability 1/1
 
*''Niihue''
 
*''Niihue''
**'''Javier Morales [[JEHUTY Profile: SPIRIT | (ORACLE SPIRIT)]]''', L3 Psychic/Warrior, HP 15/15 | System Shock 0 | AC 14 | Initiative +1, Intuitive Response | Effort 5/5
+
**'''Javier Morales [[JEHUTY Profile: SPIRIT | (SPIRIT)]]''', L2 Psychic/Warrior, HP 10/10 | System Shock 0 | AC 14 | Initiative +1, Intuitive Response | Effort 1/4
**'''Mei Kirishima [[JEHUTY Profile: ANGEL | (ANGEL)]]''', L3 Expert, HP 11/11 | System Shock 0 | AC 14 | Initiative +0 | Expert Ability 1/1
+
**'''Mei Kirishima [[JEHUTY Profile: ANGEL | (ANGEL)]]''', L2 Expert, HP 10/10 | System Shock 0 | AC 14 | Initiative +0 | Expert Ability 1/1
 
*''Stinkyfool''
 
*''Stinkyfool''
 
**'''Darius [[JEHUTY Profile: FLOAT | (FLOAT)]]''', L2 Warrior, HP 11/11 | System Shock 0 | AC 13 | Initiative +0, Alert | Warrior Ability 1/1
 
**'''Darius [[JEHUTY Profile: FLOAT | (FLOAT)]]''', L2 Warrior, HP 11/11 | System Shock 0 | AC 13 | Initiative +0, Alert | Warrior Ability 1/1
 
**'''Jasper [[JEHUTY Profile: FLUX | (FLUX)]]''', L2 Psychic, HP 10/10 | System Shock 0 | AC 13 | Initiative +0 | Effort 4/4
 
**'''Jasper [[JEHUTY Profile: FLUX | (FLUX)]]''', L2 Psychic, HP 10/10 | System Shock 0 | AC 13 | Initiative +0 | Effort 4/4
 
=====Deactivated=====
 
*''Cannonball''
 
**'''Kalli Duclair [[JEHUTY Profile: NIMBUS | (NIMBUS)]]''', L2 Transhuman Expert, HP 12/15 | System Shock 1 | AC 15 | Initiative +2 | Expert Ability 1/1
 
**'''Peace Wrapped in Starlight [[JEHUTY Profile: CLARION | (CLARION)]]''', L2 Sunblade, HP 6/6 | System Shock 0 | AC 19(!) | Initiative +1, Alert | Effort 3/3
 
 
 
 
===Party Skill Ranks===
 
===Party Skill Ranks===
 
''(#) is the number of ranks, #S means the PC has Specialist focus''
 
''(#) is the number of ranks, #S means the PC has Specialist focus''
 
*Administer
 
*Administer
 
*Cast Magic - Monument (1)
 
*Cast Magic - Monument (1)
*Connect - Adder (1 + Connected), Mantis (1 + Connected), Float (0)
+
*Connect - Adder (1 + Connected), Mantis (0 + Connected), Float (0)
 
*Exert - Rhino (0), Spirit (0), Monument (0), Clarion (0), Float (0), Bullet (0)
 
*Exert - Rhino (0), Spirit (0), Monument (0), Clarion (0), Float (0), Bullet (0)
 
*Fix - Nimbus (1 + Tinker), Stygian Blue (1), Mantis (1), Rhino (0), Monument (0), Clarion (0), Flux (0)
 
*Fix - Nimbus (1 + Tinker), Stygian Blue (1), Mantis (1), Rhino (0), Monument (0), Clarion (0), Flux (0)
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*Program - Nimbus (2 + Hacker), Flux (1 + Hacker), Adder (0), Stygian Blue (0), Bullet (0)
 
*Program - Nimbus (2 + Hacker), Flux (1 + Hacker), Adder (0), Stygian Blue (0), Bullet (0)
 
*Punch - Bullet (0)
 
*Punch - Bullet (0)
*Shoot - Clarion (Sunblade 2), Bullet (2 + Gunslinger), Float (1 + Gunslinger), Rhino (0), Adder (0), Nimbus (0), Angel (0), Monument (0)
+
*Shoot - Clarion (Sunblade 2), Bullet (1 + Gunslinger), Float (1 + Gunslinger), Rhino (0), Adder (0), Nimbus (0), Angel (0), Monument (0)
*Sneak - Float (1S), Spirit (1), Rhino (0), Adder (0), Angel (0), Clarion (0), Stygian Blue (0), Flux (0), Bullet (0)
+
*Sneak - Float (1S), Spirit (1), Rhino (0), Adder (0), Angel (0), Clarion (0), Stygian Blue (0), Flux (0)
*Stab - Rhino (2 + Savage Fray), Spirit (0)
+
*Stab - Rhino (1 + Savage Fray), Spirit (0)
 
*Survive - Angel (1 + Wanderer), Spirit (0), Clarion (0), Mantis (0 + Wanderer 2)
 
*Survive - Angel (1 + Wanderer), Spirit (0), Clarion (0), Mantis (0 + Wanderer 2)
*Talk - Nimbus (1 + Diplomat), Stygian Blue (1 + Diplomat), Adder (1), Float (0)
+
*Talk - Nimbus (1 + Diplomat), Stygian Blue (1 + Diplomat), Adder (0), Float (0)
 
*Trade
 
*Trade
 
*Work
 
*Work
  
 
==Officials==
 
==Officials==
'''Wizened Ivy,''' Director of JEHUTY
+
'''Wizened Ivy,''' Director of JEHUTY, played by Atlictoatl
 
*Considers the interests of the agency as a whole.
 
*Considers the interests of the agency as a whole.
 
*Mountain Sunblade wounded in action. Hopes to elevate a field agent into the office.
 
*Mountain Sunblade wounded in action. Hopes to elevate a field agent into the office.
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*Mountain-raised pious believer in the cause. Completely bald, facial tattoos over burn scar.
 
*Mountain-raised pious believer in the cause. Completely bald, facial tattoos over burn scar.
  
'''Crazy Vulture,''' Bureau of Clarity, played by Atlictoatl
+
'''Crazy Vulture,''' Bureau of Clarity, played by Cannonball
 
*Identifies dangerous tech in the wrong hands, assembles field teams, and removes it.
 
*Identifies dangerous tech in the wrong hands, assembles field teams, and removes it.
 
*Broken Blade accountant. War refugee who lost their family to stray ordinance.
 
*Broken Blade accountant. War refugee who lost their family to stray ordinance.
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'''Homeworld:''' Stoke
 
'''Homeworld:''' Stoke
  
'''Connections''' 1, '''Infiltration''' 1, '''Mobility''' 3, '''Muscle''' 3, '''Resources''' 1, '''Security''' 1, '''Tech''' 1
+
'''Connections''' 1, '''Infiltration''' 0, '''Mobility''' 3, '''Muscle''' 3, '''Resources''' 1, '''Security''' 1, '''Tech''' 1
 
*Black Codex 1
 
*Black Codex 1
 
**All agents gain Fix-0, Know-0, or Program-0 relating to maltech. '''+1 Tech'''
 
**All agents gain Fix-0, Know-0, or Program-0 relating to maltech. '''+1 Tech'''
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**The agency has unofficial friends in numerous government departments, and can often get minor regulations bent. '''+1 Connections'''
 
**The agency has unofficial friends in numerous government departments, and can often get minor regulations bent. '''+1 Connections'''
 
***A cabal within Stoke's government not devoted to the Exarchate still deeply respects the Mountain and believes in their mission.
 
***A cabal within Stoke's government not devoted to the Exarchate still deeply respects the Mountain and believes in their mission.
*Infiltrators
 
**Each time you take the Scout Element action, you can also make it for free against one Infiltrated agency. '''+1 Infiltration'''
 
***JEHUTY agents have been inserted into the Other Side of the Mountain at a low level, giving support for other infiltration ops.
 
 
*Starships 2
 
*Starships 2
 
**The agency has a free trader and the crew and facilities to keep it functional.
 
**The agency has a free trader and the crew and facilities to keep it functional.
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**Fast smuggler runs of up to 50 tons to any world within 2 hexes of an agency station. '''+3 Mobility'''
 
**Fast smuggler runs of up to 50 tons to any world within 2 hexes of an agency station. '''+3 Mobility'''
 
***On top of the agency's owned grav flyers and other vehicles, they maintain relationships with humanitarian-inclined smugglers used to delivering relief under cover.
 
***On top of the agency's owned grav flyers and other vehicles, they maintain relationships with humanitarian-inclined smugglers used to delivering relief under cover.
 
==Missions==
 
====Gorgon's Price infiltration, Cirfant====
 
*[https://forum.rpg.net/index.php?threads/swn-rocket-peace.875423/post-23809379 mission setup]
 
*[https://forum.rpg.net/index.php?threads/swn-rocket-peace.875423/post-23819195 XP conditions]
 
  
 
=Mechanics=
 
=Mechanics=
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**You can retrace your steps by up to 4 areas
 
**You can retrace your steps by up to 4 areas
 
**You are automatically detected by any enemies you encounter
 
**You are automatically detected by any enemies you encounter
===New Agency Elements===
 
*'''Infiltrators'''
 
**Each time you take the Scout Element action, you can also make it for free against one Infiltrated agency. '''+1 Infiltration'''
 
**As 1, but each time you take the Discern Plans action as well. '''+3 Infiltration'''
 
**When you Discern a Plan, you may give it -4 to its roll this turn. '''+5 Infiltration'''
 
  
 
=Setting=
 
=Setting=
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There are some other agencies in the former State of Grace that you should be aware of.
 
There are some other agencies in the former State of Grace that you should be aware of.
 
*'''The Others''' (the Other Side of the Mountain, Montagnards): for at least some of you, former comrades. A sect of the Mountain (needless to say, they think of themselves as the Mountain and you as the sect) more interested in "peacekeeping" for profit through bounty hunting and maintaining honor among thieves. Based in the Lagrange system, near Cirfant.
 
*'''The Others''' (the Other Side of the Mountain, Montagnards): for at least some of you, former comrades. A sect of the Mountain (needless to say, they think of themselves as the Mountain and you as the sect) more interested in "peacekeeping" for profit through bounty hunting and maintaining honor among thieves. Based in the Lagrange system, near Cirfant.
**Armory 2, Tradition 2, ''(Connections Element), (Infiltration Element), (?), (?)''
 
 
*'''VIPER''' (Fifth Division, D5): the external intelligence bureau of Itamaraty's planetary government. Tired of being a Gracious client, the planet is asserting its independence and pursuing its own goals in the sector. The highly-trained, exceptionally-qualified agents of VIPER help them punch above their weight. Based on Itamaraty.
 
*'''VIPER''' (Fifth Division, D5): the external intelligence bureau of Itamaraty's planetary government. Tired of being a Gracious client, the planet is asserting its independence and pursuing its own goals in the sector. The highly-trained, exceptionally-qualified agents of VIPER help them punch above their weight. Based on Itamaraty.
**Assassins 2, Legitimacy 2, ''(Security Element), (Tech Element), (?), (?)''
 
 
*'''INDIGO''' (Indigo Union Freely Assembled, the Rectifiers): a counter-hegemonic network of dissidents, magic users, psychics, and the posthuman-curious who see the Prismatic Fleet as a potential model for the transhuman leap. Not obedience: cooperation and mutual exchange. Many Rectifiers were neutral medics and healers during the War - they're sick of the fighting. Known to operate in Evergreen.
 
*'''INDIGO''' (Indigo Union Freely Assembled, the Rectifiers): a counter-hegemonic network of dissidents, magic users, psychics, and the posthuman-curious who see the Prismatic Fleet as a potential model for the transhuman leap. Not obedience: cooperation and mutual exchange. Many Rectifiers were neutral medics and healers during the War - they're sick of the fighting. Known to operate in Evergreen.
**Identity Shop 2, Pretech Lab 2, ''(Mobility Element), (Muscle Element), (?), (?)''
 
  
 
These are the worlds in or near the former State of Grace, with their cultural root for character detail and inspiration purposes.
 
These are the worlds in or near the former State of Grace, with their cultural root for character detail and inspiration purposes.

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