Savage Worlds: Walking the Dry Lands

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Revision as of 19:22, 21 May 2020 by Brahnamin (talk | contribs) (Special)
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Races

Human Kindred Wildling

Powers

Gifts as a free edge. No overlap between players at chargen. gains the New Powers edge at each rank (incl Novice).

Open

Novice: Bolt, Burst, Darksight, Deflection, Detect/Conceal Arcana, Empathy, Fear, Light/Darkness, Mind Reading, Smite, Sound/Silence, Speak Language

Higher Level: Barrier s, Blast s, Damage Field s, Disguise s, Farsight s, Invisibility s, Mind Wipe v, Object Reading s, Slumber s, Telekinesis s, Warrior's Gift s

Unavailable

Novice: Arcane Protection, Blind, Boost/Lower Trait, Burrow, Confusion, Elemental Manipulation, Entangle, Environmental Protection, Havoc, Healilng, Illusion, Relief, Shape Change, Stun, Summon Ally, Wall Walker

Higher Level: Banish, Dispel, Divination , Drain Power Points, Fly, Growth/Shrink, Intangibility, Puppet, Resurrection, Sloth/Speed, Teleport, Zombie

Special

Mind Link (functions on other walkers / no point cost)

Protection

Hinder/Hurry is not a Power Modifier players can use.

Possible Players

Inoshiro Illtry Monored Atlictoatl??