Savage Sands: Spoils

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Keep what you kill - Richard B. Riddick

Loot Recovered

Service Revolver (4/6) | Poor Condition, Jams on 1 or 2 until successfully Repaired
Bandolier w/ 10 Bullets
Lever Carbine (8/8+1) | Poor Condition, Jams on 1 or 2 until successfully Repaired
Pouch w/ 6 Bullets
Warhammer
Throwing Knives (4)
Heavy Bone Maul
Leather Jacket (2) | Size 0 | Kinda smelly | Need repairs (Large gouges from Pouncefoot)
6 Pelts | Survival needed to recover, Raise = higher quality
5 Cores | low-quality
Wealth (90)
Mad-Max Style Dune Buggies (2)
Stats = WWII Jeep (w/ weapon mount but no attached MG)| Wounds 3/3 | Repair -2 until more familiar | Uses treated cores as fuel, Driving roll influences how many are used | Loud, but much faster than walking
Trailers (2) | Wounds 2/3 | 1.5 x amount of Cores used when attached