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These are only a few examples. See the SPC Update below for the rules on creating additional vehicles.  
 
These are only a few examples. See the SPC Update below for the rules on creating additional vehicles.  
  
'''Fast Landspeeder''': Small, fast and popular repulsorlift vehicles, the fast speeder is limited to rising no more than a few meters above any surface. Able to comfortably seats two, or uncomfortably seat four, these vehicles are also popular with security forces for rapid response agents.  
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'''Fast Landspeeder''': Small, fast and popular repulsorlift vehicles, the fast speeder is limited to rising no more than a few meters above any surface. Able to comfortably seats two, or uncomfortably seat four, these vehicles are also popular with security forces for rapid response agents. </br>
 
'''Medium Vehicle: Size 3'''; Handling: +1; Top Speed: 230 MPH; Toughness: 15 (4); Crew: 1+3; Wealth Pen: -4; Mods (+8 remaining): Exposed Crew, Ground Repulsorlift (1), Handling +1 (2), Speed IV (4).
 
'''Medium Vehicle: Size 3'''; Handling: +1; Top Speed: 230 MPH; Toughness: 15 (4); Crew: 1+3; Wealth Pen: -4; Mods (+8 remaining): Exposed Crew, Ground Repulsorlift (1), Handling +1 (2), Speed IV (4).
  
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'''MILITARY SURFACE VEHICLES'''</br>
 
'''MILITARY SURFACE VEHICLES'''</br>
'''AT-RT''': The All-Terrain Recon Transport was used by the Grand Army of the Republic by Clone Troopers of the Clone Wars. It carried one trooper in an ‘exposed’ cockpit and they were very fast and maneuverable even when compared to the later models of AT-STs. Armaments include a nose mounted repeating blaster cannon and an anti-infantry mortar launches.
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'''AT-RT''': The All-Terrain Recon Transport was used by the Grand Army of the Republic by Clone Troopers of the Clone Wars. It carried one trooper in an ‘exposed’ cockpit and they were very fast and maneuverable even when compared to the later models of AT-STs. Armaments include a nose mounted repeating blaster cannon and an anti-infantry mortar launched:
:'''Medium vehicle: Size 3'''; Handling: +1; Top Speed: 70 MPH; Toughness: 22 (8; heavy); Crew: 1; Cost: -6 (M); Mods (+0 remaining): Armor II (2), Exposed Crew, Fixed Weapon Mount (4), Improved Handling I (1), Reduced Crew (+1), Reinforced Chassis I (1), Sensor Suite (1) (+4 Notice vs. sound, motion, strong chemicals, radiation, or electrical fields up to 1000 yards), Speed IV (4), Targeting System (1). Walker (2 legged) (2).
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-'''Medium vehicle: Size 3'''; Handling: +1; Top Speed: 70 MPH; Toughness: 22 (8; heavy); Crew: 1; Cost: -6 (M); Mods (+0 remaining): Armor II (2), Exposed Crew, Fixed Weapon Mount (4), Improved Handling I (1), Reduced Crew (+1), Reinforced Chassis I (1), Sensor Suite (1) (+4 Notice vs. sound, motion, strong chemicals, radiation, or electrical fields up to 1000 yards), Speed IV (4), Targeting System (1). Walker (2 legged) (2).
 
:'''''Weapons''''': Forward Blaster Cannon – Range 300/600/1,200; Damage 3d10; AP 8; ROF 3  
 
:'''''Weapons''''': Forward Blaster Cannon – Range 300/600/1,200; Damage 3d10; AP 8; ROF 3  
 
:Forward fixed Grenade Launcher – Range: 100/200/400; Damage 4d6; AP 0; ROF 1; Medium Burst Template; Ammo 20
 
:Forward fixed Grenade Launcher – Range: 100/200/400; Damage 4d6; AP 0; ROF 1; Medium Burst Template; Ammo 20

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