Editing Scion2e:StairwaytotheHeavens: Aaron Windsor

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'''Leadership (OOO)''' (Uniting People)
 
'''Leadership (OOO)''' (Uniting People)
  
'''Occult (OOOOO)''' (The Pantheons)
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'''Occult (OOO)''' (The Pantheons)
  
 
'''Persuasion (OOO)''' (Inspiring)
 
'''Persuasion (OOO)''' (Inspiring)
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'''Mental'''
 
'''Mental'''
:'''Intellect (OOOO)'''
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:'''Intellect (OOOOO)'''
 
:'''Cunning (OO)'''
 
:'''Cunning (OO)'''
 
:'''Resolve (OOOO)'''
 
:'''Resolve (OOOO)'''
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:'''Composure (OOOOO)'''
 
:'''Composure (OOOOO)'''
  
==Legend 1==
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==Legend 0==
  
'''Legend Points''': [ ]
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'''Legend Points'''
 
:'''Points Imbued''':
 
:'''Points Imbued''':
 
:'''Points Spent''':
 
:'''Points Spent''':
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  For each dot of Legend you have, you gain one Legendary Title. Use your Callings' keywords to build your Legendary Titles.
 
  For each dot of Legend you have, you gain one Legendary Title. Use your Callings' keywords to build your Legendary Titles.
 
====Blessed by Truth====
 
  
 
  '''Feats of Scale''': When doing an action that fits with your Legendary Title, you can spend a point of Legend and add [Legend/2, round up] Scale for the round or an action. Some Knacks or Boons can modify the cost or increase the effect of Feats of Scale, for example, a few Immortal Boons can reduce the cost from spending Legend to just Imbuing it.
 
  '''Feats of Scale''': When doing an action that fits with your Legendary Title, you can spend a point of Legend and add [Legend/2, round up] Scale for the round or an action. Some Knacks or Boons can modify the cost or increase the effect of Feats of Scale, for example, a few Immortal Boons can reduce the cost from spending Legend to just Imbuing it.
  
 
==Deeds==
 
==Deeds==
'''Short-Term Deed''': Meet another Netjer Scion
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'''Short-Term Deed''': Bring forth a miracle
  
 
'''Long-Term Deed''': Bring an enemy over to your side
 
'''Long-Term Deed''': Bring an enemy over to your side
  
'''Band Deed''': Acquire and Protect the Relics
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'''Band Deed''': TBA
  
 
==Paths==
 
==Paths==
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==Virtues==
 
==Virtues==
'''Balance''' O'''O'''OOO '''Justice''': The Netjer are concerned with the proper and orderly flow of The World, yet all things demand an accounting. Justice pursued too vigorously leads to vengeance and the lack of Balance, but over-weighting Balance permits injustice to flourish.
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'''Balance''' OO'''O'''OO '''Justice''': The Netjer are concerned with the proper and orderly flow of The World, yet all things demand an accounting. Justice pursued too vigorously leads to vengeance and the lack of Balance, but over-weighting Balance permits injustice to flourish.
  
 
  Every point of Momentum you spend to augment a roll with a Virtue receives an additional die that doesn’t come out of the pool.
 
  Every point of Momentum you spend to augment a roll with a Virtue receives an additional die that doesn’t come out of the pool.
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==Callings and Knacks==
 
==Callings and Knacks==
'''Judge (OO)'''
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'''Judge (O)'''
:'''Keywords''': weigher, fair
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:'''Keywords''': weigher <!--Another word-->
:'''Objection!''': You mark a target, and anyone targeting them with an action gains +1 Enhancement to all rolls. This bonus applies before you roll. Gain access to the following Stunt, which you may apply to any of your attack actions:
+
:'''Miracle''': Once per session, a Saint may perform a Twist of Fate that’s not tied to their Path. This can be anything from healing the sick masses to bringing a newly-dead person back to life from being mostly-dead. This may border on the supernatural, though it’s rarely anything explicit; the dead man’s heart starts beating again, while the sufferers of plague feel their coughs recede over the course of a scene.
::'''Terrify''' (any successes above Defense): After applying this Stunt, the target must make a Clash of Wills roll. On a failure, they must flee the fight or suffer +2 Difficulty to attack rolls until the fight is over.  
+
:'''Somebody's Watching Me''': A Scion’s Godly parent has eyes and ears everywhere, and even if they don’t Visit their child, they’re often ready to lend a hand to aid their child in need. During a scene where the Scion would be in danger, their parent sends in reinforcements, usually resulting in either two Mooks or one Professional to fight on their side. These allies leave at the end of the scene, however.
 
:'''The Truth Arises''': When you engage in conversation (or other such interaction) with an alleged perpetrator of a crime, make a Knack Skill roll. On a success, if the target is guilty, he will leak a piece of information that connects him to his crime. Before expending effort on using this Knack, let the Storyguide know, and she should tell you if the target does not have any valuable information to leak — which in itself can be helpful in an investigation.  
 
:'''The Truth Arises''': When you engage in conversation (or other such interaction) with an alleged perpetrator of a crime, make a Knack Skill roll. On a success, if the target is guilty, he will leak a piece of information that connects him to his crime. Before expending effort on using this Knack, let the Storyguide know, and she should tell you if the target does not have any valuable information to leak — which in itself can be helpful in an investigation.  
  
'''Leader (O)'''
+
Pre-Visitation Scions have one Calling and one dot in that Calling. After Visitation, the Scion gains two additional Callings. You may choose one Calling to be at one dot, and the other two Callings to have at two dots.
:'''Keywords''': lawgiver
+
:'''Perfect Poise''': You cannot be shaken by panic or fear unless it is from another supernatural source — in which case, you gain 2 Enhancement to resist it (such as making Clash of Wills rolls) that applies before you roll. You also gain 1 Enhancement to all Social rolls involving grace, poise, or composure, and to keep a “poker face.” This also applies before you roll.
+
Pre-Visitation Scions start with one Knack. They may choose between gaining two additional Knacks or four points of Birthrights. After Visitation, the Scion's number of Knacks advanced to five.
 
 
'''Saint (OO)'''
 
:'''Keywords''': unshakable, blessed
 
:'''Miracle''': Once per session, a Saint may perform a Twist of Fate that’s not tied to their Path. This can be anything from healing the sick masses to bringing a newly-dead person back to life from being mostly-dead. This may border on the supernatural, though it’s rarely anything explicit; the dead man’s heart starts beating again, while the sufferers of plague feel their coughs recede over the course of a scene.  
 
:'''Somebody's Watching Me''': A Scion’s Godly parent has eyes and ears everywhere, and even if they don’t Visit their child, they’re often ready to lend a hand to aid their child in need. During a scene where the Scion would be in danger, their parent sends in reinforcements, usually resulting in either two Mooks or one Professional to fight on their side. These allies leave at the end of the scene, however.
 
 
   
 
   
 
  You can have as many Knacks active as you have dots in it's Calling, e.g having Healer 1 and Trickster 2 means you can have one Healer Knack and two Trickster Knacks active at once. An '''Origins'''-level character has one Calling (which must be from their Paren's list of Callings, unless said parent is Loki) and one dot in that calling.
 
  You can have as many Knacks active as you have dots in it's Calling, e.g having Healer 1 and Trickster 2 means you can have one Healer Knack and two Trickster Knacks active at once. An '''Origins'''-level character has one Calling (which must be from their Paren's list of Callings, unless said parent is Loki) and one dot in that calling.
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==Purviews==
 
==Purviews==
 +
 +
The Scion has two Purviews from their Parent, and may draw additional ones from Guides and Relics. For innate Purviews, choose the Pantheon Specialty Purview, and an additional Purview from your divine Parent.
 +
 +
Choose Two Boons from your Purviews, either from innate Purviews or Birthright Purviews
  
 
===Marvels===
 
===Marvels===
 
'''Motifs'''
 
'''Motifs'''
:'''Pantheon''': Speaking the sacred ritual words releases sekhem, lending power to the soul
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:Pantheon: Speaking the sacred ritual words releases sekhem, lending power to the soul
:'''Sekhem Scepter''' (Relic; Earth and Fertility): The essence of life flows through the world and in your veins.
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:Sekhem Scepter (Relic; Earth and Fertility):
:'''Leopard-Skin Robe''' (Relic; Beasts and Epic Strength): The fearsome might of the guardian of the dead
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:Leopard-Skin Robe (Relic; Beasts and Epic Strength):
  
 
  Marvels are freeform expressions of divine power. If you want to do something, and nothing else on your sheet allows you to do it, you can do it with Marvels.  
 
  Marvels are freeform expressions of divine power. If you want to do something, and nothing else on your sheet allows you to do it, you can do it with Marvels.  
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  Using a Marvel on a trivial character waives the usual Legend costs.
 
  Using a Marvel on a trivial character waives the usual Legend costs.
 
   
 
   
  Because Marvels are so broad, you may wish to write down what sorts of Marvels your character is likely to use.<!--
+
  Because Marvels are so broad, you may wish to write down what sorts of Marvels your character is likely to use.
 
 
'''Example Marvels'''
 
:'''Shadow Weapon''' (Heku, Attacking): Aaron Spends 1 Legend and speaks a ritual phrase, channeling his sekhem into his ''Sheut''. His shadow animates and gains form, allowing him to use it as a weapon for the rest of the scene. The Shadow Weapon can be a ranged or melee weapon depending on the situation and uses Occult + Presence to attack. The shadow is a Versatile (2) weapon, and has either Reach (1) or Arcing Tag if it is a melee or ranged weapon, respectively.
 
:'''Heku Marvel''' (Heku, ): Weaponize the passions of your Ba. Speak to the Ba of objects. Astral projection.
 
:'''Heku Marvel''' (Heku, ): Empower yourself using your Ka. Consume the Ka within offerings to fuel your own Ka. Make food unfulfilling by consuming its Ka.
 
:'''Standard Issue''' (Order, Equipment): Aaron invokes the ritual name of a specific title or position.
 
:'''Order Marvel''' (Order, ):
 
:'''Order Marvel''' (Order, ):
 
:'''Beastial Intimidation''' (Beast, Complication):
 
:'''Beast Marvel''' (Beast, ):
 
:'''Beast Marvel''' (Beast, ):
 
:'''Call Specters''' (Death, Upheaval):
 
:'''Death Marvel''' (Death, ):
 
:'''Death Marvel''' (Death, ):
 
:'''Living Earth''' (Earth, ):
 
:'''Earth Marvel''' (Earth, ):
 
:'''Earth Marvel''' (Earth, ):
 
:'''Chaotic Strength''' (Epic Strength, ):
 
:'''Epic Strength Marvel''' (Epic Strength, ):
 
:'''Epic Strength Marvel''' (Epic Strength, ):
 
:'''Healing''' (Fertility, ):
 
:'''Fertility Marvel''' (Fertility, ):
 
:'''Fertility Marvel''' (Fertility, ):
 
-->
 
  
 
===Heku===
 
===Heku===
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==Weapons and Armor==
 
==Weapons and Armor==
  
'''Sekhem Scepter''': Weapon/Armor Description
+
'''Weapon/Armor Name''': Weapon/Armor Description
:'''Tags''': Bashing (0), Melee (0), Pushing (1), Reach (1), Stun (1), Unconcealable (-1)
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:'''Tags''': Tag, Tag, Tag
 
 
'''Leopard-Skin Robe''': Weapon/Armor Description
 
:'''Tags''': Hard (3)
 
  
 
==Character Advancement==
 
==Character Advancement==
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Session 1:
 
Session 1:
:Shifted 1 dot of Manipulation to Composure (Manipulation 2, Composure 5 -> Manipulation 1, Composure 5)
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:Shift 1 dot of Manipulation to Composure (Manipulation 2, Composure 5 -> Manipulation 1, COmposure 5)
:Purchased 2 dots of Occult (Occult 3 -> Occult 5)
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:Purchase 1 dot of Intellect (Intellect 4 -> Intellect 5)
  
 
=[[Scion2e:StairwaytotheHeavens | Back to Main Page]]=
 
=[[Scion2e:StairwaytotheHeavens | Back to Main Page]]=

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