Editing Savage Rifts Mega-Super John Carter
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===Mutant Superpowers=== | ===Mutant Superpowers=== | ||
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+ | *Absorption: All Energy Power Types [Achilles Heel: Magic and Mental (-1), Additional Power Types (+4), Transference (+2), Transmute (+3)]. (Cost 10) Free Soak roll vs damage from a Power Type; each Wound Soaked increases an Attribute one die type and generates a "Transmutation Token" for the scene. Tokens add damage, Toughness, or allow one to perform a Power Stunt. (Super Powers Companion, page 48) | ||
*Ageless (Cost 1) The hero never grows old. (Super Powers Companion, page 49) | *Ageless (Cost 1) The hero never grows old. (Super Powers Companion, page 49) | ||
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*Doesn’t Eat [Extreme (+1)] (Cost 2) The super never needs food or water and is completely immune to the effects of Hunger and Thirst. (Super Powers Companion, page 58) | *Doesn’t Eat [Extreme (+1)] (Cost 2) The super never needs food or water and is completely immune to the effects of Hunger and Thirst. (Super Powers Companion, page 58) | ||
− | * Environmental Resistance to Electricity, Fire (Heat | + | * Environmental Resistance to Electricity, Fire (Heat), Radiation [2 Additional Power Types (+2), Limitation: Only to ignore background effects (-2)] (Cost 1) Hero is immune to background effects from resisted Power Types. (Super Powers Companion, page 61) |
*Intangible (Cost 5) Become incorporeal but still affected by the Energy Power Type. (Super Powers Companion, page 68) | *Intangible (Cost 5) Become incorporeal but still affected by the Energy Power Type. (Super Powers Companion, page 68) | ||
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*Invisibility [True Invisibility (+2)] (Cost 10) Target is invisible (-6 to affect). (Super Powers Companion, page 69) | *Invisibility [True Invisibility (+2)] (Cost 10) Target is invisible (-6 to affect). (Super Powers Companion, page 69) | ||
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*Super Attribute (Vigor) 2 (Cost 4) Each level increases an Attribute and its maximum by one die type. (Super Powers Companion, page 85) | *Super Attribute (Vigor) 2 (Cost 4) Each level increases an Attribute and its maximum by one die type. (Super Powers Companion, page 85) | ||
− | *Super Skill (Focus) | + | *Super Skill (Focus) 3 (Cost 3) Buys or increases a skill & its maximum one die type per level. (Super Powers Companion, page 86) |
===Hindrances=== | ===Hindrances=== |