Difference between revisions of "Scum: Other Stuff"

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(Time taken)
('''Overview''')
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='''Overview'''=
 
='''Overview'''=
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The [[Scum: The Core Rules|core game system]] that has been detailed is very simple, but worth reiterating briefly here:
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* You reduce the attribute being tested by 1 point.
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* You roll a single D6.
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* If you roll equal or below the attribute rating, you pass.
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Because using attributes wears them down, players will generally want to avoid rolling dice as much as possible! However, sometimes they need to get things done, and will have to pass attribute tests to get anywhere!
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==PvE actions==
 
==PvE actions==
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PvE is a term from multi player online roleplaying games (MMORPGs), meaning "Player vs Environment". In '''Scum''' a PvE action is any action that doesn't directly target or affect another player. This can include targeting or interacting with NPCs, or with the physical environment, or just testing for purely internal effects.
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The most common PvE attribute test is the '''build up''', detailed more in the [[Scum: The Core Rules|Core Rules]]. Essentially a build-up is an action that increases your own attributes - players who want to master the game would do well to master the art of good build-ups!
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==PvP actions==
 
==PvP actions==
 
==Time taken==
 
==Time taken==

Revision as of 03:00, 9 March 2009

Scum: Main Page --> Scum: A Bit Dicey --> Scum: Other Stuff



Overview

The core game system that has been detailed is very simple, but worth reiterating briefly here:

  • You reduce the attribute being tested by 1 point.
  • You roll a single D6.
  • If you roll equal or below the attribute rating, you pass.

Because using attributes wears them down, players will generally want to avoid rolling dice as much as possible! However, sometimes they need to get things done, and will have to pass attribute tests to get anywhere!

PvE actions

PvE is a term from multi player online roleplaying games (MMORPGs), meaning "Player vs Environment". In Scum a PvE action is any action that doesn't directly target or affect another player. This can include targeting or interacting with NPCs, or with the physical environment, or just testing for purely internal effects.

The most common PvE attribute test is the build up, detailed more in the Core Rules. Essentially a build-up is an action that increases your own attributes - players who want to master the game would do well to master the art of good build-ups!

PvP actions

Time taken

Nutter actions

PvE actions

PvP actions

Sneaky Bastard actions

PvE actions

PvP actions

Well Shaggable actions

PvE actions

PvP actions

Good Mate actions

PvE actions

PvP actions

I'll Cut Ya! actions

PvE actions

PvP actions

Not bovvered actions

PvE actions

PvP actions

Pisshead actions

PvE actions

PvP actions

Stoner actions

PvE actions

PvP actions

Shrapnel actions

PvE actions

PvP actions

Drugs actions

PvE actions

PvP actions