Difference between revisions of "Scarlet Witch"

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*'''Trip 12'''
 
*'''Trip 12'''
  
'''Combat:''' Attack +4, Grapple +4, Damage +0 (unarmed), +12 (hex power), Defense +7 (+2 flat-footed), Knockback -2, Initiative +5
+
'''Combat:''' Attack +4, Grapple +4, Damage +0 (unarmed), +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5
  
 
'''Saves:''' Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6
 
'''Saves:''' Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6
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'''Drawbacks:''' Power Loss (Wanda needs to gesture to use her Hex power, -1)
 
'''Drawbacks:''' Power Loss (Wanda needs to gesture to use her Hex power, -1)
  
'''Abilities 16 + Skills 8 (30 ranks) + Feats 8 + Powers 17 + Combat 18 + Saves 10 - Drawback 1 = Total 76'''
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'''Abilities 16 + Skills 8 (30 ranks) + Feats 8 + Powers 17 + Combat 20 + Saves 10 - Drawback 1 = Total 78'''

Revision as of 22:17, 27 April 2006

Scarlet Witch, PL 12

Str 10 (+0), Dex 13 (+1), Con 14 (+2), Int 12 (+1), Wis 14 (+2), Cha 13 (+1)

Skills: Concentration 6 (+8), Diplomacy 4 (+6), Intimidate 4 (+6), Knowledge (arcane lore) 5 (+6), Notice 4 (+6), Pilot 3 (+4), Sense Motive 4 (+6), Stealth 4 (+5)

Feats: Attractive, Defensive Roll, Dodge Focus 2, Improved Initiative, Ritualist, Teamwork 2

Powers:

  • Hex Power (This power is an Array of Alternate Powers, with the Perception extra, the Full Action flaw, and a variant of the Uncontrolled flaw. Though Wanda can chose when to activate it and where to direct it, it's the GM that should chose the specific outcome, using the effects below as guidelines.)
  • Blast 12
  • Drain Toughness 12 (Flaw: Limited to Inanimate Targets)
  • Nullify 12 (All Device/Equipment Powers)
  • Nullify 12 (Energy Fields)
  • Telekinesis 12
  • Trip 12

Combat: Attack +4, Grapple +4, Damage +0 (unarmed), +12 (hex power), Defense +8 (+3 flat-footed), Knockback -2, Initiative +5

Saves: Toughness +3 (+2 flat-footed), Fortitude +5, Reflex +4, Will +6

Drawbacks: Power Loss (Wanda needs to gesture to use her Hex power, -1)

Abilities 16 + Skills 8 (30 ranks) + Feats 8 + Powers 17 + Combat 20 + Saves 10 - Drawback 1 = Total 78