Difference between revisions of "Savage World Adventure Ed. Star Wars setting"

From RPGnet
Jump to: navigation, search
(Created page with " == SAVAGE STAR WARS == '''BASIC RULE SYSTEM NOTES''' : '''Rule Setting''' Savage World Adventure Edition (SWA) : '''Savage Worlds Science Fiction Companion''' (SFC) for addi...")
 
(SAVAGE STAR WARS)
Line 4: Line 4:
 
'''BASIC RULE SYSTEM NOTES'''
 
'''BASIC RULE SYSTEM NOTES'''
 
: '''Rule Setting''' Savage World Adventure Edition (SWA)
 
: '''Rule Setting''' Savage World Adventure Edition (SWA)
: '''Savage Worlds Science Fiction Companion''' (SFC) for additional rules for Cyberware (pg. 29-31), Starship (pg. 40-50) and Vehicles (pg. 51-57). Allowed Hindrance (pg.11): Low Tech (minor or
+
: '''Savage Worlds Science Fiction Companion''' (SFC) for additional rules for Cyberware (pg. 29 31), Starship (pg. 40-50) and Vehicles (pg. 51-57). Allowed Hindrance (pg.11): Low Tech (minor or major) and Edges (pg. 12) include – Cyber Tolerance, Cyborg and Rocket Jock. Note that vehicles have changed with the Adventure rule update, see Vehicles below.
major) and Edges (pg. 12) include – Cyber Tolerance, Cyborg and Rocket Jock. Note that vehicles
+
: '''Setting Rules''' (SWA pg. 136-145) – Born a Hero (ignore rank requirement at character creation), Fast Healing (once per day), High Adventure (benny to gain a combat edge you qualify for), Multiple Languages (gain ½ Smarts in d6 languages or twice that in d4 languages that you understand but can’t speak), Unarmored Heroes (Wild Cards who don’t wear armor gain +2 to soak rolls), Wealth (as rules but updated), Wound Cap (heroes suffer a maximum of 4 Wounds from a single hit; apply this limit before making Soak rolls).
have changed with the Adventure rule update, see Vehicles below.
 
: '''Setting Rules''' (SWA pg. 136-145) – Born a Hero (ignore rank requirement at character creation), Fast Healing (once per day), High Adventure (benny to gain a combat edge you qualify for), Multiple Languages (gain ½ Smarts in d6 languages or twice that in d4 languages that you
 
understand but can’t speak), Unarmored Heroes (Wild Cards who don’t wear armor gain +2 to
 
soak rolls), Wealth (as rules but updated), Wound Cap (heroes suffer a maximum of 4 Wounds
 
from a single hit; apply this limit before making Soak rolls).
 
 
: '''Arcane Background (Gifted)''' with the Skill '''Focus''' (Spirits) is only Power type allowed.
 
: '''Arcane Background (Gifted)''' with the Skill '''Focus''' (Spirits) is only Power type allowed.
: '''Wealth''' (SWA pg. 145): with some modifiers. Poverty Hindrance means d4 Wealth, Rich means
+
: '''Wealth''' (SWA pg. 145): with some modifiers. Poverty Hindrance means d4 Wealth, Rich means d8 Wealth and Filthy Rich is a base d10 Wealth. See Gear.
d8 Wealth and Filthy Rich is a base d10 Wealth. See Gear.
 

Revision as of 15:54, 1 July 2020

SAVAGE STAR WARS

BASIC RULE SYSTEM NOTES

Rule Setting Savage World Adventure Edition (SWA)
Savage Worlds Science Fiction Companion (SFC) for additional rules for Cyberware (pg. 29 31), Starship (pg. 40-50) and Vehicles (pg. 51-57). Allowed Hindrance (pg.11): Low Tech (minor or major) and Edges (pg. 12) include – Cyber Tolerance, Cyborg and Rocket Jock. Note that vehicles have changed with the Adventure rule update, see Vehicles below.
Setting Rules (SWA pg. 136-145) – Born a Hero (ignore rank requirement at character creation), Fast Healing (once per day), High Adventure (benny to gain a combat edge you qualify for), Multiple Languages (gain ½ Smarts in d6 languages or twice that in d4 languages that you understand but can’t speak), Unarmored Heroes (Wild Cards who don’t wear armor gain +2 to soak rolls), Wealth (as rules but updated), Wound Cap (heroes suffer a maximum of 4 Wounds from a single hit; apply this limit before making Soak rolls).
Arcane Background (Gifted) with the Skill Focus (Spirits) is only Power type allowed.
Wealth (SWA pg. 145): with some modifiers. Poverty Hindrance means d4 Wealth, Rich means d8 Wealth and Filthy Rich is a base d10 Wealth. See Gear.