Difference between revisions of "Shadow Hills Nick"

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(Call the Soldiers of the Shade)
Line 11: Line 11:
 
===Attributes===
 
===Attributes===
 
Str 8, Dex 10, Con 10, Int 18, Wis 10, Cha 6
 
Str 8, Dex 10, Con 10, Int 18, Wis 10, Cha 6
 +
(2pp)
  
 
===Saves===
 
===Saves===
Toughness +0/+7, Fortitude +12, Reflex +6, Will +13
+
Toughness +0/+7, Fortitude +12, Reflex +0, Will +5/+13
 +
(17pp)
  
 
===Feats===
 
===Feats===
*Evasion 2
+
*Evasion 2  
*Artificier
 
*Improved Initiative 2 
 
 
*Ritualist  
 
*Ritualist  
 
*Skill Mastery (Knowledge (Arcane Lore), Craft (Artistic), Stealth, Diplomacy)
 
*Skill Mastery (Knowledge (Arcane Lore), Craft (Artistic), Stealth, Diplomacy)
 
*Move-By Action
 
*Move-By Action
 
*Hide in Plain Sight
 
*Hide in Plain Sight
*Luck 3 (+3 Hero Point)
+
*Luck 4 (+4 Hero Point)
 
*Connected (His House)
 
*Connected (His House)
 
*Task Focus (Knowledge (Arcane Lore) - make Rituals)
 
*Task Focus (Knowledge (Arcane Lore) - make Rituals)
 
*Eidetic Memory
 
*Eidetic Memory
(15pp)
+
(13pp)
  
 
===Skill===
 
===Skill===
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====Constant Protection with Overwhelming Arcane Might====
 
====Constant Protection with Overwhelming Arcane Might====
Mind Shield 10
+
Mind Shield 10 (10pp)
  
 
====Movement on Arcane Field====
 
====Movement on Arcane Field====
Flight 8
+
Flight 8 (16pp)
 +
 
 +
===Intense Speed of Knowledge===
 +
Quickness (Flaw: One Thing Only (Only Rituals)) 6 (2pp) (250 times faster)
  
 
===Drawbacks===
 
===Drawbacks===
 
*One-Way Transformation(Very Common, Minor; 3pp)
 
*One-Way Transformation(Very Common, Minor; 3pp)
*Power Loss (Can't use powers to act against a personally sworn Oath) (Very Common, Minor; 3pp)
+
*Power Loss (Can't use powers to act against a personally sworn Oath) (Very Common, Moderate; 3pp)
 
*Weakness (Whenever in an area completely lacking arcane energy) (Uncommon, Moderate (-1 to all checks, etc.), 5 minutes; 4pp)
 
*Weakness (Whenever in an area completely lacking arcane energy) (Uncommon, Moderate (-1 to all checks, etc.), 5 minutes; 4pp)
 
*Vulnerable ("Cold-Wrought Steel") (Common, Moderate; 3pp)
 
*Vulnerable ("Cold-Wrought Steel") (Common, Moderate; 3pp)
 
*His Wealth bonus is only +4 (1pp)
 
*His Wealth bonus is only +4 (1pp)
 +
Total: -14pp
  
 
===Complications===
 
===Complications===
Line 78: Line 82:
 
*(Pseudo-romantic feelings towards both Abigail and Panya)
 
*(Pseudo-romantic feelings towards both Abigail and Panya)
  
 +
*Total pp cost: 2 + 17 + 13 + 13.5 + 38 + 26 + 10 + 16 + 2 - 14 = 123.5
 
=Shade Soldiers=
 
=Shade Soldiers=
 
PL 5 Shade Soldiers (75pp)
 
PL 5 Shade Soldiers (75pp)

Revision as of 03:46, 14 January 2010

Shadow hills main page


Nick.png

Nick

A young Mage, from a House specializing in dimensional magic, he has been accepted into Shadow Hills.

Stats

Attributes

Str 8, Dex 10, Con 10, Int 18, Wis 10, Cha 6 (2pp)

Saves

Toughness +0/+7, Fortitude +12, Reflex +0, Will +5/+13 (17pp)

Feats

  • Evasion 2
  • Ritualist
  • Skill Mastery (Knowledge (Arcane Lore), Craft (Artistic), Stealth, Diplomacy)
  • Move-By Action
  • Hide in Plain Sight
  • Luck 4 (+4 Hero Point)
  • Connected (His House)
  • Task Focus (Knowledge (Arcane Lore) - make Rituals)
  • Eidetic Memory

(13pp)

Skill

  • Knowledge (Arcane Lore) +13 (+17)
  • Craft (Artistic) +13 (+17)
  • Stealth +13 (+13)
  • Diplomacy +12 (+10)

(13.5pp)

Powers

Wellspring of Arcane Might

Battle Form 9 (Extra: Second Stage) (Power Feats:Slow Fade 3) (Flaw:Tiring)(Drawbacks: Attack Name)

  • Impervious Protection 7
  • Perception-ranged Magic (Blast) 8 (Innate) (Alternate Powerx2)
    • Alternate Power: Penetrating Strike (Innate)
    • Alternate Power: Penetrating Blast 8 (Innate)

Feat: Precise Shot

Second Stage of Might

Lasts 9 rounds

  • Add Penetrating to Magic (Blast)
    • Alternate Power: Add Alternate Save (Will) to Strike
    • Alternate Power: Add Autofire to Blast
  • Immunity 13 (Entrapment, Interaction Skills, Critical Hits, his own power)

(38pp)

Call the Soldiers of the Shade

  • Summon 5 (Extra: Heroic, Horde, Fanatical) (Feat: Progression 4) (Drawback: Power Loss (When he can't speak to summon them - Uncommon, Major; 3pp)

Summons 25 Shade Soldiers, each built on 75pp (26pp)

Constant Protection with Overwhelming Arcane Might

Mind Shield 10 (10pp)

Movement on Arcane Field

Flight 8 (16pp)

Intense Speed of Knowledge

Quickness (Flaw: One Thing Only (Only Rituals)) 6 (2pp) (250 times faster)

Drawbacks

  • One-Way Transformation(Very Common, Minor; 3pp)
  • Power Loss (Can't use powers to act against a personally sworn Oath) (Very Common, Moderate; 3pp)
  • Weakness (Whenever in an area completely lacking arcane energy) (Uncommon, Moderate (-1 to all checks, etc.), 5 minutes; 4pp)
  • Vulnerable ("Cold-Wrought Steel") (Common, Moderate; 3pp)
  • His Wealth bonus is only +4 (1pp)

Total: -14pp

Complications

  • Honor (Never break your promises)
  • Obsession (Arcane Knowledge)
  • Responsibility (His Family)
  • Self-Assured in his own Arcane power
  • (Pseudo-romantic feelings towards both Abigail and Panya)
  • Total pp cost: 2 + 17 + 13 + 13.5 + 38 + 26 + 10 + 16 + 2 - 14 = 123.5

Shade Soldiers

PL 5 Shade Soldiers (75pp)

Attributes

Strength 8, Dexterity 10, Constitution 10, Intelligence 8, Wisdom 10, Charisma 10

Saves

Toughness +5, Fortitude +0, Reflex +0, Will +8


Feats

  • Distract (Bluff)
  • Ultimate Skill (Bluff)
  • Ultimate Save (Will)
  • Lucky 3 (+3 Hero Points)
  • Hide in Plain Sight
  • Skill Mastery (Bluff, Stealth, Medicine, Notice)
  • Evasion 2

Skills

  • Bluff +10
  • Stealth +10
  • Medicine +10
  • Notice (Spot) +10

Powers

  • Ranged (2) Strike 5 (Alternate Power 2) (Perception Range) (Full Power) (Tiring)
    • Alternate Power: Blast 5 (Will Save) (Full Power)
    • Alternate Power: Vampiric Penetrating Strike 5 (Full Power)
  • Regeneration 9 (Recovery Bonus)
  • Regeneration (Recovery Rate (Bruised)) 3
  • Regeneration (Recovery Rate (Staggered)) 6
  • Regeneration (Recovery Rate (Injured)) 4
  • Healing (Flaw: Empathic) 5 (Persistent)
  • Immunity 12 (Entrapment (grappling, snares or bonds) + Interaction skills + critical hits)
  • Flight 5
  • Mind Shield 8
  • Protection 5

Drawbacks

  • Weakness: Cold Iron (Uncommon, Moderate, 10 minutes; 3pp) (-1 to all checks, attack rolls and Defense)
  • No Wealth Bonus (2pp)

Complications

  • Loyalty (Incredibly loyal to Nick)

Total: 75pp