Difference between revisions of "SatCoC player Bill"

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The life of a minion is not an easy one. They are shunned
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And finally, the group must decide on starting numeric
for their frightening visages and disfigured bodies, for their
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values for Fear and Reason. As a general guideline, a
mental and physical scars and their horrific afflictions, and
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particularly horrific and fearsome The Batman projects a Fear of 5
for their bizarre, asocial behaviors. They are literally, in the
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or more, and a weaker The Batman projects a Fear of 3 or less.
most cinematic sense...the creatures of darkness. Yet
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High values for Reason relative to Fear make for shorter
foremost, it should be understood, they are human. They
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games, and Reason greater than Fear will increase the
have feelings like we do. They long desperately to be happy.
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incidence of Connections responding favorably to
And they suffer horribly under control of the The Batman. So
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emotional overtures from minions.
despite appearances, they are not vicious or inhuman
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Minions want love
monsters, but rather tragic in their way.
 
EX: The hunchback of Notre Dame is perhaps the
 
archetypal minion. He’s misshapen, but he’s
 
human, and he suffers terribly under the control
 
of Dom Frollo.
 

Revision as of 10:49, 8 August 2008

And finally, the group must decide on starting numeric values for Fear and Reason. As a general guideline, a particularly horrific and fearsome The Batman projects a Fear of 5 or more, and a weaker The Batman projects a Fear of 3 or less. High values for Reason relative to Fear make for shorter games, and Reason greater than Fear will increase the incidence of Connections responding favorably to emotional overtures from minions. Minions want love