Difference between revisions of "Saeros"

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*Luck 8
 
*Luck 8
 
*Magic 7
 
*Magic 7
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 +
*XP 40
  
  

Latest revision as of 03:33, 25 January 2012

  • Saeros, Elf
  • Skill 5
  • Stamina 10
  • Luck 8
  • Magic 7
  • XP 40


  • Skills:
  • Languages: Elvish 4 Common 3
  • Elf skills:
  • World Lore 1


  • Magic-Minor 3
  • Magic-Wizardry 2
  • Magic Lore 2


  • Second Sight 1
  • Brawling 1
  • Dodge 1
  • Bargain 1
  • Con 1
  • Sneaking 1


  • Talent:
  • Darkseeing
  • Natural Mage
  • gold 7gps


  • Saeros is tall (for an elf) and skinny. Crafty, sneaky and a bit arrogant, he doesn't make many friends, but is extremely loyal to those he does. He is greedy, but not miserly, though he does not spend his money too freely. Despises physical confrontation, and avoids it whenever possible. He does like dwarves though as he feels that they share personality traits.
  • 18 Magic points, your weapon is daggers (3) 1-2: 1, 3-6: 2, 7+: 3 and when thrown they do 1-3: 1, 4-6: 2, 7+: 3 and the spells you know are:
  • Cantrips
  • Enhance - improves the appearance of a small group of items
  • Entertain - Small visual illusion in the palm of your hand
  • Inebriate - Make a touched target very drunk
  • Noise - Simple auditory illusions
  • Pied Piper - summon (but not otherwise control) vermin who follow you for 2d6 minutes
  • Secrete - Steal one small object without touching it (must be close enough that you could have touched it)
  • Smudge - Smudges the writting on a page
  • Sober - Makes a touched target sober
  • Weather protection - protects you from the worst effects of the weather for an hour (e.g. a *downpour will make you merely damp rather than soaked)


  • Wizardry
  • Darkness - 1
  • Fear - 1
  • Firebolt (1d6 fire damage) - 1
  • Illusion - 1
  • Open - 1
  • Peace - Calms 2 people down (more for more magpic points); doesn't help if they've started fighting, and doesn't stop them helping friends who are fighting. - 1
  • Animate - 2 (Animates an opject for 2 minutes, can be extended by one minute for every extra magic point spent. Medium, Large and Very Large objects cost 4,6 or 8 points)
  • Counterspell - 2
  • Sleep - 2
  • Strong Arm - Adds 2 to a specific weapon skill for 10 minutes. Can be used on you or a touched target. - 2
  • Find - helps you find objects - 4