Editing Savage Worlds: Walking the Dry Lands

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'''Each character''' starts play with the bonus <u>Edge: Arcane Background [Gifted]</u>
 
'''Each character''' starts play with the bonus <u>Edge: Arcane Background [Gifted]</u>
  
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'''Each character''' starts play with the <u>Power: Mind Link</u> that they can use at will for no cost. The Link only works with other PCs or Gifted NPCs. ''(PCs always feel the potential for a Mind Link provided they are within the power's base range of the target. IOW, PCs can sense NPC Gifted who come close enough).''
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'''Each character''' starts play with the <u>Power: Mind Link</u> that they can use at will for no cost. The Link only works with other PCs or Gifted NPCs. ''PCs always feel the potential for a Mind Link provided they are within the power's base range of the target. IOW, PCs can sense NPC Gifted who come close enough.''
  
 
'''Each character''' starts with the <u>Arcane Skill: Focus [Vigor]</u> at d4. This skill can be advanced by the same rules as your other starting skills using the same pool of points as your other skills.
 
'''Each character''' starts with the <u>Arcane Skill: Focus [Vigor]</u> at d4. This skill can be advanced by the same rules as your other starting skills using the same pool of points as your other skills.

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