Difference between revisions of "Sarah Olien d'Cannith"

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(Character Sheet)
 
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'''Languages''': Common, Dwarven
 
'''Languages''': Common, Dwarven
  
Str 8, Con 11, Dex 10, Int 18, Wis 16, Cha 13.
+
Str 8, Con 11, Dex 10, Int 19, Wis 17, Cha 13.
  
Diplomacy +8, Arcana +11, Perception +10, Dungeoneering +10, History +11, Thievery +7<br>
+
Diplomacy +9, Arcana +12, Perception +11, Dungeoneering +11, History +12, Thievery +8<br>
  
Acrobatics +2, Bluff +3, Endurance +2, Heal +5, Insight +5, Intimidate +3, Nature +5, Religion +6, Stealth +2, Streetwise +3, Athletics +1<br>
+
Acrobatics +3, Bluff +4, Endurance +3, Heal +6, Insight +6, Intimidate +5, Nature +6, Religion +7, Stealth +3, Streetwise +4, Athletics +2<br>
  
'''HP:''' 38 Surges: 7 Surge value: 9
+
'''HP:''' 53 Surges: 7 Surge value: 13
  
'''AC:''' 19 '''Fort:''' 18 '''Ref''': 18 '''Will''': 18
+
'''AC:''' 22 '''Fort:''' 21 '''Ref''': 20 '''Will''': 20
  
 
* '''Leader''': Twice per encounter as a minor action Sarah may allow an ally within 5 squares to spend a healing surge.
 
* '''Leader''': Twice per encounter as a minor action Sarah may allow an ally within 5 squares to spend a healing surge.
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'''Target:''' One enemy in burst  
 
'''Target:''' One enemy in burst  
  
'''Attack:''' +9 vs. Reflex
+
'''Attack:''' +11 vs. Reflex
  
'''Hit:''' 1d8 + 5 cold damage. Until the end of your next turn, any enemy that hits the ally takes 3 cold damage.
+
'''Hit:''' 1d8 + 7 cold damage. Until the end of your next turn, any enemy that hits the ally takes 3 cold damage.
  
 
===Aggravating Force===
 
===Aggravating Force===
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'''Target:''' One creature  
 
'''Target:''' One creature  
  
'''Attack''': +11 vs. AC
+
'''Attack''': +13 vs. AC
  
'''Hit:''' 1d6 + 5 force damage (Ranged) or 1d8 + 5 force damage (Melee), and the next ally to attack the target before the end of your next turn gains a +2 power bonus to the attack roll.
+
'''Hit:''' 1d6 + 7 force damage (Ranged) or 1d8 + 7 force damage (Melee), and the next ally to attack the target before the end of your next turn gains a +2 power bonus to the attack roll.
  
 
===Magic Weapon===
 
===Magic Weapon===
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'''Target:''' One creature  
 
'''Target:''' One creature  
  
'''Attack:''' +12 vs. AC
+
'''Attack:''' +14 vs. AC
  
'''Hit:''' 1d6 + 5 damage (Ranged) or 1d8 + 5 damage (Melee), and each ally adjacent to you gains a +1 power bonus to attack rolls and a +3 power bonus to damage rolls until the end of your next turn.
+
'''Hit:''' 1d6 + 7 damage (Ranged) or 1d8 + 7 damage (Melee), and each ally adjacent to you gains a +1 power bonus to attack rolls and a +3 power bonus to damage rolls until the end of your next turn.
  
 
===Scouring Weapon===
 
===Scouring Weapon===
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'''Target:''' One creature  
 
'''Target:''' One creature  
  
'''Attack:''' +11 vs. AC
+
'''Attack:''' +13 vs. AC
  
'''Hit:''' 2d6 + 5 acid damage (Ranged) or 2d8 + 5 damage (Melee), and the target takes a -2 penalty to AC until the end of your next turn.
+
'''Hit:''' 2d6 + 7 acid damage (Ranged) or 2d8 + 7 damage (Melee), and the target takes a -2 penalty to AC until the end of your next turn.
  
  
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'''Target''': One creature in burst
 
'''Target''': One creature in burst
  
'''Attack:''' +9 vs. Will
+
'''Attack:''' +11 vs. Will
  
'''Hit''': 1d6 + 5 modifier damage, and the target takes a –2 penalty to saving throws until the end of your next turn.
+
'''Hit''': 1d6 + 7 modifier damage, and the target takes a –2 penalty to saving throws until the end of your next turn.
  
 
'''Effect''': One ally within the burst gains 8 temporary hit points and a +2 bonus to an attack roll, a skill check, an ability check, or a saving throw before the end of your next turn. The ally can use the bonus after determining the result of a roll.
 
'''Effect''': One ally within the burst gains 8 temporary hit points and a +2 bonus to an attack roll, a skill check, an ability check, or a saving throw before the end of your next turn. The ally can use the bonus after determining the result of a roll.
  
  
===Fast Hands===
+
===Runic Resistance===
 +
 
 +
'''Encounter'''        Arcane, Implement ; Varies<br>
 +
'''Standard Action'''      Area burst 1 within 10 squares<br>
 +
 
 +
'''Target:''' Each enemy in the burst<br>
 +
 
 +
'''Attack''': +11 vs. Reflex<br>
 +
 
 +
'''Hit:''' 2d6 + 7 damage. Choose a damage type: acid, cold, fire, or lightning. The attack deals damage of that type to each target.<br>
 +
 
 +
'''Effect:''' Choose a damage type: acid, cold, fire, or lightning. Each ally in the burst gains 8 resistance to that type until the end of your next turn.<br>
 +
 
 +
===Bag of Holding Arm===
  
 
'''At-Will''' Free Action (Special) Personal  
 
'''At-Will''' Free Action (Special) Personal  
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'''Special:''' You can use this power only once per round.
 
'''Special:''' You can use this power only once per round.
 +
 +
 +
=== Peer Through the Void ===
 +
 +
 +
''The Goggles, they do Something!''<br>
 +
 +
'''Encounter'''      Arcane, Stance<br>
 +
'''Minor Action'''      Personal<br>
 +
 +
'''Effect:''' You assume the peer through the void stance. Until the stance ends, you gain blindsight 3, and aberrant creatures grant combat advantage to you. You take a -2 penalty to attack rolls against creatures outside the range of your blindsight.<br>

Latest revision as of 18:20, 28 October 2013

A character in Morgrave High: Passing Marks

Alt text
Sarah d'Cannith

“And when you insert the three attuned shards into the entanglement inhibitor, it makes coffee. Instantly! I’m calling it the Speedy Coffee Percolation Device. Now if I could only figure out how to make it smaller than a building…”

Role: Artificer

Character Archetype: Valedictorian

Theme Songs: "Every little Thing She Does is Magic" by Ra -[1]

  • "I Like Giants" by Kimya Dawson - [2]

Family: Lord James and Lady Felicity Olien d'Cannith (parents)


Character Sheet[edit]

Languages: Common, Dwarven

Str 8, Con 11, Dex 10, Int 19, Wis 17, Cha 13.

Diplomacy +9, Arcana +12, Perception +11, Dungeoneering +11, History +12, Thievery +8

Acrobatics +3, Bluff +4, Endurance +3, Heal +6, Insight +6, Intimidate +5, Nature +6, Religion +7, Stealth +3, Streetwise +4, Athletics +2

HP: 53 Surges: 7 Surge value: 13

AC: 22 Fort: 21 Ref: 20 Will: 20

  • Leader: Twice per encounter as a minor action Sarah may allow an ally within 5 squares to spend a healing surge.


Ethereal Chill[edit]

At-Will Arcane, Cold, Implement Standard Action Area burst 1 centered on an ally within 5 squares

Target: One enemy in burst

Attack: +11 vs. Reflex

Hit: 1d8 + 7 cold damage. Until the end of your next turn, any enemy that hits the ally takes 3 cold damage.

Aggravating Force[edit]

At-Will Arcane, Force, Weapon Standard Action Melee (Club) or Ranged weapon (Hand Crossbow 10/20)

Target: One creature

Attack: +13 vs. AC

Hit: 1d6 + 7 force damage (Ranged) or 1d8 + 7 force damage (Melee), and the next ally to attack the target before the end of your next turn gains a +2 power bonus to the attack roll.

Magic Weapon[edit]

At-Will Arcane, Weapon Standard Action Melee (Club) or Ranged weapon (Hand Crossbow 10/20)

Target: One creature

Attack: +14 vs. AC

Hit: 1d6 + 7 damage (Ranged) or 1d8 + 7 damage (Melee), and each ally adjacent to you gains a +1 power bonus to attack rolls and a +3 power bonus to damage rolls until the end of your next turn.

Scouring Weapon[edit]

Encounter Acid, Arcane, Weapon Standard Action Melee (Club) or Ranged weapon (Hand Crossbow 10/20)

Target: One creature

Attack: +13 vs. AC

Hit: 2d6 + 7 acid damage (Ranged) or 2d8 + 7 damage (Melee), and the target takes a -2 penalty to AC until the end of your next turn.


Altered Luck[edit]

Encounter Arcane, Implement Standard Action Area burst 2 within 10 squares

Target: One creature in burst

Attack: +11 vs. Will

Hit: 1d6 + 7 modifier damage, and the target takes a –2 penalty to saving throws until the end of your next turn.

Effect: One ally within the burst gains 8 temporary hit points and a +2 bonus to an attack roll, a skill check, an ability check, or a saving throw before the end of your next turn. The ally can use the bonus after determining the result of a roll.


Runic Resistance[edit]

Encounter Arcane, Implement ; Varies
Standard Action Area burst 1 within 10 squares

Target: Each enemy in the burst

Attack: +11 vs. Reflex

Hit: 2d6 + 7 damage. Choose a damage type: acid, cold, fire, or lightning. The attack deals damage of that type to each target.

Effect: Choose a damage type: acid, cold, fire, or lightning. Each ally in the burst gains 8 resistance to that type until the end of your next turn.

Bag of Holding Arm[edit]

At-Will Free Action (Special) Personal

Effect: You draw or sheathe a weapon, pick up an item in your space or adjacent to you, or retrieve or stow an item.

Special: You can use this power only once per round.


Peer Through the Void[edit]

The Goggles, they do Something!

Encounter Arcane, Stance
Minor Action Personal

Effect: You assume the peer through the void stance. Until the stance ends, you gain blindsight 3, and aberrant creatures grant combat advantage to you. You take a -2 penalty to attack rolls against creatures outside the range of your blindsight.