Editing Savage Shadowrun AE Conversion

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Too maybe make this a bit easier I am going to make most non-combat actions in the Matrix as being '''Dramatic Tasks''' (SWADE pg. 122). As I want to make your programs and powers worth in in these situations also I will have some notes as we go.  
 
Too maybe make this a bit easier I am going to make most non-combat actions in the Matrix as being '''Dramatic Tasks''' (SWADE pg. 122). As I want to make your programs and powers worth in in these situations also I will have some notes as we go.  
  
These Dramatic Tast are split up into the following scenses "'''''Hacking a Device'''''" (Using programs and hacking to cause Tricks against foes), "'''''Searching the Matrix'''''" (finding what your looking for on the Matrix), "'''''Accessing Networks'''''" (hacking through multiple layers of security on the Matrix), "'''''Keeping Secrets'''''" (finding hidden data on the Matrix or Network Host site that someone wants to keep a secret) and "'''''The Dark Matrix'''''" (finding and using a 'dark' Matrix site where info can be provided by other deckers).  
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These Dramatic Tast are split up into the following scenses "'''''Hacking a Device'''''" (Using programs and hacking to cause Tricks against foes), "'''''Searching for Matrix'''''" (finding what your looking for on the Matrix), "'''''Accessing Networks'''''" (hacking through multiple layers of security on the Matrix), "'''''Keeping Secrets'''''" (finding hidden data on the Matrix or Network Host site that someone wants to keep a secret) and "'''''The Dark Matrix'''''" (finding and using a 'dark' Matrix site where info can be provided by other deckers).  
  
 
For these types of Dramatic Tasks the GM first sets what the task is, how long the decker/party has to complete it, and how many 'tokens' they need for success. These are generally Single Person Task as a Team of Deckers is rather rare. Finally unlike normal Dramatic Tasks, many of these tests are Contested by Enemy Programs, Security Systems and/or hostile Personas.
 
For these types of Dramatic Tasks the GM first sets what the task is, how long the decker/party has to complete it, and how many 'tokens' they need for success. These are generally Single Person Task as a Team of Deckers is rather rare. Finally unlike normal Dramatic Tasks, many of these tests are Contested by Enemy Programs, Security Systems and/or hostile Personas.

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