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*Space movement and Weapon Ranges listed are for table top. For 'personal' scale when not listed multiple the weapon range and the vessels MPH by 100 (if not already listed) | *Space movement and Weapon Ranges listed are for table top. For 'personal' scale when not listed multiple the weapon range and the vessels MPH by 100 (if not already listed) | ||
*Double the space scale movement minus 30+ 2d10 is the number of days it takes on average to go from a habitual planets to the JumpGate located in the outer system (minimum 7 days). Generally a ship can travel its Spaceship scale speed in AU every 24 hours. | *Double the space scale movement minus 30+ 2d10 is the number of days it takes on average to go from a habitual planets to the JumpGate located in the outer system (minimum 7 days). Generally a ship can travel its Spaceship scale speed in AU every 24 hours. | ||
− | *Activating a JumpGate requires a JumpKey to the new location and a Science skill check and take about a hour for a known route. JumpKeys to lost worlds are possible and imposse a -1 to -4 penalty depending. | + | *Activating a JumpGate requires a JumpKey to the new location and a ''Science'' skill check and take about a hour for a known route. JumpKeys to lost worlds are possible and imposse a -1 to -4 penalty depending. |
− | : | + | :For standard JumpGate routes between non-restricted worlds JumpKeys are VE or EE each!!! For a JumpKey to a lost world could be anywhere before E to R in prices. |
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*Artifical Intelligence Computers are fairly common for starships but as the Church frowns on their existance the Guilde has mean them 'sound' intentally stupid. This is not always good enough but the Guides and Noblity do have certain exceptions for such vehicles as they are somewhat required to activated JumpGates with JumpKeys. | *Artifical Intelligence Computers are fairly common for starships but as the Church frowns on their existance the Guilde has mean them 'sound' intentally stupid. This is not always good enough but the Guides and Noblity do have certain exceptions for such vehicles as they are somewhat required to activated JumpGates with JumpKeys. | ||
*All starcraft are M as only those of higher status are suppose to own them. | *All starcraft are M as only those of higher status are suppose to own them. |