Difference between revisions of "Savage Worlds Accursed CharacterTathis"

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Racial Package: Venomous Bite (Paralyzing bite, STR+d4 damage, Vigor roll at -2 to resist), Disjointed (Fit into and through any space at least as large as his head, and move at full Pace and Run), Serpent Strike (Gain ''First Strike'' Edge for free), Cold-Blooded (-1 to all Trait rolls and half Pace in cold environments), Caustic (Vigor costs double at character creation and two Advances to raise in play), Enemy (Gorgon Banes always attack an Ophidian first), Serpent Senses (+2 to Notice rolls, always considered "Active" for Subterfuge checks)
 
Racial Package: Venomous Bite (Paralyzing bite, STR+d4 damage, Vigor roll at -2 to resist), Disjointed (Fit into and through any space at least as large as his head, and move at full Pace and Run), Serpent Strike (Gain ''First Strike'' Edge for free), Cold-Blooded (-1 to all Trait rolls and half Pace in cold environments), Caustic (Vigor costs double at character creation and two Advances to raise in play), Enemy (Gorgon Banes always attack an Ophidian first), Serpent Senses (+2 to Notice rolls, always considered "Active" for Subterfuge checks)
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Agility d8; Smarts d6; Spirit d4; Strength d4; Vigor d6
 
Agility d8; Smarts d6; Spirit d4; Strength d4; Vigor d6

Revision as of 11:02, 19 February 2014

Tathis

Ophidian (Outlands); Novice (0 XP); Male

Racial Package: Venomous Bite (Paralyzing bite, STR+d4 damage, Vigor roll at -2 to resist), Disjointed (Fit into and through any space at least as large as his head, and move at full Pace and Run), Serpent Strike (Gain First Strike Edge for free), Cold-Blooded (-1 to all Trait rolls and half Pace in cold environments), Caustic (Vigor costs double at character creation and two Advances to raise in play), Enemy (Gorgon Banes always attack an Ophidian first), Serpent Senses (+2 to Notice rolls, always considered "Active" for Subterfuge checks)


Agility d8; Smarts d6; Spirit d4; Strength d4; Vigor d6


Charisma: +0; Pace: 10; Parry: 5; Toughness: 7 (3)


Money: 0 Manreia duchats


Athletics d8

Fighting d6

Guts d4

Knowledge: Medicine d4

Notice d6+2

Shooting d4

Streetwise d4

Subterfuge d8

Survival d4


Equipment

Dagger - STR(d4)+d4

Flintlock Pistol - 5/10/20; 2d6+1; RoF 1; 2 actions to reload

Reinforced Greatcoat - Armor +3, covers T, L, A

Six shot packets

Lockpicks

1 week of food and water

Assorted adventuring gear


Edges: First Strike, Speed of the Serpent, Whiptail


Hindrances: Cautious, Loyal, Small


0 of 3 Wounds

0 of 2 Fatigue Levels

3 of 3 Bennies