Difference between revisions of "Sheela-Na-Gig"

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*Human Magic-user 1
 
*Human Magic-user 1
*XP: 946/2500
+
*XP: 1608/2500
  
  
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* Dagger +2, 1d4+1 Damage
 
* Dagger +2, 1d4+1 Damage
 
*Dagger +2, 1d4+1 Damage. 10/20/30.
 
*Dagger +2, 1d4+1 Damage. 10/20/30.
*Move: 30
+
*Move: 40
 
*Saving Throws:
 
*Saving Throws:
 
**Death/Poison 13
 
**Death/Poison 13
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**Spells 15 (14 illusion, 17 charm)
 
**Spells 15 (14 illusion, 17 charm)
  
*Equipment: 98/165
+
*Equipment: 65/65
 
**Armor: None
 
**Armor: None
 
**Weapons: 10 Daggers (10)
 
**Weapons: 10 Daggers (10)
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***6 Torches (1)
 
***6 Torches (1)
 
***Tinderbox (1)
 
***Tinderbox (1)
***Waterskin (2)
+
***2 Waterskins (4)
 
***Holy Water
 
***Holy Water
 
***Spellbook
 
***Spellbook
***3 weeks Iron Rations (42)
 
 
***Lantern (2)
 
***Lantern (2)
 
***Eamon's Hand Axe and 50' Hemp Rope (10)
 
***Eamon's Hand Axe and 50' Hemp Rope (10)
***6 Flasks of Oil (6)
+
***3 Flasks of Oil (3)
 
***Ink
 
***Ink
 
***Paper (1 sheet + Map of Old Island Fortress)
 
***Paper (1 sheet + Map of Old Island Fortress)
 
***10 Quills
 
***10 Quills
**Treasure: 49 pp 2 gp 2 sp + 10 gp "party funds" + 49 pp 2 gp (Eamon's money), Potion of Speed
+
***Flint and steel (1)
 +
***Whetstone (1)
 +
***Iron Spikes x 24 (2)
 +
***Treasure: 42 pp 21 gp 2 sp + 43 pp 19 gp (Bwalin's money) + 42 pp 18 gp 1 sp (Eamon's money), Potion of Speed
  
 
== Spells ==
 
== Spells ==

Latest revision as of 17:45, 22 December 2015

Sheela-Na-Gig A character in the Morgansfort campaign.

  • Human Magic-user 1
  • XP: 1608/2500


Attributes

  • STR 14 (+1)
  • INT 15 (+1)
  • WIS 13 (+1)
  • DEX 13 (+1)
  • CON 11
  • CHA 5 (-2)

Languages

  • Common
  • +1

Racial Abilities

  • +10% Experience

Class Abilities

  • Spellcasting

Combat

  • HP: 4/4
  • AC: 12
  • AB: +1
  • Dagger +2, 1d4+1 Damage
  • Dagger +2, 1d4+1 Damage. 10/20/30.
  • Move: 40
  • Saving Throws:
    • Death/Poison 13
    • Wands 14
    • Paralysis/Stone 13
    • Dragon Breath 16
    • Spells 15 (14 illusion, 17 charm)
  • Equipment: 65/65
    • Armor: None
    • Weapons: 10 Daggers (10)
    • Gear:
      • Short Bow (2)
      • Quiver/20 arrows (3)
      • Backpack
      • Cloak (1)
      • Clothing, common outfit (1)
      • Rope, Hemp (50') (5)
      • 6 Torches (1)
      • Tinderbox (1)
      • 2 Waterskins (4)
      • Holy Water
      • Spellbook
      • Lantern (2)
      • Eamon's Hand Axe and 50' Hemp Rope (10)
      • 3 Flasks of Oil (3)
      • Ink
      • Paper (1 sheet + Map of Old Island Fortress)
      • 10 Quills
      • Flint and steel (1)
      • Whetstone (1)
      • Iron Spikes x 24 (2)
      • Treasure: 42 pp 21 gp 2 sp + 43 pp 19 gp (Bwalin's money) + 42 pp 18 gp 1 sp (Eamon's money), Potion of Speed

Spells[edit]

  • First Level. 1 per day.
    • Read Magic
    • Charm Person
    • Magic Missile

Background[edit]

  • Sheela is not a modern magician, certainly not a purveyor of 'respectable magic' as Mr. Norell would put it. Sheela dresses in a plaid cloak and little else but woad, scars and tattoos. With her matted hair, vile tongue and wild eyes she does not make friends easily but is incredibly loyal.

Motivation[edit]

Unearth more magic (easier to find than make)