Editing Scum: Hurting People
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If you fail, then your ''Scum'' decides that it's not worth killing someone over. On a failed test, you can still try to justify murder to yourself again later, but you can't use the same excuse. You have to find (or make up) a fresh one. | If you fail, then your ''Scum'' decides that it's not worth killing someone over. On a failed test, you can still try to justify murder to yourself again later, but you can't use the same excuse. You have to find (or make up) a fresh one. | ||
β | If you succeed, then your Scum has convinced himself that murder is justifiable. This is a permanent shift in | + | If you succeed, then your Scum has convinced himself that murder is justifiable. This is a permanent shift in menta state, and from now on you can always attempt to murder that indivdual (i.e., you never need to test self-justification for murder with regards to that victim again). |
Note that becase (as mentioned in the Core Rules)all dice rolls are made in the open, there is no way to hide your murderous intent! Your victim-to-be knows that you're out to get them! In-game, this is justified via such things as the rumour mill, MySpace blogs, Facebook rumours and the fact that Scum aren't very good at keeping secrets... | Note that becase (as mentioned in the Core Rules)all dice rolls are made in the open, there is no way to hide your murderous intent! Your victim-to-be knows that you're out to get them! In-game, this is justified via such things as the rumour mill, MySpace blogs, Facebook rumours and the fact that Scum aren't very good at keeping secrets... |