Editing Scratch:Random Damage
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Give every character 5 times as many maximum hit points, then add extra random damage to each attack based on the amount of damage the attack normally does. The average damage using this optional rule is only about 2 or 3 times normal damage, so this rule also tends to make combat last more turns. However, characters can still be taken out quickly by high damage rolls. | Give every character 5 times as many maximum hit points, then add extra random damage to each attack based on the amount of damage the attack normally does. The average damage using this optional rule is only about 2 or 3 times normal damage, so this rule also tends to make combat last more turns. However, characters can still be taken out quickly by high damage rolls. | ||
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! normal damage | ! normal damage | ||
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