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:'''Fusion Power Cell''' (1): Powers the borg’s built-in systems and weapons, and connects to carried weapons using cables, and could even recharge power and energy clips. Strain 2, Cost EE (M)
 
:'''Fusion Power Cell''' (1): Powers the borg’s built-in systems and weapons, and connects to carried weapons using cables, and could even recharge power and energy clips. Strain 2, Cost EE (M)
 
:'''Nano-Repair System''' (1): Heal one Wound per day, +4 to resist Bleeding Out. 50% chance to reject poison or disease in the system. Strain 2, Cost EE
 
:'''Nano-Repair System''' (1): Heal one Wound per day, +4 to resist Bleeding Out. 50% chance to reject poison or disease in the system. Strain 2, Cost EE
:'''Pain Desensitivity''' (2): Ignores one level of Wound penalties per level of cyernetics. Stacks with Level Headed edge. Strain 1/level, Cost VE
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:'''Pain Desensitivity''' (2): Ignores one level of Wound penalties per level of ccyernetics. Stacks with Level Headed edge. Strain 1, Cost VE
 
:'''Reinforced Frame''' (3): Gain +1 Toughness, stacks with all protection, including the Embedded Toughness of Body and Power Armor. Strain 1/level, Cost E
 
:'''Reinforced Frame''' (3): Gain +1 Toughness, stacks with all protection, including the Embedded Toughness of Body and Power Armor. Strain 1/level, Cost E
 
:'''Synthetic Organ Replacement''' (3): Raise Vigor one die step. Strain 1/level, Cost VE
 
:'''Synthetic Organ Replacement''' (3): Raise Vigor one die step. Strain 1/level, Cost VE

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