Editing SaveGame:StopTheGlitch!/Kid Gizmo

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Of course, the technology wasn't quite at the point to make that sort of gameplay feasible yet, and everyone knew that side-scrolling beat-em-ups were where the real money was. So he got replaced in his own game by a couple of punch-happy jocks, turned into the item shop jockey. Such is the life of an 8-bit character....
 
Of course, the technology wasn't quite at the point to make that sort of gameplay feasible yet, and everyone knew that side-scrolling beat-em-ups were where the real money was. So he got replaced in his own game by a couple of punch-happy jocks, turned into the item shop jockey. Such is the life of an 8-bit character....
===NPCs===
 
*'''Jenny''':  Kid Gizmo's best friend/love interest in the original plot, she was also demoted when the game was rewritten.  Her new job was being a cheering sprite who totaled up the players' scores at the end of each level.  Which stank, sure, but at least she wasn't condemned to being a rescue object.  They haven't seen each other since the Glitch hit.
 
*'''Rob & Chris''':  The street-fightin' buds who took over Kid Gizmo's game.  A pair of grunting jock-types, they were honestly pretty decent guys, though Kid Gizmo may still have, y'know, some unresolved anger issues (players wondered why some random items would explode and kill their character, almost at random.  Kid Gizmo's working at getting past his grudge.)  Chris made it to Tendoria Island, but Rob is unaccounted for.
 
*'''The Montessi Gang''':  The enemies in the game.  There were 4 Montessis:  Bruno (the muscle-bound thug), Johnny (the quick one), Shades (the sneaky one), and Ma Montessi, the boss of the gang.  They've been missing since the Glitch took over.
 
 
  
 
<br><br><br>[[SaveGame:StopTheGlitch!|Back to Main Page]]
 
<br><br><br>[[SaveGame:StopTheGlitch!|Back to Main Page]]

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