Difference between revisions of "Sentinal, The"

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Hero points: 6
 
Hero points: 6
  
Damage: +3 unarmed, +7 telekinesis, +11 blast, +12 strike
+
Damage: +3 unarmed, +7 telekinesis, +11 blast, +11 strike
  
 
Toughness +11/+2*, fort +7, reflex +7, will +7
 
Toughness +11/+2*, fort +7, reflex +7, will +7
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Device: powerstaff (blast 11, precise- alternate powers: strike 11) (15pp)
 
Device: powerstaff (blast 11, precise- alternate powers: strike 11) (15pp)
 +
 
Flight: 100mph (8pp)
 
Flight: 100mph (8pp)
 +
 
Force field: impervious 9 (18pp)
 
Force field: impervious 9 (18pp)
 +
 
Telekinesis: damaging, perception 5 (20pp)
 
Telekinesis: damaging, perception 5 (20pp)
 +
 
Immunity: Sleep, heat, cold, aging (4pp)
 
Immunity: Sleep, heat, cold, aging (4pp)

Latest revision as of 23:25, 23 April 2006

Str 16, dex 20, con 14, int 10, wis 12, cha 14 (26pp)

Initiative +9, atk +8, def 19 (10 base, +6 pointed defense, +3 doge) (28)

Hero points: 6

Damage: +3 unarmed, +7 telekinesis, +11 blast, +11 strike

Toughness +11/+2*, fort +7, reflex +7, will +7 (12pp) *bonus without force field

Acrobatics +13, bluff +10, craft: art +8, notice +9, sense motive +10, stealth +13 (12pp)

Acrobatic bluff, accurate attack, improved init, power attack, taunt, all out attack, quick change, quick draw, defensive attack (9pp)

Device: powerstaff (blast 11, precise- alternate powers: strike 11) (15pp)

Flight: 100mph (8pp)

Force field: impervious 9 (18pp)

Telekinesis: damaging, perception 5 (20pp)

Immunity: Sleep, heat, cold, aging (4pp)