Difference between revisions of "Ship of Fools"

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((with some editorializing by Ken))
(Personalities)
 
Line 13: Line 13:
  
 
'''Cindy''':  [[Dawn]] <br>
 
'''Cindy''':  [[Dawn]] <br>
'''Terry''':  [[MoiraODonnel]]<br>
+
'''Terry''':  [[Moira ODonnel]]<br>
'''Maer''':  [[Reece]]<br>
+
'''Maer''':  [[Reece Denisov]]<br>
 
'''Andy''': [[Carrie]]<br>
 
'''Andy''': [[Carrie]]<br>
 
'''Kim''':  [[Tegan]]<br>
 
'''Kim''':  [[Tegan]]<br>
'''Ken''':  [[GabrielPetrovski]]
+
'''Ken''':  [[Gabriel Petrovski]]
  
 
=The Journal of Adventures =
 
=The Journal of Adventures =

Latest revision as of 14:07, 9 November 2013

Campaign Introduction[edit]

A group of newly awakened magicians are all given letters inviting them to a party and a cruise to Paris where they will receive training in the Magical arts.


Calendar of Upcoming Games[edit]

  • 09 Nov - Mage
  • 23 Nov - Mage
  • 07 Dec - Mage

Personalities[edit]

Cindy: Dawn
Terry: Moira ODonnel
Maer: Reece Denisov
Andy: Carrie
Kim: Tegan
Ken: Gabriel Petrovski

The Journal of Adventures[edit]

(with some editorializing by Ken)[edit]

Session 1: "Gathered, not interred " - In which Our heroes are gathered for a party
Session 2: "Continuations and Confusion"

Character Design[edit]

Standard Mage Characters Plus 5 points of Spheres

And Now a Word from our GM[edit]

The game will be high experience, and fast paced. Most of the players have played in my Amber games before, and so are aware that the game will be more free form then most other diceless games.








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