Editing Scum: The Scum Maker

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The '''Pisshead''' attribute shows how well you can handle your alcohol. A low attribute in this means you're likely to start acting like a twat after a couple of pints, and will be on the floor after four.  
 
The '''Pisshead''' attribute shows how well you can handle your alcohol. A low attribute in this means you're likely to start acting like a twat after a couple of pints, and will be on the floor after four.  
  
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The '''Stoner''' attribute marks how well you can handle your drugs, especially weed. A low attribute in this means you're likely to fall asleep after smoking a joint, or start dancing like someone's dad when you've popped an E.
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In contrast, the '''Stoner''' attribute marks how well you can handle your drugs, especially weed. A low attribute in this means you're likely to fall asleep after smoking a joint, or start dancing like someone's dad when you've popped an E.
  
 
'''Shrapnel''' is spare change - the loose coins you carry in your pocket. In game terms, each point you have in shrapnel is two or three quid, but the game system doesn't demand that you keep track of money in pounds and pence. After all, if you're planning your finances precisely, you're probably not Scum. Instead, shrapnel is checked against like any other attribute, to see if you can afford stuff (like beer and plastic fashion accessories).
 
'''Shrapnel''' is spare change - the loose coins you carry in your pocket. In game terms, each point you have in shrapnel is two or three quid, but the game system doesn't demand that you keep track of money in pounds and pence. After all, if you're planning your finances precisely, you're probably not Scum. Instead, shrapnel is checked against like any other attribute, to see if you can afford stuff (like beer and plastic fashion accessories).

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