Difference between revisions of "Shadow Hills Nick"

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*Self-Assured
 
*Self-Assured
 
*(Pseudo-romantic feelings towards both Abigail and Panya)
 
*(Pseudo-romantic feelings towards both Abigail and Panya)
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 +
 +
 +
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=Shade Soldiers=
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PL 5 Shade Soldiers (75pp)
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Attributes
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Strength 8, Dexterity 10, Constitution 10, Intelligence 8, Wisdom 10, Charisma 10
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 +
Saves
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Toughness +5, Fortitude +0, Reflex +0, Will +6
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 +
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Feats
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Distract (Bluff)
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Ultimate Skill (Bluff)
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Ultimate Save (Toughness)
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Ultimate Save (Will)
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Lucky 3 (+3 Hero Points)
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Hide in Plain Sight
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Skill Mastery (Bluff, Stealth, Medicine, Notice)
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Skills
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Bluff +10
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Stealth +10
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Medicine +10
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Notice (Spot) +10
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Powers
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Ranged (2) Strike 5 (Alternate Power 2) (Perception Range) (Full Power)
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Alternate Power: Autofire Strike 5 (Will Save) (Full Power)
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Alternate Power: Vampiric Penetrating Strike 5 (Full Power)
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Regeneration 9 (Recovery Bonus)
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Regeneration (Recovery Rate (Bruised)) 3
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Regeneration (Recovery Rate (Staggered)) 6
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Regeneration (Recovery Rate (Injured)) 4
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Healing (Flaw: Empathic) 5 (Persistent)
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Immunity 10 (Entrapment (grappling, snares or bonds) + Interaction skills)
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Flight 5
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Mind Shield 5
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Protection 5
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Drawbacks
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Weakness: Cold Iron (Uncommon, Moderate, 10 minutes; 3pp) (-1 to all checks, attack rolls and Defense)
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No Wealth Bonus (2pp)
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 +
Total: 75pp

Revision as of 14:40, 6 January 2010

Shadow hills main page


Nick.png

Nick

A young Mage, from a House specializing in dimensional magic, he has been accepted into Shadow Hills.

Stats

Attributes

Str 8, Dex 10, Con 10, Int 18, Wis 10, Cha 6

Saves

Toughness +0/+7, Fortitude +12, Reflex +6, Will +13

Feats

  • Evasion 2
  • Artificier
  • Improved Initiative 2
  • Ritualist
  • Skill Mastery (Knowledge (Arcane Lore), Craft (Artistic), Stealth, Diplomacy)
  • Move-By Action
  • Hide in Plain Sight
  • Luck 3 (+3 Hero Point)
  • Connected (His House)
  • Equipment 3 (15ep)

Skill

  • Knowledge (Arcane Lore) +13
  • Craft (Artistic) +13
  • Stealth +13
  • Diplomacy +12

Powers

Wellspring of Arcane Might

Battle Form 9 (Extra: Second Stage) (Power Feats:Slow Fade 3) (Flaw:Tiring)(Drawbacks: Noticeable)

  • Impervious Protection 7
  • Perception-ranged Magic (Blast) 8 (Innate, Homingx5) (Alternate Powerx2)
    • Alternate Power: Penetrating Strike (Innate, Homingx5)
    • Alternate Power: Concealment 8 (All Visual, All Sound, All Smell) (Linked: Insubstantial 1)

Feat: Precise Shot

Second Stage of Might

Lasts 9 rounds

  • Add Penetrating to Maic (Blast)
    • Alternate Power: Add Alternate Save (Will) to Strike
    • Alternate Power: Add (Linked: Insubstantial 2) to Concealment
  • Immunity 13 (Entrapment, Interaction Skills, Critical Hits, his own power)

Call the Soldiers of the Shade

  • Summon 5 (Extra: Heroic, Horde, Fanatical) (Feat: Progression 4) (Drawback: Power Loss (When he can't speak to summon them - Uncommon, Moderate; 2pp)

Summons 25 Shade Soldiers, each built on 75pp

Constant Protection with Overwhelming Arcane Might

Mind Shield 10

Movement on Arcane Field

Flight 8

Panoply of the Arcane Scion

Arcane Gloves (15ep) (Attack Focus (Ranged) 8, Attack Spcialization (Strike) 4, Luck 1, Ultimate Skill (Knowledge: Arcane Lore), Power Attack)


Drawbacks

  • One-Way Transformation(Very Common, Minor; 3pp)
  • Power Loss (Can't use powers to act against a personally sworn Oath) (Very Common, Minor; 3pp)
  • Weakness (Whenever in an area completely lacking arcane energy) (Uncommon, Moderate (-1 to all checks, etc.), 5 minutes; 4pp)
  • Vulnerable ("Cold-Wrought Steel") (Common, Moderate; 3pp)
  • His Wealth bonus is only +4 (1pp)

Complications

  • Honor (Never break your promises)
  • Obsession (Arcane Knowledge)
  • Responsibility (His Family)
  • Self-Assured
  • (Pseudo-romantic feelings towards both Abigail and Panya)



Shade Soldiers

PL 5 Shade Soldiers (75pp)

Attributes Strength 8, Dexterity 10, Constitution 10, Intelligence 8, Wisdom 10, Charisma 10

Saves Toughness +5, Fortitude +0, Reflex +0, Will +6


Feats Distract (Bluff) Ultimate Skill (Bluff) Ultimate Save (Toughness) Ultimate Save (Will) Lucky 3 (+3 Hero Points) Hide in Plain Sight Skill Mastery (Bluff, Stealth, Medicine, Notice)

Skills Bluff +10 Stealth +10 Medicine +10 Notice (Spot) +10

Powers Ranged (2) Strike 5 (Alternate Power 2) (Perception Range) (Full Power) Alternate Power: Autofire Strike 5 (Will Save) (Full Power) Alternate Power: Vampiric Penetrating Strike 5 (Full Power) Regeneration 9 (Recovery Bonus) Regeneration (Recovery Rate (Bruised)) 3 Regeneration (Recovery Rate (Staggered)) 6 Regeneration (Recovery Rate (Injured)) 4 Healing (Flaw: Empathic) 5 (Persistent) Immunity 10 (Entrapment (grappling, snares or bonds) + Interaction skills) Flight 5 Mind Shield 5 Protection 5


Drawbacks Weakness: Cold Iron (Uncommon, Moderate, 10 minutes; 3pp) (-1 to all checks, attack rolls and Defense) No Wealth Bonus (2pp)

Total: 75pp