Difference between revisions of "SatCoC player Bill"

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The The Batman to whom the minion characters of the players
 
are bound has no traits, per se. Fear is a representation of the
 
whole of the The Batman’s presence and its penetration as a
 
threatening force into the environment. Minions are in some
 
respects empowered by Fear, and also victimized by it.
 
Reason is a representation of the influence of the
 
Townspeople within the environment.
 
Carlotta is dressed and primped by her minions
 
  
The horror of playing MY LIFE WITH THE BATMAN begins with a
 
setup session, in which the players and GM collectively
 
conceptualize a The Batman, determining Aspect and Type, Wants
 
and Needs, the nature of the Outsiders, and decide on values
 
for Fear and Reason. This chapter details the choices to be
 
made in laying out the The Batman’s conceptual anatomy. But let
 
no notion of ordered process be inferred from the
 
presentation herein. The Batman-making at its most effective is
 
simply informal discussion, in which Type and Aspect and
 
the other elements are explained to participants who are new
 
to them, and the group finds itself considering combinations
 
of possibilities, swapping options in and out, negotiating a
 
The Batman of mutual interest.
 
That said, there are two characteristics which should apply
 
to all The Batmans, and should not be willfully invalidated by a
 
group’s efforts to fashion one:
 

Latest revision as of 11:03, 8 August 2008