Editing Scratch:Basic Rules
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'''Intelligence''' is 10 plus the character's detection, command, healing or craftsmanship ability level, whichever is greater. If the character does not have one of those abilities, his intelligence is 10. Intelligence is the difficulty of actions like deception, persuasion, intimidation, mind reading and mind control. These are called ''psychic'' attacks regardless of whether their power is psychological or supernatural. | '''Intelligence''' is 10 plus the character's detection, command, healing or craftsmanship ability level, whichever is greater. If the character does not have one of those abilities, his intelligence is 10. Intelligence is the difficulty of actions like deception, persuasion, intimidation, mind reading and mind control. These are called ''psychic'' attacks regardless of whether their power is psychological or supernatural. | ||
− | '''Strength''' is 10 plus the character's wrestling or swimming ability | + | '''Strength''' is 10 plus the character's wrestling or swimming ability, whichever is greater. If the character does not have one of those abilities, his strength is 7 plus his toughness. This is the difficulty of ''force'' attacks that should be resisted physically, but not by moving out of the way or parrying the attack. |
Strength can be used to estimate how much weight a character can carry or lift. | Strength can be used to estimate how much weight a character can carry or lift. |