SatCoC player Bill

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To act with hostility or violence against anyone besides the The Batman, a minion rolls Fear plus Self-loathing. Outsiders and Townspeople resist by rolling Reason plus the minion’s Weariness: minion (FEAR plus SELF-LOATHING) vs. opponent (REASON plus WEARINESS) Another player’s minion resists by rolling his own Fear plus Self-loathing: minion (FEAR plus SELF-LOATHING) vs. minion opponent (FEAR plus SELF-LOATHING) If the attacking minion is successful, his Self-loathing increases. If he fails, he takes a wound, which is represented by an increase in Weariness. EX: Having been commanded to do so, Prue enters the bedchamber of a young military lieutenant who rebuffed Carlotta’s romantic attentions the prior evening, arms herself with his own dagger, and attempts his murder. Prue’s player rolls Fear 5 plus Prue’s Self-loathing of 2, so 7d4, against the GM’s roll of Reason 2 plus Prue’s Weariness of 3, so 5d4. The GM wins, with a total of 9 to the player’s total of 7, and describes the lieutenant’s sudden and surprising emergence from sleep, and the open-handed blow to Prue’s face that shatters her nose, sends the knife flying across the room, and throws her back against the basin. Prue’s player increments her Weariness by a point, and the scene is over. Prue could try again to kill the lieutenant in her next scene, if her player wishes, but because the influence of a command expires after a single die roll is prosecuted in service to it, is under no obligation to do so. To act in a non-violent, but still villainous way against someone besides the The Batman, a minion rolls Fear plus Selfloathing as above. However, the action is resisted by the GM rolling Reason alone: minion (FEAR plus SELF-LOATHING) vs. opponent (REASON) EX. Gregor the hunchback attempts to steal a corpse for his The Batman, before a proper funeral. This is acting against the townspeople who have an interest in the deceased, so Gregor’s player must roll Fear plus Self-loathing against the GM rolling straight Reason. And again, success results in an increase in the minion’s Selfloathing. But unlike violent acts, a minion does not take an increase in Weariness for failure. Note how both the The Batman’s Fear and the minion’s own failed efforts at human contact contribute to its hostile and violent effectiveness. The The Batman shapes the world with his threatening presence through his creatures.