Sands of Their Demise

From RPGnet
Revision as of 14:15, 2 August 2012 by 50.74.10.6 (talk)
Jump to: navigation, search


This is the wiki page for the play-by-post Exalted game, Sands of Their Demise.

Setting

  • Year: RY 769
  • Month:

Threads

Out Of Character Threads

In Character Threads

  • [Sands of Their Demise The Original]

Campaign House Rules

Character Generation Rules

PCs

Character Template

Slayer Caste

Malefactor Caste

Defiler Caste

Scourge Caste

Backgrounds

Backing 1: Adorjan

Tyr's Mistress holds his soul, and so long as his efforts towards the Reclamation please her, she will make her favor known.

Influence 1: Adorjan-derived demons

Similarly, so long as he maintains her favor, Adorjan's children know they can only push so far against a Green Sun Prince.

Cult 1: Champion of Hell

As one of the Green Sun Prices, Tyr shares in the worship of all of the Yozis servants.

Cult 4: The Broken Men

Not all of Tyr's victims meet a sad end...so far as he's concerned. Those who truly impress him, or truly anger him are subject to a different fate. By manipulating them through their passions, he twists them into caricatures of their former selves, with a deep devotion to advancing the Reclamation through Tyr's agenda. Fanatical, but quiet about it, they try to spread Adorjan's twisted mix of love and hate among their communities, turning others to the worship of the Yozis. Wherever the powerful lord over others, be it just or tyrannical, they known Tyr will eventually arrive, to wreck capricious havok and destabilize anything displeasing to him.

Artifact 3: Erymanthus demon-ink tattoo

Strength +2, Athletics +1, Martial Arts +_Lore: Theology +1, Lore: History +2 That of a hideous Blood-ape, stretched across his left arm.

Manse 3: Sword-and-Fist Unity Stone

Taken from a lesser demon of Malfeas, this forbidding manse provides the aid of the Demon City in times of combat.

Artifact 5: Withered Soul Glaive

Forged from vitriolic iron under the heat of Ligier's wasted sun, this direlance is covered in foul, ever-shifting demonic runes, spelling out the Yozis hatred for alol of Creation. Imbued with an unknown demonic essence, the Soul-Withering Glaive exists to undermine the power of the Gods and their champions, the Exalted. The bearer gains +3 to all DVs against charm or sorcery-enhanced attacks (though unenhanced attacks with artifact weapons or passive bonuses to attoributes/abilities from artifacts receive no bonus). Additionally, when the bearer of the Glaive strokes an Exalt and inflicts at least 1 HL, the Infernal may roll Essence+Presence at a difficulty of the minimum essence of an ongoing charm to disrupt it, as the power of the Yozis overwhelms a lesser use of essence. Only one charm may be disrupted per attack (thus, flurries could disrupt several charms, but attacks that allow only one attack roll but multiple damage rolls would not). In additon, the Glaive's expert craftsmanship gives it the bonuses of an Orichalcum weapon.

Flaws

Essence

  • Essence: 4
  • Personal: 22/22
  • Peripheral: /52
  • Overdrive:
  • Committed to Charms:
  • Committed to artifacts:
  • Willpower: 10/10
  • Anima status: Quiescent

Virtues

  • Compassion: 3
  • Conviction: 4
  • Temperance: 3
  • Valor: 4

Conflict

Physical

  • Join Battle:
  • Dodge DV:
  • Parry DV:
  • Soak (L/B/A):
  • Hardness:

Movement

  • Move:
  • Dash:
  • Jump:

Social

  • Join Debate:
  • Dodge MDV:
  • Parry MDV:

Health Levels

  • -0, -1, -1, -1, -2, -2, -4, Incapacitated
  • (wounds are designated as bashing, lethal or aggravated)

Equipment and aids

History

BP

-5 WP
-51 Charms
-2 Performance
-2 specialties

XP

XP

Cut Material

Fiend Caste

Seeker of Axioms Amaranthine (Amara)