Difference between revisions of "Sha'li"

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 +
 +
== Profile ==
 
Character Name: Andrea “Sha'li” Meyer<br>
 
Character Name: Andrea “Sha'li” Meyer<br>
 
Archetype/Character Concept: Ork Militant Tinker/Wheelgirl<br>
 
Archetype/Character Concept: Ork Militant Tinker/Wheelgirl<br>
Line 11: Line 13:
 
[[File:ChibiShali.png]]<br>
 
[[File:ChibiShali.png]]<br>
  
Karma: 11<br>
+
Karma: 3/11<br>
Street Cred: 1<br>
+
Street Cred: 2<br>
 
Public Awareness: 1<br>
 
Public Awareness: 1<br>
 
Notoriety: 3<br>
 
Notoriety: 3<br>
 
<br><br>
 
<br><br>
Physical and Mental Attributes:<br>
+
 
 +
== Attributes: ==
 
Body: 7 [8]<br>
 
Body: 7 [8]<br>
Agility: 4<br>
+
Agility: 4 [5]<br>
Reaction:5<br>
+
Reaction: 5<br>
Strength: 5<br>
+
Strength: 5 [6]<br>
 
Will Power: 4<br>
 
Will Power: 4<br>
 
Logic: 5<br>
 
Logic: 5<br>
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Charisma: 3<br>
 
Charisma: 3<br>
 
Edge: 1<br>
 
Edge: 1<br>
Essence: 4.05<br><br>
+
Essence: 2.6<br><br>
 
Initiative, Physical: 9+D6<br>
 
Initiative, Physical: 9+D6<br>
 
Initiative, Matrix:<br>
 
Initiative, Matrix:<br>
Line 41: Line 44:
 
Stun 0/10<br><br>
 
Stun 0/10<br><br>
  
Qualities:<br>
+
 
Jury-Rigger (10)<br>
+
== Qualities ==
Home Ground: Ork Underground (10) Know a Guy<br>
+
Jury-Rigger<br>
Addiction, Moderate, BTL Chips (-9)<br>
+
Home Ground: Ork Underground, Know a Guy<br>
Scorched, Blackouts (-10)<br>
+
Addiction, Moderate, BTL Chips<br>
Dependent, Younger Sister (-6)<br>
+
Scorched, Blackouts<br>
 +
Dependent, Younger Sister<br>
 
<br>
 
<br>
Skills:<br>
+
 
 +
== Skills ==
 +
'''Active:'''<br>
 +
Athletics 2 (Gymnastics, Running, Swimming)<br>
 
Firearms 4 (Longarms, Pistols, Automatics)<br>
 
Firearms 4 (Longarms, Pistols, Automatics)<br>
Athletics 2 <br>
+
Artisan 3<br>
Clubs 3<br>
 
Unarmed Combat 3<br>
 
 
Armorer 5<br>
 
Armorer 5<br>
Pilot Ground Craft 5 (Bike +2)<br>
+
Artisan 3<br>
Industrial Mechanic 3<br>
 
 
Automotive Mechanic 4<br>
 
Automotive Mechanic 4<br>
 +
Clubs 3<br>
 +
Cybertechnology 1<br>
 +
Etiquette 2 (Street +2)<br>
 
Hardware 3<br>
 
Hardware 3<br>
Artisan 3<br>
+
Industrial Mechanic 3<br>
Etiquette 2 (Street +2)<br>
 
 
Intimidate 1 (Physical +2)<br>
 
Intimidate 1 (Physical +2)<br>
 +
Negotiation 1<br>
 
Palming 1<br>
 
Palming 1<br>
 
Perception 2<br>
 
Perception 2<br>
Cybertechnology 1<br>
+
Pilot Ground Craft 5 (Bike +2)<br>
<br>
+
Thrown Weapon 2<br>
 +
Unarmed Combat 3<br><br>
 +
'''Knowledge:'''<br>
 
Combat Biker 1<br>
 
Combat Biker 1<br>
 
Parabiology 1<br>
 
Parabiology 1<br>
Line 73: Line 82:
 
Street Drugs 1 (BTL +2)<br><br>
 
Street Drugs 1 (BTL +2)<br><br>
  
Languages:<br>
+
'''Languages:'''<br>
 
English N<br>
 
English N<br>
 
Or'zet 4<br>
 
Or'zet 4<br>
 
<br><br>
 
<br><br>
Gear:<br>
+
 
 +
== Gear ==
 +
'''Cyberware'''<br>
 
Control Rig R1 (Used)<br>
 
Control Rig R1 (Used)<br>
Smartlink (Basic) <br>
+
Smartlink <br>
 
Plastic Bone Lacing<br>
 
Plastic Bone Lacing<br>
 +
Muscle Replacement R1 (Used)<br>
 +
2 Datajacks<br>
 
<br>
 
<br>
Savalette Guardian: ''Caseless ammunition, LED lights across the barrel when the safety is off, ZUGZUG laser-etched into the side of the gun. High-precision, high-tech combination of style and stopping power.''<br>
+
'''Arsenal'''<br>
-Gas Vent R2<br>
+
Savalette Guardian: ''Sha'li's very favorite gun. Caseless ammunition, LED lights across the barrel when the safety is off in a color that corresponds with the ammunition, ZUGZUG laser-etched into the side of the gun. High-precision, high-tech combination of style and stopping power. If anyone else tries to use her pistol, the gecko grip will hold it to their hand and shock them until the battery runs out.''<br>
 +
-Gas Vent R3<br>
 
-Under-barrel Flashlight<br>
 
-Under-barrel Flashlight<br>
100 regular ammo <br>
+
-Advanced Safety System (Biometric, Shocker)<br>
60 gel rounds <br>
+
-Tracker<br>
 +
-Gecko Grip<br>
 +
-Concealed Quick-Draw Holster<br>
 +
100 Regular Ammo <br>
 +
60 Gel Rounds <br>
 
30 APDs <br>
 
30 APDs <br>
 
23 flechette rounds <br>
 
23 flechette rounds <br>
6 clips (3 regular, 1 APDs, 1 gel, 1 flechette)<br>
+
6 Clips (3 Regular, 1 APDs, 1 Gel, 1 Flechette)<br>  
quick-draw holster<br>  
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
Line 106: Line 123:
 
| -1
 
| -1
 
| SA/BF*
 
| SA/BF*
| 3
+
| 4
 
| 12/12(c)
 
| 12/12(c)
 
|-
 
|-
Line 114: Line 131:
 
| 0
 
| 0
 
| SA/BF*
 
| SA/BF*
| 3
+
| 4
 
| 12/12(c)
 
| 12/12(c)
 
|-
 
|-
Line 122: Line 139:
 
| -5
 
| -5
 
| SA/BF*
 
| SA/BF*
| 3
+
| 4
 
| 12/12(c)
 
| 12/12(c)
 
|-
 
|-
Line 130: Line 147:
 
| +4
 
| +4
 
| SA/BF*
 
| SA/BF*
| 3
+
| 4
| 5/12(c)
+
| 12/12(c)
 
|}
 
|}
 
<br>
 
<br>
AK-97: ''Classic black with faux wood stock. A wireless throwback that fires brass-case ammunition, this is a relic of a previous era.''<br>
+
AK-97: ''Classic black with faux wood stock. A wireless throwback that fires brass-case ammunition, Sha'li has been bringing this weapon into the twenty-first century with side-mounted smartlink.''<br>
 
-Sling<br>
 
-Sling<br>
100 regular ammo<br>
+
-Foregrip<br>
extra clip<br>
+
-Smartlink<br>
 +
-Shock Pad<br>
 +
100 Regular Ammo<br>
 +
Extra Clip<br>
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
Line 149: Line 169:
 
|-
 
|-
 
| Regular
 
| Regular
| 5
+
| 5(7)
 
| 10P
 
| 10P
 
| -2
 
| -2
 
| SA/BF/FA
 
| SA/BF/FA
| -
+
| 2
 
| 38/38(c)
 
| 38/38(c)
 
|}
 
|}
 
<br>
 
<br>
Defiance T-250: ''Matte black, short-barreled combat shotgun for close quarters. Motorized folding stock allows for quick transition from concealed to combat situation. Five shots of ammo store neatly on side saddle holder for easy access.''<br>
+
Defiance T-250: ''Matte black, short-barreled combat shotgun for close quarters. Motorized folding stock allows for quick transition from concealed to combat situation. Five spare shells store neatly on side saddle holder for easy access.''<br>
 
-Under-barrel Smartlink <br>
 
-Under-barrel Smartlink <br>
 
-Folding Stock <br>
 
-Folding Stock <br>
30 slug <br>
+
30 Slug <br>
30 shot <br>
+
30 Shot <br>
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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| -1
 
| -1
 
| SS/SA
 
| SS/SA
| 1
+
| 0(1)
 
| 5/5(m)
 
| 5/5(m)
 
|-  
 
|-  
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| +4
 
| +4
 
| SS/SA
 
| SS/SA
| 1
+
| 0(1)
 +
| 5/5(m)
 +
|}
 +
<br>
 +
Defiance T-250: ''A long-barrel version of her old favorite, procured from a Knight Errant officer who attacked her breakfast.''<br>
 +
30 Slug <br>
 +
30 Shot <br>
 +
{| class="wikitable"
 +
|-
 +
! With
 +
! Accuracy
 +
! DV
 +
! AP
 +
! Mode
 +
! RC
 +
! Ammo
 +
|-
 +
| Slug
 +
| 4(6)
 +
| 10P
 +
| -1
 +
| SS/SA
 +
| 0
 +
| 5/5(m)
 +
|-
 +
| Shot
 +
| 4(6)
 +
| 12P
 +
| +4
 +
| SS/SA
 +
| 0
 
| 5/5(m)
 
| 5/5(m)
 
|}
 
|}
 
<br>
 
<br>
Club: ''This weighted duraplast mace is tournament-legal to the international standard Combat Biker regulations''<br><br>
+
Ingram Smartgun X: ''A more advanced gun, compact and silenced, for a middle ground between assault rifles and sidearms. A weapon for the shadowrunner's shaddowrunner.''<br>
 +
100 Regular Ammo<br>
 +
Extra Clip<br>
 +
{| class="wikitable"
 +
|-
 +
! With
 +
! Accuracy
 +
! DV
 +
! AP
 +
! Mode
 +
! RC
 +
! Ammo
 +
|-
 +
| Regular
 +
| 4(6)
 +
| 8P
 +
| 0
 +
| BF/FA
 +
| 2
 +
| 32/32(c)
 +
|}
 +
<br>
 +
Franchi SPAS-24: ''Illegal for private use around the world, an assault shotgun in the truest sense.''
 +
-Gas Vent System R2<br>
 +
-Sling<br>
 +
30 Slug<br>
 +
30 Shot<br>
 +
{| class="wikitable"
 +
|-
 +
! With
 +
! Accuracy
 +
! DV
 +
! AP
 +
! Mode
 +
! RC
 +
! Ammo
 +
|-
 +
| Slug
 +
| 4(6)
 +
| 12P
 +
| -1
 +
| SA/BF
 +
| 3
 +
| 10/10(m)
 +
|-
 +
| Shot
 +
| 4(6)
 +
| 14P
 +
| +1
 +
| SA/BF
 +
| 3
 +
| 10/10(m)
 +
|}<br>
 +
Streetline Special: ''Tiny, cheap, and all but invisible to MAD scanners. Something up her sleeve when the dreck hits the fan.''<br>
 +
10 Explosive Ammo<br>
 +
Concealed Arm Slide<br>
 +
{| class="wikitable"
 +
|-
 +
! With
 +
! Accuracy
 +
! DV
 +
! AP
 +
! Mode
 +
! RC
 +
! Ammo
 +
|-
 +
| Explosive
 +
| 4
 +
| 7P
 +
| -1
 +
| SA
 +
| -
 +
| 6/6(c)
 +
|}
 +
Grenades
 +
{| class="wikitable"
 +
|-
 +
! Type
 +
! DV
 +
! AP
 +
! Blast
 +
! Number
 +
|-
 +
| Hi-Ex
 +
| 16P
 +
| -2
 +
| -2/m
 +
| 3
 +
|-
 +
| Thermal Smoke
 +
| -
 +
| -
 +
| 10m
 +
| 3
 +
|}
 +
Club: ''This weighted densiplast mace is tournament-legal to the international standard Combat Biker regulations''
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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| 4
 
| 4
 
| 1
 
| 1
| 7P
+
| 8P
 
| -
 
| -
 
|}
 
|}
 
Armor Jacket <br>
 
Respirator R4 <br>
 
Earbuds R1 sound filter <br>
 
Goggles R3 flare compensation, image link, vision magnification <br>
 
 
<br>
 
<br>
Harley-Davidson Scorpion <br>
+
'''Armor:'''<br>
-Rigger interface <br>
+
Armor Jacket (AR 12)<br>
 +
Forearm Guards (AR +1)<br>
 +
Custom Ballistic Mask (AR +1, Intimidate limit +2)<br>
 +
-Image Link<br>
 +
-Gas Mask<br>
 +
-Ultrasound Sensor R4<br>
 +
-Vision Magnification<br>
 +
Securitech PPP Leg Cover (AR +1, 4 complex actions)<br>
 +
Plastic Bone Lacing (AR +1)<br><br>
 +
'''Electronics'''<br>
 +
Reknaru Sensei Commlink <br>
 +
-Subvocal Mic <br>
 +
-Mapsoft (London)<br>
 +
Earbuds R1<br>
 +
-Sound Filter <br>
 +
Bug Sensor R6 <br>
 +
Tag Eraser <br>
 +
White Noise Generator R6<br>
 +
Goggles R6<br>-Flare Compensation<br>-Image Link<br>-Vision Magnification<br>-Vision Enhancement R3<br>
 +
<br>
 +
'''Survival Gear'''<br>
 +
Respirator R4 <br><br>
 +
'''B&E Gear:'''<br>
 +
Miniwelder
 
<br><br>
 
<br><br>
Low Lifestyle, 1 Month<br>
+
'''Vehicles'''
 +
Harley-Davidson Scorpion: ''"Wyatt," a big street monster in black, chrome, and neon. Mess with Sha'li's hog and take your life into your hands.'' <br>
 +
-Rigger Interface <br>
 +
-Manual Interface<br>
 +
<br>
 +
'''Tools:'''<br>
 +
Armorer Shop<br>
 +
Armorer Kit<br>
 +
Hardware Kit<br>
 +
Automotive Mechanic Kit<br>
 +
Cybertechnology Kit<br>
 +
Industrial Mechanic Kit<br><br>
 +
'''Drugs & BTLs'''<br>
 +
5 Hits Jazz<br>
 +
8 Moodchips<br>
 +
3 Tripchips<br><br>
 +
'''Lifestyle & Attending:'''<br>
 +
Medium Lifestyle, 1 Month <br>
 
-Dependent (20%) <br>
 
-Dependent (20%) <br>
 +
-Dangerous Neighborhood<br>
 
-Work Area <br>
 
-Work Area <br>
<br>
+
Fake Sin R3: ''Maria Avalos, 17. UCAS citizen.''<br>
 
Fake SIN R1: ''Antonia Salazar, 32. Unlikely to stand up to scrutiny.''<br>
 
Fake SIN R1: ''Antonia Salazar, 32. Unlikely to stand up to scrutiny.''<br>
Gold credstick <br>
+
Gold Credstick <br>
3 standard credsticks <br>
+
3 Standard Credsticks <br>
<br>
+
DocWagon Basic Contract<br>
Kits<br>  
+
1,945 Nuyen<br>
-Armorer<br>
+
 
-Hardware <br>
+
 
-Automotive Mechanic<br>
+
== Contacts ==
-Cybertechnology <br>
 
-Industrial Mechanic <br>
 
<br>
 
Reknaru Sensei Commlink <br>
 
-subvocal mic <br>
 
<br>
 
<br>Miniwelder
 
<br>
 
3 tripchips
 
4 moodchips
 
<br>
 
30,565 nuyen<br><br>
 
  
Contacts:<br>
 
 
Mao'kore, L5/C2 O.R.C. Staffer: All that's left of Sha'li's old gang that isn't dead, in jail, or skipped town. He's gone legit, working for ork advocacy and outreach to ork gangs, and a major advocate for Proposition 23. He and Sha'li were lovers, back in the day, but ended badly over her addiction. They still get on well, except when Sha'li gets chipped up and calls him at three in the morning. A handsome Pacific Island ork with a shaved head, and some tattooing still visible under the professional clothes he typically wears.
 
Mao'kore, L5/C2 O.R.C. Staffer: All that's left of Sha'li's old gang that isn't dead, in jail, or skipped town. He's gone legit, working for ork advocacy and outreach to ork gangs, and a major advocate for Proposition 23. He and Sha'li were lovers, back in the day, but ended badly over her addiction. They still get on well, except when Sha'li gets chipped up and calls him at three in the morning. A handsome Pacific Island ork with a shaved head, and some tattooing still visible under the professional clothes he typically wears.
<br>
+
<br><br>
"Bulldog" L1/C2 Skraacha Ganger: Larry says they call him "bulldog" because he's vicious and determined. Everyone who's ever met him knows it's because his tusks, square head, and prominent jowls make him look like a bulldog. (Like, exactly like a bulldog.) He's a minor gang Lieutenant in Sha'li's neighborhood, and supplements his income by dealing BTLs. Friendly enough, but your pusher doesn't care if you live or die.<br><br>
+
"Bulldog" L1/C2 Skraacha Ganger: Larry says they call him "bulldog" because he's vicious and determined. Everyone who's ever met him knows it's because his tusks, square head, and prominent jowls make him look like a bulldog. (Like, exactly like a bulldog.) He's a minor gang Lieutenant in Sha'li's old neighborhood, and supplements his income by dealing BTLs. Friendly enough, but your pusher doesn't care if you live or die.<br><br>
 +
Imaginary Annie L1/C?<br><br>
 +
Tosh Athack L1/C?<br><br>
 +
"Bull" MacCalliaster L1/C?<br><br>
 +
Tauren L1/C? Sha'li has a crush on him.
 +
 
 +
== Bio ==
  
Bio:
 
 
Andrea Meyers was born in the Ares corporate enclaves in 2056, to an enthusiastically corporate family that still carried a good deal of bitterness over her grandfather's relocation following the Treaty of Denver. The familial animosity toward the Awakening and all it brought lead, perhaps unsurprisingly, to a legacy of membership in the Humanis Policlub. Besides acting as an outlet for the Meyers' hate and scorn toward anything threatening to "old-fashioned America," it provided her family with connections and influence at levels they would never have been able to access. Andrea was born and raised in a comfortably sheltered environment, away from the complexity and messiness of the Sixth World, eagerly studying engineering and mechanics. Then she goblinized at the ripe age of twelve; vanishingly rare in the modern sixth world, but nobody involved appreciated the irony.
 
Andrea Meyers was born in the Ares corporate enclaves in 2056, to an enthusiastically corporate family that still carried a good deal of bitterness over her grandfather's relocation following the Treaty of Denver. The familial animosity toward the Awakening and all it brought lead, perhaps unsurprisingly, to a legacy of membership in the Humanis Policlub. Besides acting as an outlet for the Meyers' hate and scorn toward anything threatening to "old-fashioned America," it provided her family with connections and influence at levels they would never have been able to access. Andrea was born and raised in a comfortably sheltered environment, away from the complexity and messiness of the Sixth World, eagerly studying engineering and mechanics. Then she goblinized at the ripe age of twelve; vanishingly rare in the modern sixth world, but nobody involved appreciated the irony.
<br>
+
<br><br>
 
She was terrified and in pain, her parents were beyond scandalized. They had her swiftly transferred (kidnapped and dragged off) to a care facility (a hole in the ground off corporate property) where she could be treated for her illness (where she could be kept out of sight). She managed to escape, and so dropped out of sight. While there was some worry of a scandal, she stayed off the radar, and was eventually declared dead. Her parents tried to move on and repair their lives, as best they could, following the ordeal.
 
She was terrified and in pain, her parents were beyond scandalized. They had her swiftly transferred (kidnapped and dragged off) to a care facility (a hole in the ground off corporate property) where she could be treated for her illness (where she could be kept out of sight). She managed to escape, and so dropped out of sight. While there was some worry of a scandal, she stayed off the radar, and was eventually declared dead. Her parents tried to move on and repair their lives, as best they could, following the ordeal.
<br>
+
<br><br>
 
Andrea found herself helpless and homeless on the streets of Seattle. Going from the sterile corporate enclaves to the madness of society was nearly as much of a shock as her transformation. She hid and ran and found herself eventually dropped into Seattle's Ork Underground, surrounded by the rest of the freaks and cast-offs building something for themselves.
 
Andrea found herself helpless and homeless on the streets of Seattle. Going from the sterile corporate enclaves to the madness of society was nearly as much of a shock as her transformation. She hid and ran and found herself eventually dropped into Seattle's Ork Underground, surrounded by the rest of the freaks and cast-offs building something for themselves.
<br>
+
<br><br>
 
It took time, but Andrea made herself a home under the streets of the city. She worked her way into one of the scattered gangs, and found herself a new family. She took to the ork culture like a fish to water--absorbing its fierce pride, its music, its language. (As well as its aggression and casual violence.) She was one of the first in her gang to take an Or'zet name, one of the loudest screamers when they saw Orxanne performing at the Sayanora Saito tour, and one of the most bloodthirsty when a collection of Seattle's metagangs declared a truce for long enough to break the Troll Killers. Andrea, now Sha'li, took to her new identity with the zeal of a convert and a bitterness toward her old life and everything it represented.
 
It took time, but Andrea made herself a home under the streets of the city. She worked her way into one of the scattered gangs, and found herself a new family. She took to the ork culture like a fish to water--absorbing its fierce pride, its music, its language. (As well as its aggression and casual violence.) She was one of the first in her gang to take an Or'zet name, one of the loudest screamers when they saw Orxanne performing at the Sayanora Saito tour, and one of the most bloodthirsty when a collection of Seattle's metagangs declared a truce for long enough to break the Troll Killers. Andrea, now Sha'li, took to her new identity with the zeal of a convert and a bitterness toward her old life and everything it represented.
<br>
+
<br><br>
 
Her gang had its own meteoric rise and fall; they went from political street kids to high-riding BTL runners to nothing at all over the space of a few years. When the fallout cleared, Sha'li started working freelance. She seemed on track to either fail (and die spectacularly on a run) or succeed (and burn out on her increasingly worsening BTL habit), until she got news that whatever had happened to her (an unexpressed ork parent? mana spike after the Comet? mom's fetish for men with tusks?) had happened to her sister, too. This time, the Meyers had been prepared--Michele was being kept out of sight, and prepped for transit to a facility in the Caribbean that claimed to 'cure' goblinization and SURGE. (There's no such thing as a 'cure,' of course, but there is extensive cosmetic surgery and personafix BTL--who's going to quibble over the distinction?)
 
Her gang had its own meteoric rise and fall; they went from political street kids to high-riding BTL runners to nothing at all over the space of a few years. When the fallout cleared, Sha'li started working freelance. She seemed on track to either fail (and die spectacularly on a run) or succeed (and burn out on her increasingly worsening BTL habit), until she got news that whatever had happened to her (an unexpressed ork parent? mana spike after the Comet? mom's fetish for men with tusks?) had happened to her sister, too. This time, the Meyers had been prepared--Michele was being kept out of sight, and prepped for transit to a facility in the Caribbean that claimed to 'cure' goblinization and SURGE. (There's no such thing as a 'cure,' of course, but there is extensive cosmetic surgery and personafix BTL--who's going to quibble over the distinction?)
<br>
+
<br><br>
 
Sha'li mounted a rescue operation. There was gunfire, there were explosions, car wrecks--that is to say, Shadowrunning happened. Sha'li escaped with her sister, hoping to give the girl an easier handle on ork life than she'd had herself.  
 
Sha'li mounted a rescue operation. There was gunfire, there were explosions, car wrecks--that is to say, Shadowrunning happened. Sha'li escaped with her sister, hoping to give the girl an easier handle on ork life than she'd had herself.  
<br>
+
<br><br>
 
That was a year and a half ago. Sha'li and Michele have found a home in the Underground, and they've managed to keep afloat, although big sister is falling on hard times. Sha'li has something to live for, now, and she's trying to do better for her sister's sake; even if she can't kick the beetles, she's trying to keep it out of her sister's sight. She still wants to change the world, to see a new ork homeland and to break the bonds of the human oppressor, but her first priority is keeping her sister safe and fed the only way she knows how.
 
That was a year and a half ago. Sha'li and Michele have found a home in the Underground, and they've managed to keep afloat, although big sister is falling on hard times. Sha'li has something to live for, now, and she's trying to do better for her sister's sake; even if she can't kick the beetles, she's trying to keep it out of her sister's sight. She still wants to change the world, to see a new ork homeland and to break the bonds of the human oppressor, but her first priority is keeping her sister safe and fed the only way she knows how.

Revision as of 18:45, 28 January 2015

Profile

Character Name: Andrea “Sha'li” Meyer
Archetype/Character Concept: Ork Militant Tinker/Wheelgirl
Metatype: Ork
Race: White/Hispanic
Ethnicity: Seattle Ork
Height: 1.85M
Weight: 124 KG
Sex: Female
Age: 19
Appearance: An ork woman of average height and build (which is to say, built like a human linebacker). Pretty enough (in a distinctly orky way), with helix piercings in both ears and a stud in her nose, and a head of multicolored hair on her left side and shaved close on the right to display a datajack and a tribal tattoo over her temple. Her dress tends toward homemade DIY fashion, post-apocalyptic styling and big steel-toed boots.
ChibiShali.png

Karma: 3/11
Street Cred: 2
Public Awareness: 1
Notoriety: 3


Attributes:

Body: 7 [8]
Agility: 4 [5]
Reaction: 5
Strength: 5 [6]
Will Power: 4
Logic: 5
Intuition: 4
Charisma: 3
Edge: 1
Essence: 2.6

Initiative, Physical: 9+D6
Initiative, Matrix:
Magic: 0
Resonance: 0

Limits:
Mental Limit: 6
Physical Limit: 8
Social Limit: 5

Condition Monitors:
Physical 0/12
Stun 0/10


Qualities

Jury-Rigger
Home Ground: Ork Underground, Know a Guy
Addiction, Moderate, BTL Chips
Scorched, Blackouts
Dependent, Younger Sister

Skills

Active:
Athletics 2 (Gymnastics, Running, Swimming)
Firearms 4 (Longarms, Pistols, Automatics)
Artisan 3
Armorer 5
Artisan 3
Automotive Mechanic 4
Clubs 3
Cybertechnology 1
Etiquette 2 (Street +2)
Hardware 3
Industrial Mechanic 3
Intimidate 1 (Physical +2)
Negotiation 1
Palming 1
Perception 2
Pilot Ground Craft 5 (Bike +2)
Thrown Weapon 2
Unarmed Combat 3

Knowledge:
Combat Biker 1
Parabiology 1
Weapons Manufacture 2
Seattle Gangs 3
Ork Culture 3 (Goblin Rock +2)
Sprawl Politics 1
Street Drugs 1 (BTL +2)

Languages:
English N
Or'zet 4


Gear

Cyberware
Control Rig R1 (Used)
Smartlink
Plastic Bone Lacing
Muscle Replacement R1 (Used)
2 Datajacks

Arsenal
Savalette Guardian: Sha'li's very favorite gun. Caseless ammunition, LED lights across the barrel when the safety is off in a color that corresponds with the ammunition, ZUGZUG laser-etched into the side of the gun. High-precision, high-tech combination of style and stopping power. If anyone else tries to use her pistol, the gecko grip will hold it to their hand and shock them until the battery runs out.
-Gas Vent R3
-Under-barrel Flashlight
-Advanced Safety System (Biometric, Shocker)
-Tracker
-Gecko Grip
-Concealed Quick-Draw Holster
100 Regular Ammo
60 Gel Rounds
30 APDs
23 flechette rounds
6 Clips (3 Regular, 1 APDs, 1 Gel, 1 Flechette)

With Accuracy DV AP Mode RC Ammo
Regular 5(7) 8P -1 SA/BF* 4 12/12(c)
Gel 5(7) 8S 0 SA/BF* 4 12/12(c)
APDs 5(7) 8P -5 SA/BF* 4 12/12(c)
Flechette 5(7) 10P +4 SA/BF* 4 12/12(c)


AK-97: Classic black with faux wood stock. A wireless throwback that fires brass-case ammunition, Sha'li has been bringing this weapon into the twenty-first century with side-mounted smartlink.
-Sling
-Foregrip
-Smartlink
-Shock Pad
100 Regular Ammo
Extra Clip

With Accuracy DV AP Mode RC Ammo
Regular 5(7) 10P -2 SA/BF/FA 2 38/38(c)


Defiance T-250: Matte black, short-barreled combat shotgun for close quarters. Motorized folding stock allows for quick transition from concealed to combat situation. Five spare shells store neatly on side saddle holder for easy access.
-Under-barrel Smartlink
-Folding Stock
30 Slug
30 Shot

With Accuracy DV AP Mode RC Ammo
Slug 4(6) 9P -1 SS/SA 0(1) 5/5(m)
Shot 4(6) 11P +4 SS/SA 0(1) 5/5(m)


Defiance T-250: A long-barrel version of her old favorite, procured from a Knight Errant officer who attacked her breakfast.
30 Slug
30 Shot

With Accuracy DV AP Mode RC Ammo
Slug 4(6) 10P -1 SS/SA 0 5/5(m)
Shot 4(6) 12P +4 SS/SA 0 5/5(m)


Ingram Smartgun X: A more advanced gun, compact and silenced, for a middle ground between assault rifles and sidearms. A weapon for the shadowrunner's shaddowrunner.
100 Regular Ammo
Extra Clip

With Accuracy DV AP Mode RC Ammo
Regular 4(6) 8P 0 BF/FA 2 32/32(c)


Franchi SPAS-24: Illegal for private use around the world, an assault shotgun in the truest sense. -Gas Vent System R2
-Sling
30 Slug
30 Shot

With Accuracy DV AP Mode RC Ammo
Slug 4(6) 12P -1 SA/BF 3 10/10(m)
Shot 4(6) 14P +1 SA/BF 3 10/10(m)


Streetline Special: Tiny, cheap, and all but invisible to MAD scanners. Something up her sleeve when the dreck hits the fan.
10 Explosive Ammo
Concealed Arm Slide

With Accuracy DV AP Mode RC Ammo
Explosive 4 7P -1 SA - 6/6(c)

Grenades

Type DV AP Blast Number
Hi-Ex 16P -2 -2/m 3
Thermal Smoke - - 10m 3

Club: This weighted densiplast mace is tournament-legal to the international standard Combat Biker regulations

Accuracy Reach Damage AP
4 1 8P -


Armor:
Armor Jacket (AR 12)
Forearm Guards (AR +1)
Custom Ballistic Mask (AR +1, Intimidate limit +2)
-Image Link
-Gas Mask
-Ultrasound Sensor R4
-Vision Magnification
Securitech PPP Leg Cover (AR +1, 4 complex actions)
Plastic Bone Lacing (AR +1)

Electronics
Reknaru Sensei Commlink
-Subvocal Mic
-Mapsoft (London)
Earbuds R1
-Sound Filter
Bug Sensor R6
Tag Eraser
White Noise Generator R6
Goggles R6
-Flare Compensation
-Image Link
-Vision Magnification
-Vision Enhancement R3

Survival Gear
Respirator R4

B&E Gear:
Miniwelder

Vehicles Harley-Davidson Scorpion: "Wyatt," a big street monster in black, chrome, and neon. Mess with Sha'li's hog and take your life into your hands.
-Rigger Interface
-Manual Interface

Tools:
Armorer Shop
Armorer Kit
Hardware Kit
Automotive Mechanic Kit
Cybertechnology Kit
Industrial Mechanic Kit

Drugs & BTLs
5 Hits Jazz
8 Moodchips
3 Tripchips

Lifestyle & Attending:
Medium Lifestyle, 1 Month
-Dependent (20%)
-Dangerous Neighborhood
-Work Area
Fake Sin R3: Maria Avalos, 17. UCAS citizen.
Fake SIN R1: Antonia Salazar, 32. Unlikely to stand up to scrutiny.
Gold Credstick
3 Standard Credsticks
DocWagon Basic Contract
1,945 Nuyen


Contacts

Mao'kore, L5/C2 O.R.C. Staffer: All that's left of Sha'li's old gang that isn't dead, in jail, or skipped town. He's gone legit, working for ork advocacy and outreach to ork gangs, and a major advocate for Proposition 23. He and Sha'li were lovers, back in the day, but ended badly over her addiction. They still get on well, except when Sha'li gets chipped up and calls him at three in the morning. A handsome Pacific Island ork with a shaved head, and some tattooing still visible under the professional clothes he typically wears.

"Bulldog" L1/C2 Skraacha Ganger: Larry says they call him "bulldog" because he's vicious and determined. Everyone who's ever met him knows it's because his tusks, square head, and prominent jowls make him look like a bulldog. (Like, exactly like a bulldog.) He's a minor gang Lieutenant in Sha'li's old neighborhood, and supplements his income by dealing BTLs. Friendly enough, but your pusher doesn't care if you live or die.

Imaginary Annie L1/C?

Tosh Athack L1/C?

"Bull" MacCalliaster L1/C?

Tauren L1/C? Sha'li has a crush on him.

Bio

Andrea Meyers was born in the Ares corporate enclaves in 2056, to an enthusiastically corporate family that still carried a good deal of bitterness over her grandfather's relocation following the Treaty of Denver. The familial animosity toward the Awakening and all it brought lead, perhaps unsurprisingly, to a legacy of membership in the Humanis Policlub. Besides acting as an outlet for the Meyers' hate and scorn toward anything threatening to "old-fashioned America," it provided her family with connections and influence at levels they would never have been able to access. Andrea was born and raised in a comfortably sheltered environment, away from the complexity and messiness of the Sixth World, eagerly studying engineering and mechanics. Then she goblinized at the ripe age of twelve; vanishingly rare in the modern sixth world, but nobody involved appreciated the irony.

She was terrified and in pain, her parents were beyond scandalized. They had her swiftly transferred (kidnapped and dragged off) to a care facility (a hole in the ground off corporate property) where she could be treated for her illness (where she could be kept out of sight). She managed to escape, and so dropped out of sight. While there was some worry of a scandal, she stayed off the radar, and was eventually declared dead. Her parents tried to move on and repair their lives, as best they could, following the ordeal.

Andrea found herself helpless and homeless on the streets of Seattle. Going from the sterile corporate enclaves to the madness of society was nearly as much of a shock as her transformation. She hid and ran and found herself eventually dropped into Seattle's Ork Underground, surrounded by the rest of the freaks and cast-offs building something for themselves.

It took time, but Andrea made herself a home under the streets of the city. She worked her way into one of the scattered gangs, and found herself a new family. She took to the ork culture like a fish to water--absorbing its fierce pride, its music, its language. (As well as its aggression and casual violence.) She was one of the first in her gang to take an Or'zet name, one of the loudest screamers when they saw Orxanne performing at the Sayanora Saito tour, and one of the most bloodthirsty when a collection of Seattle's metagangs declared a truce for long enough to break the Troll Killers. Andrea, now Sha'li, took to her new identity with the zeal of a convert and a bitterness toward her old life and everything it represented.

Her gang had its own meteoric rise and fall; they went from political street kids to high-riding BTL runners to nothing at all over the space of a few years. When the fallout cleared, Sha'li started working freelance. She seemed on track to either fail (and die spectacularly on a run) or succeed (and burn out on her increasingly worsening BTL habit), until she got news that whatever had happened to her (an unexpressed ork parent? mana spike after the Comet? mom's fetish for men with tusks?) had happened to her sister, too. This time, the Meyers had been prepared--Michele was being kept out of sight, and prepped for transit to a facility in the Caribbean that claimed to 'cure' goblinization and SURGE. (There's no such thing as a 'cure,' of course, but there is extensive cosmetic surgery and personafix BTL--who's going to quibble over the distinction?)

Sha'li mounted a rescue operation. There was gunfire, there were explosions, car wrecks--that is to say, Shadowrunning happened. Sha'li escaped with her sister, hoping to give the girl an easier handle on ork life than she'd had herself.

That was a year and a half ago. Sha'li and Michele have found a home in the Underground, and they've managed to keep afloat, although big sister is falling on hard times. Sha'li has something to live for, now, and she's trying to do better for her sister's sake; even if she can't kick the beetles, she's trying to keep it out of her sister's sight. She still wants to change the world, to see a new ork homeland and to break the bonds of the human oppressor, but her first priority is keeping her sister safe and fed the only way she knows how.