Editing Scale

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 43: Line 43:
  
 
==Scale Disadvantage==
 
==Scale Disadvantage==
'''Overcome'''
 
 
Succeed- You succeed, but face a minor consequence.
 
 
Succeed with Style- You succeed.
 
 
Fail- You face a major consequence.
 
 
Tie- You can choose to succeed, but you face a major cost.
 
 
 
'''Attack Action'''
 
 
See Combat Section
 
 
'''Create Advantage'''
 
 
Succeed- You gain a boost or you pay a minor cost and create the aspect with a single compel.
 
 
Succeed with Style- You create an aspect with a single free compel.
 
 
Fail- You face a major consequence.
 
 
Tie- You pay a minor cost and gain a boost.
 
 
'''Defend'''
 
 
Succeed- You are unaffected by the consequences.
 
 
Succeed with Style- You are unaffected by the consequences.
 
 
Fail- The consequences are equal to twice the number of shifts.
 
 
Tie- You take a box of stress or the target number is increased by 2 on your next action.
 
  
  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)