Editing Savage Shadowrun AE Conversion

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1,989: Line 1,989:
 
HINDRANCES: Loyal (Minor), Obligation (Major), Stubborn (Minor)</br>
 
HINDRANCES: Loyal (Minor), Obligation (Major), Stubborn (Minor)</br>
 
Gear: Light Security Armor (AP4*/-4 ballastic damage, Wt 16; Full Body) plus one more of the following...
 
Gear: Light Security Armor (AP4*/-4 ballastic damage, Wt 16; Full Body) plus one more of the following...
 +
 
: *Sword (Damage Str+d8, Wt 3)
 
: *Sword (Damage Str+d8, Wt 3)
 
: *Ares Predator (Range 15/30/60, Damage 2d8+1, AP2, ROF1, Ammo 15, Wt 4; Smart) with two extra clips
 
: *Ares Predator (Range 15/30/60, Damage 2d8+1, AP2, ROF1, Ammo 15, Wt 4; Smart) with two extra clips
Line 1,995: Line 1,996:
 
: * Ranger Arms SM-4 Sniper Rifle (Range 50/100/200, Damage 2d10, AP2, ROF1, Shots 15 Wt 12; 2H, scope, smart, snapshot) with two extra clips
 
: * Ranger Arms SM-4 Sniper Rifle (Range 50/100/200, Damage 2d10, AP2, ROF1, Shots 15 Wt 12; 2H, scope, smart, snapshot) with two extra clips
 
: *Mossberg AM-CMDT Conbat Shotgun (Range 12/24/48, Range 1-3d6, AP0, ROF3, Ammo 24, Wt 18; 2H, 3RB, smart) with two extra clips
 
: *Mossberg AM-CMDT Conbat Shotgun (Range 12/24/48, Range 1-3d6, AP0, ROF3, Ammo 24, Wt 18; 2H, 3RB, smart) with two extra clips
: *Stun Grenade (Area LBT, Wt 1; Targets must make a Vigor roll (at –2 with a raise) or be Stunned)</br>
+
: *Stun Grenade (Area LBT, Wt 1 50 Targets must make a Vigor roll (at –2 with a raise) or be Stunned)</br>
 
OPTIONS</br>
 
OPTIONS</br>
 
'''''PARA-MILITARY MAGE''''': In the Sixith World having a mage on the team can be a matter of life or death for the military. This spellslingers are highly trained and motivated.</br>
 
'''''PARA-MILITARY MAGE''''': In the Sixith World having a mage on the team can be a matter of life or death for the military. This spellslingers are highly trained and motivated.</br>

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)