Difference between revisions of "Sharik"

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Revision as of 14:53, 19 December 2023

Name: Sharik Polygrafovich
Handle / nickname: Igliim or Iggy
Profession: Spacer
Home world: Blue Sky
Sex (Age): Malchick (34)
Education: Star Marines
Damaged Veteran: In the Black

330pix right


Statistics

Score x5 What Others Notice
Strength 00 00
Constitution 00 00
Dexterity 00 00
Intelligence 00 00
Power 00 00
Charisma 00 00


Derived Attributes

Current Maximum
Hit Points (HP) 00 00
Willpower (WP) 00 00
Sanity (SAN) 00 00
Breaking Point (BP) 00 00

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted

Bonds

Score
Blankette (daughter) 00
Blanker (retired former partner) 00

Motivations and Mental Disorders

Skills

Administration (10)

Alertness (20)

Appraise (10)

Art (Type) (0)

Artificial Intelligence (0)

Athletics (30)

Charm (20)

Cosmology (10)

Craft (Type) (0)

Disguise (10)

Dodge (30)

Drive (20)

Firearms / Beam Weapons (20)

First Aid (10)

Foreign Language (Type) (0)

Forensics (0)

Hacking (0)

Harangue (10)

Heavy Machinery (10)

History (10)

Insight (10)

Law (Type) (0)

Medicine (0)

Melee Weapons (30)

Military Training (Type) (0)

Navigate (10)

Occult (10) Persuade (20)

Pharmacy (0)

Pilot (Type) (0)

Planet/Station Lore (Type) (0)

Psychoanalyze (10)

Research (10)

Science (Type) (0)

Search (20)

Stealth (10)

Surgery (0)

Survival (Type) (10)

Swim (20)

Technology Use (0)

Track (10)

Unarmed Combat (20)

Unnatural (0)

Xenoarchaeology (0)

Zero-G Maneuvering (0)

Physical Injuries and Ailments




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment

Standard Special Agent Equipment from Agent's Handbook (Agency badge and identification card, medium pistol in a belt holster, two spare magazines in a belt pouch, tactical light, handcuffs in a belt pouch, Kevlar vest, windbreaker jacket printed with the name of the agency, encrypted smartphone, police-band radio with earpiece and throat microphone, small evidence-collection kit. Maybe a light pistol in an ankle or small-ofthe-back holster for backup. Additional equipment usually carried in the agency car includes a light carbine with holographic sight and two spare magazines, or a pump-action shotgun with 40 spare rounds in boxes (half of them slugs), tactical body armor, Kevlar helmet, encrypted laptop with access to agency networks, first aid kit, and a portable fire extinguisher.)

Weapons

Skill % Base Range Damage Armor Piercing Kill Damage Kill Radius Shots

Personal Details, Work Performance, Special Training and Other Notes