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== ANIMALS AND GOLEMS == | == ANIMALS AND GOLEMS == | ||
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<u>'''ANIMALS'''</u> | <u>'''ANIMALS'''</u> | ||
*'''Malador Phantom''': small green furred monkey-like animal that are believed to be ‘lucky’ to their owner. They are rare, and the Church frowns on their ownership. Grants owner a +1 Benny per session so long as they are ‘petted’ and cared for daily. Cost VE, upkeep E (special diet); Attributes: Agility d8, Smarts (A) d8, Spirits d6, Strength d4, Vigor d6; Pace 8, Parry 5, Toughness 3; Skills: Fighting d6, Notice d10, Stealth d8; Special Qualities: Bite Str+d4, Camouflage (in natural settings gain +2 to stealth), Fleet Footed (run d6+4), Lucky, Size -2, Tree Climbing (Pace 6, Run d6+4, no skill roll required). | *'''Malador Phantom''': small green furred monkey-like animal that are believed to be ‘lucky’ to their owner. They are rare, and the Church frowns on their ownership. Grants owner a +1 Benny per session so long as they are ‘petted’ and cared for daily. Cost VE, upkeep E (special diet); Attributes: Agility d8, Smarts (A) d8, Spirits d6, Strength d4, Vigor d6; Pace 8, Parry 5, Toughness 3; Skills: Fighting d6, Notice d10, Stealth d8; Special Qualities: Bite Str+d4, Camouflage (in natural settings gain +2 to stealth), Fleet Footed (run d6+4), Lucky, Size -2, Tree Climbing (Pace 6, Run d6+4, no skill roll required). |