Difference between revisions of "Ship M8"

From RPGnet
Jump to: navigation, search
(Complications)
(skills)
Line 23: Line 23:
 
*Perception 4
 
*Perception 4
 
*Might 4
 
*Might 4
 +
  
 
*Secondary skills 10 pts
 
*Secondary skills 10 pts
Line 29: Line 30:
 
*Streetwise 2  
 
*Streetwise 2  
 
*Metal working 1 from complication
 
*Metal working 1 from complication
 +
  
 
*Ship skills
 
*Ship skills
Line 34: Line 36:
 
*Perception 1
 
*Perception 1
 
*Firearms (blunderbuss) 2 see below
 
*Firearms (blunderbuss) 2 see below
 +
  
 
*Mercenary Schtick
 
*Mercenary Schtick

Revision as of 03:50, 2 December 2011

GR8 M8 First M8 Ship M8

A heavy chain with a cannon ball, 2 massive fists and a clamping jaw.

Ganger

  • STR 1+3=4+1=5
  • Dex 1-1=0+1=1 +1=2
  • Fortitude 1+1=2+1=3
  • Presence 1-1=0 scary dude so no charm
  • Wits1 -2=-1 dumb
  • Resolve 1-1=0 unsure
  • Initiative 5
  • Health 5

skills

  • Ganger skills 20pts
  • Dodge 4
  • Fisticuffs 4
  • Intimidate 4
  • Perception 4
  • Might 4


  • Secondary skills 10 pts
  • Blunt weapons 4
  • Throw 4
  • Streetwise 2
  • Metal working 1 from complication


  • Ship skills
  • Adhoc repair 1
  • Perception 1
  • Firearms (blunderbuss) 2 see below


  • Mercenary Schtick
  • Athletics 1
  • Engineer fortifications 1
  • Firearms added above

Talents

  • Mere flesh wound
  • Ham fisted
  • Juggernaut? -3
  • Powerful charge -3
  • Iron grip -3

Complications

  • Distinctive features +5 Massive, scary and multicoloured.
  • Mechanical
  • Phobia: Lightning storms? or crying humans? +3
  • Vow: to protect Tiffany16 with his life and emancipate automatons whenever possible +2