Editing Savage Shadowrun AE Conversion

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'''Gyro-Stabilizer Sling''' (750¥, Wt. 15lbs, Halves penalties from Auto-Fire weapon ROF penalties, Min Str d8): a shoulder harness and sling for use with heavy auto fire weapons.</br>
 
'''Gyro-Stabilizer Sling''' (750¥, Wt. 15lbs, Halves penalties from Auto-Fire weapon ROF penalties, Min Str d8): a shoulder harness and sling for use with heavy auto fire weapons.</br>
 
'''Hidden Arm Sling''' (250¥, Wt. ½ lb., adds +2 Stealth bonus to finding a pistol or small weapon under one’s arm sleeve and grants a +2 to Agility checks when On Hold to interrupt a target’s Initiative and user benefits as if she had the Quick edge to deploy the weapon): auto-draw sling for a light pistol or knife.</br>
 
'''Hidden Arm Sling''' (250¥, Wt. ½ lb., adds +2 Stealth bonus to finding a pistol or small weapon under one’s arm sleeve and grants a +2 to Agility checks when On Hold to interrupt a target’s Initiative and user benefits as if she had the Quick edge to deploy the weapon): auto-draw sling for a light pistol or knife.</br>
'''Image Scope''' (500¥, Wt. 1lb, with Aim maneuver reduced Range Penalties by ½ including Extreme range). Can hold up to 6 other visual enhancements (see GEAR below).</br>
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'''Image Scope''' (500¥, Wt. 1lb, with Aim maneuver reduced Range Penalties by ½ including Extreme range). Can take up to 6 other visual enhancements (see below).</br>
 
'''Laser Sight''' (75¥, Wt. ½ lb., eliminates 2 points of penalties to Shooting due to range penalties, lighting/obscure-penalties, cover penalties or called shots.</br>
 
'''Laser Sight''' (75¥, Wt. ½ lb., eliminates 2 points of penalties to Shooting due to range penalties, lighting/obscure-penalties, cover penalties or called shots.</br>
 
'''Smartgun Link''' (500¥, nil weight, requires Smartgun Implanted Cyberware or Smartgun Goggles. Grants +1 to Shooting and +2 to Aim maneuver to any user with the cyberware or goggle system. Can instead use bonuses from Laser Sight even without Smartgun link. (Restricted)</br>
 
'''Smartgun Link''' (500¥, nil weight, requires Smartgun Implanted Cyberware or Smartgun Goggles. Grants +1 to Shooting and +2 to Aim maneuver to any user with the cyberware or goggle system. Can instead use bonuses from Laser Sight even without Smartgun link. (Restricted)</br>
'''Smartgun Goggles''' (750¥, Wt. ½ lb.; as Smartgun link): can be added to an Image Scope (above) or Goggles (see GEAR) only; requires 3 enhancements. (Resisted)</br>
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'''Smartgun Goggles''' (750¥, Wt. ½ lb.; as Smartgun link): can be added to an Image Scope (above) or Goggles (pg. 50) only; requires 3 enhancements. (Resisted)</br>
 
'''Silencer''' (200¥, Wt. ½ lb., -4 to Notice to hear weapons fire at semi-automatic rate of fire; no bonus for auto-fire). Cannot be added to revolvers, shotguns, or heavy weapons like LMG, etc. (Restricted)</br>
 
'''Silencer''' (200¥, Wt. ½ lb., -4 to Notice to hear weapons fire at semi-automatic rate of fire; no bonus for auto-fire). Cannot be added to revolvers, shotguns, or heavy weapons like LMG, etc. (Restricted)</br>
 
'''Suppressor''' (500¥, Wt. ½ lb., -4 to Notice at semi-automatic and -2 with full auto-fire hearing. Same penalty to visuals to see muzzle flash of the firing weapon). Cannot be added to revolvers, shotguns, or heavy weapons like LMG, etc. (Restricted)</br>
 
'''Suppressor''' (500¥, Wt. ½ lb., -4 to Notice at semi-automatic and -2 with full auto-fire hearing. Same penalty to visuals to see muzzle flash of the firing weapon). Cannot be added to revolvers, shotguns, or heavy weapons like LMG, etc. (Restricted)</br>

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