Editing Scum: Hurting People
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* You can take a '''Sneaky Bastard''' check to make yourself hard to track. If you pass this check, then the next movement you make is to a secret location - pass the GM a written note or tell him in secret where you are going. | * You can take a '''Sneaky Bastard''' check to make yourself hard to track. If you pass this check, then the next movement you make is to a secret location - pass the GM a written note or tell him in secret where you are going. | ||
β | Other scum may turn up by chance where | + | Other scum may turn up by chance where you are, but they can't directly follow you. |
β | If the would-be murderer catches up with | + | If the would-be murderer catches up with you then you still have options. You can be dismissive, you can be seductive, you can be matey, or you can share some alcohol/weed. However, you can only try ONE of these strategies. Also, if you attempt one of these avoidance strategies, then you're prevented from making making any attacks against anybody for the next half hour! Scum are simple creatures, unable to hold two motivations in their heads at once! |
* To be dismissive, take a '''Not Bovvered''' check. If you succeed, the would-be murderer fails to get your attention, and they can't attack you for the next half hour. Psychologically, a Scum wants you to be intimidated and frightened just before they stab you. What's the point otherwise? The best thing for a Scum passing this check is then he can just carry on doing whatever he was planning to do - he can literally ignore the would-be murderer. | * To be dismissive, take a '''Not Bovvered''' check. If you succeed, the would-be murderer fails to get your attention, and they can't attack you for the next half hour. Psychologically, a Scum wants you to be intimidated and frightened just before they stab you. What's the point otherwise? The best thing for a Scum passing this check is then he can just carry on doing whatever he was planning to do - he can literally ignore the would-be murderer. |