Difference between revisions of "Shadow, Human Thief,"
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The below is the character sheet for [[Last Afternoon of Athas]]. | The below is the character sheet for [[Last Afternoon of Athas]]. | ||
− | === Name === | + | === Name: Shadow === |
− | *Class: | + | *Class: Thief |
− | *Race: | + | *Race: Human |
− | *Alignment: | + | *Alignment: Neutral Good |
− | *Level: | + | *Level: 3 |
− | *Current XP: | + | *Current XP: 2500 |
− | *XP needed for next level: | + | *XP needed for next level: 5000 |
− | *Background Blurb: | + | *Background Blurb: Shadow (or that's the name she gives, anyway) was a double spy, recently in the employ of a sorcerer-king's templar bureaucracy while working with a merchant house and a local Veiled Alliance to bring about the sorcerer-king's downfall...before she was discovered, betrayed by those she trusted and sold into slavery. |
<br/> | <br/> | ||
'''Attributes''' | '''Attributes''' | ||
− | *Strength: | + | *Strength: 8 (Weight. Allow 35, Max. Press 90, Open Doors 5, Bend Bars/Lift Gates 1%) |
− | *Dexterity: | + | *Dexterity: 16 (+1 Reaction Adj. to Surprise, +1 to hit w/ missiles, -2 AC) |
− | *Constitution: | + | *Constitution: 12 (System Shock 80%, Resurrection Survival 80%) |
− | *Intelligence: | + | *Intelligence: 14 (4 Bonus NWPs) |
− | *Wisdom: | + | *Wisdom: 10 (No adjustments relevant to a Thief) |
− | *Charisma: | + | *Charisma: 14 (Max # Henchmen 6, Loyalty Base +1, Reaction Adjustment +2) |
<br/> | <br/> | ||
− | *Racial Abilities | + | *Racial Abilities: Nil (Human). |
− | + | ||
− | |||
− | |||
'''Combat Block''' | '''Combat Block''' | ||
− | *HP: | + | *HP: 18 |
− | *AC: | + | *AC: 8 (No Armor, -2 due to DEX 16) |
− | *THAC0: | + | *THAC0: 19 (18 with missile weapons due to DEX 16) |
*Initiative: | *Initiative: | ||
− | *Movement Rate: | + | *Movement Rate: 12 |
− | *Saving Throws | + | *Saving Throws: |
− | **Paralyzation, Poison, Death Magic: | + | **Paralyzation, Poison, Death Magic: 13 |
− | **Rod, Staff, or Wand: | + | **Rod, Staff, or Wand: 14 |
− | **Petrification or Polymorph: | + | **Petrification or Polymorph: 12 |
− | **Breath Weapon: | + | **Breath Weapon: 16 |
− | **Spell: | + | **Spell: 15 |
− | *Weapon Proficiencies: | + | *Weapon Proficiencies: Longbow, Dagger |
*Primary Weapon: | *Primary Weapon: | ||
Line 55: | Line 53: | ||
'''Skills''' | '''Skills''' | ||
*Nonweapon Proficiencies | *Nonweapon Proficiencies | ||
− | ** | + | ** Bargain 8 |
− | ** | + | ** Direction Sense 11 |
− | ** | + | ** Disguise 13 |
− | ** | + | ** Etiquette 14 |
− | ** | + | ** Fire-Building 9 |
− | ** | + | ** Reading Lips 12 |
− | ** | + | |
− | ** | + | *Thief Skills |
+ | **Pick Pockets: 55+5(No Armor)=60 | ||
+ | **Open Locks: 15 | ||
+ | **Find/Remove Traps: 5 | ||
+ | **Move Silently: 50+10(No Armor)=60 | ||
+ | **Hide in Shadows: 5+5(No Armor)=10 | ||
+ | **Detect Noise: 35 | ||
+ | **Climb Walls: 60+10(No Armor)=70 | ||
+ | **Read Languages: 20 | ||
+ | |||
− | *Languages: | + | *Languages: Common |
− | *Literacy: | + | *Literacy: No true literacy, but see Thief's Read Languages ability. |
*Psi Power: | *Psi Power: | ||
− | **Wild Talent: | + | **Wild Talent: Astral Projection [p. 68] |
− | **Power Score: | + | **Power Score: 14 [Int] |
− | **Power Points: | + | **Power Points: 22 |
Latest revision as of 18:08, 16 February 2012
The below is the character sheet for Last Afternoon of Athas.
Name: Shadow[edit]
- Class: Thief
- Race: Human
- Alignment: Neutral Good
- Level: 3
- Current XP: 2500
- XP needed for next level: 5000
- Background Blurb: Shadow (or that's the name she gives, anyway) was a double spy, recently in the employ of a sorcerer-king's templar bureaucracy while working with a merchant house and a local Veiled Alliance to bring about the sorcerer-king's downfall...before she was discovered, betrayed by those she trusted and sold into slavery.
Attributes
- Strength: 8 (Weight. Allow 35, Max. Press 90, Open Doors 5, Bend Bars/Lift Gates 1%)
- Dexterity: 16 (+1 Reaction Adj. to Surprise, +1 to hit w/ missiles, -2 AC)
- Constitution: 12 (System Shock 80%, Resurrection Survival 80%)
- Intelligence: 14 (4 Bonus NWPs)
- Wisdom: 10 (No adjustments relevant to a Thief)
- Charisma: 14 (Max # Henchmen 6, Loyalty Base +1, Reaction Adjustment +2)
- Racial Abilities: Nil (Human).
Combat Block
- HP: 18
- AC: 8 (No Armor, -2 due to DEX 16)
- THAC0: 19 (18 with missile weapons due to DEX 16)
- Initiative:
- Movement Rate: 12
- Saving Throws:
- Paralyzation, Poison, Death Magic: 13
- Rod, Staff, or Wand: 14
- Petrification or Polymorph: 12
- Breath Weapon: 16
- Spell: 15
- Weapon Proficiencies: Longbow, Dagger
- Primary Weapon:
- Size
- Hit Roll Adjustment:
- Damage: S-M/L [Damage Type]
- Speed Factor:
- Range:
- Secondary Weapon
- Size
- Hit Roll Adjustment:
- Damage: S-M/L [Damage Type]
- Speed Factor:
- Range:
Skills
- Nonweapon Proficiencies
- Bargain 8
- Direction Sense 11
- Disguise 13
- Etiquette 14
- Fire-Building 9
- Reading Lips 12
- Thief Skills
- Pick Pockets: 55+5(No Armor)=60
- Open Locks: 15
- Find/Remove Traps: 5
- Move Silently: 50+10(No Armor)=60
- Hide in Shadows: 5+5(No Armor)=10
- Detect Noise: 35
- Climb Walls: 60+10(No Armor)=70
- Read Languages: 20
- Languages: Common
- Literacy: No true literacy, but see Thief's Read Languages ability.
- Psi Power:
- Wild Talent: Astral Projection [p. 68]
- Power Score: 14 [Int]
- Power Points: 22
Magic
- Spells Known:
- Level 1:
- Level 2:
- Level 3:
- Level 4:
- Level 5:
- Spells Memorized:
Equipment, etc.
- Gems, Jewelry, & Art Objects:
- Coinage:
- Gear:
- Rations & Water:
- Weapons & Armor
- Shield:
- Armor:
- Weapons:
- Beasts & Mounts:
- Magical Items:
- Spellbooks & other special items: