Editing SatCoC Sotlag

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==LAST STAND==
 
==LAST STAND==
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The hobgoblins were largely taken by surprise and as such gave no organized resistance. The usual tunnel scouts were too quickly overrun to give warning and the noise of fighting (coming from the goblin caves) was too common to cause alarm. While most of the hobgoblins were fully capable of fighting, they were no match for Ironshod Company. The sole survivor, Sotlag, was simply lucky--and quick-thinking enough to run. Thanks to a teleport incantation a dead end turned out to be not-so-deadly. Once to a safe tunnel, Sotlag bumbled his way confusedly through death and destruction, eventually finding safe haven in a secret passage to the Temple of Orcus, only to be captured and imprisoned by the death worshipers!
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The hobgoblins were largely taken by surprise and as such gave no organized resistance. The usual tunnel scouts were too quickly overrun to give warning and the noise of fighting (coming from the goblin caves) was too common to cause alarm. While most of the hobgoblins were fully capable of fighting, they were no match for Ironshod Company. The sole survivor, Sotlag, was simply lucky--and quick-thinking enough to run. Thanks to a teleport incantation a dead end turned out to be not-so-deadly. Once to a safe tunnel, Sotlag bumbled his way confusedly through death and destruction, eventually finding safe haven in a secret passage to the Temple of Orcus.
  
  
 
==DESCRIPTION==
 
==DESCRIPTION==
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First impression: small and weak-looking for a hobgoblin, putting Sotlag at around 5'8" and perhaps 165 pounds. His skin color is that of burned red chili peppers, not quite red but almost black, as typical of the hobgoblin race that resided in the Caves. Also similar to those you might have seen before, Sotlag dyes his hair a bold color--bright red. What he lacks in physical prowess Sotlag has made up for it in his incredible physical stamina. Constantly picked on (which among hobgoblins who regularly beat each other up is saying something) Sotlag grew up knowing pain and eventually learning from and mastering it. He has a cunning mind and an attitude disrespectful of authority and other races.
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Note descriptors that a stranger would notice about a character after a minute (1st Impression) of interacting with your PC. These can be physical traits, mannerisms, or props. For example:  "tall, willowy, with a big ol' mole on her face."
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