Editing Savage X-COM: Primary Weapons

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Notes: Large Burst Template, gives heavy cover for two turns and blocks vision<br>
 
Notes: Large Burst Template, gives heavy cover for two turns and blocks vision<br>
 
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'''Flamethrower:''' A bulky weapon that sprays flammable gel over its targets, igniting them and everything surrounding them. It requires the user to wear a fuel tank on his or her back that, despite media beliefs, does not explode dramatically when shot. While these weapons have mostly been deprecated in recent years due to moral and technological concerns (fire is a horrific weapon, the increasing prevalence of urban combat where flamethrowers are worse than useless and the development of close in air support), aliens may be susceptible to fire, so X-COM is making a point of acquiring several samples for a prototype program. Use of this weapon is not recommended in an urban environment. Or near civilians. Or near anything you love or care about. Fire does not discriminate.<br>
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Flamethrower: A bulky weapon that sprays flammable gel over its targets, igniting them and everything surrounding them. It requires the user to wear a fuel tank on his or her back that, despite media beliefs, does not explode dramatically when shot. While these weapons have mostly been deprecated in recent years due to moral and technological concerns (fire is a horrific weapon, the increasing prevalence of urban combat where flamethrowers are worse than useless and the development of close in air support), aliens may be susceptible to fire, so X-COM is making a point of acquiring several samples for a prototype program. Use of this weapon is not recommended in an urban environment. Or near civilians. Or near anything you love or care about. Fire does not discriminate.<br>
 
Range: Cone Template<br>
 
Range: Cone Template<br>
 
Damage: 2d10<br>
 
Damage: 2d10<br>

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