Difference between revisions of "SatCoC player Bill"

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A defining characteristic of minions is that their nature is, on
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Self-loathing and Weariness are two of the three numeric stats
one hand, very much greater than that of normal men, and
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that describe minions in MY LIFE WITH THE BATMAN. The third
on the other, very much less. A minion’s unique
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is Love, which is covered later in this chapter. All three will
manifestation of this dualism is described by two
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fluctuate over the course of play, so the task of character
statements, a More than Human and a Less than Human,
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creation is about setting their initial values. And as it is with
written by the player as part of character generation.
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Fear and Reason, minions will be both empowered and
The Less than Human should describe an excessive, crippling
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victimized by their Self-loathing and Weariness.
limitation, qualified by a very narrow ‘except’ or ‘unless’
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Self-loathing measures how much a minion has come to think
condition.
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he really is a monster. It will hinder a minion from resisting
EX: Is mute, except when singing hymns.
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the commands of the The Batman, but aid when a minion would
EX: Walks with an uncontrollable limp, moving slowly
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commit violence against Townspeople, Outsiders, or other
and awkwardly, except when swinging from the
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minions, or otherwise act in ways that create horror among
ropes and rafters of the belfry.
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the polite folk. And it will tend to produce painful and tragic
EX: Will transform into a stone every evening, unless
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outcomes when a minion makes overtures to Connections.
fed by a child that day.
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Weariness provides a more subtle benefit. It both increases
And to be clear, players should expect the negative effects of
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the likelihood a minion will fail and sustain wounds when
the Less than Human to be interpreted with some
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committing acts of violence, and it hinders resisting the
excessiveness during gameplay. Any notions about just how
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The Batman. But it doesn’t have any negative effect on making
crippled a normal human might be by a given handicap
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overtures to Connections, which is significant, since the
should be abandoned in favor of far more surreal
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The Batman will likely die at the hands of the minion who gains
expectations. For example, a human with an open wound in
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the most Love from overtures with nice outcomes.
his thigh should succeed in chasing down a spastically
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A player divides three points between Weariness and Selfloathing
limping minion, and a mute minion should routinely find it
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for his minion character, and may put all three
almost impossible to communicate. When a Less than Human
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points into one of them, if he so wishes, leaving the other to
is relevant, the game’s conflict resolution system is not even
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start at 0.
consulted. The outcome is simply automatic failure, on a
 
cinematic scale, described by the GM.
 
That is, of course, for situations not within the scope of the
 
second ‘except/unless’ half of the statement. Inside the
 
scope of the except/unless, the minion should be understood
 
to have a generous human level of ability
 
A minion also gets one similarly-structured More than
 
Human, which describes a powerful and surreal ability. It is
 
automatically successful, and impressive, outside the scope
 
of the except/unless condition. Within the scope of the
 
except/unless, the minion is understood to have an ordinary
 
human level of ability.
 
EX. Powerfully truthful and persuasive, except
 
between midnight and 2:00 a.m.
 
EX. Can heal the sick with the power of his mind,
 
except not animals.
 

Revision as of 10:49, 8 August 2008

Self-loathing and Weariness are two of the three numeric stats that describe minions in MY LIFE WITH THE BATMAN. The third is Love, which is covered later in this chapter. All three will fluctuate over the course of play, so the task of character creation is about setting their initial values. And as it is with Fear and Reason, minions will be both empowered and victimized by their Self-loathing and Weariness. Self-loathing measures how much a minion has come to think he really is a monster. It will hinder a minion from resisting the commands of the The Batman, but aid when a minion would commit violence against Townspeople, Outsiders, or other minions, or otherwise act in ways that create horror among the polite folk. And it will tend to produce painful and tragic outcomes when a minion makes overtures to Connections. Weariness provides a more subtle benefit. It both increases the likelihood a minion will fail and sustain wounds when committing acts of violence, and it hinders resisting the The Batman. But it doesn’t have any negative effect on making overtures to Connections, which is significant, since the The Batman will likely die at the hands of the minion who gains the most Love from overtures with nice outcomes. A player divides three points between Weariness and Selfloathing for his minion character, and may put all three points into one of them, if he so wishes, leaving the other to start at 0.