Difference between revisions of "Simone-Tiny Amber"

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'''Hobbies: Horseback Riding, Fencing, Chess, Sailing, Drawing/Painting'''   
 
'''Hobbies: Horseback Riding, Fencing, Chess, Sailing, Drawing/Painting'''   
  
'''History: Raised by Fiona until she was 5 on and Earth Shadow, was brought to Amber for 2 years and then sent at 7 to version of the Madiera boarding school, Great Falls, Virginia, on an Earth Shadow (1.5:1 time ratio) during the 1930s-1940s. While at Madeira she was being groomed for Olympic fencing, studied languages, history, diplomacy, dance, deportment, art, and math/science. Fiona brought her back to Amber at age 14 (character start) to learn more about her heritage, train, and be part of Random's program of encouraging family to bring their children to Amber.  
+
'''History: '''Raised by Fiona until she was 5 on and Earth Shadow, was brought to Amber for 2 years and then sent at 7 to version of the Madiera boarding school, Great Falls, Virginia, on an Earth Shadow (1.5:1 time ratio) during the 1930s-1940s. While at Madeira she was being groomed for Olympic fencing, studied languages, history, diplomacy, dance, deportment, art, and math/science. Fiona brought her back to Amber at age 14 (character start) to learn more about her heritage, train, and be part of Random's program of encouraging family to bring their children to Amber.  
  
 
Simone spends a brief time at Castle Amber, but leaves following a falling out with her mother and disowning her after finding out from Arlo about Fiona's role in the Patternfall War during an impromptu fencing lesson in Castle Amber Library with Darcy and Arlo. Dame Margot intervenes and heals Simone's foot when she runs away the first time, sending her off to cool down and take a few days away to think things through.  
 
Simone spends a brief time at Castle Amber, but leaves following a falling out with her mother and disowning her after finding out from Arlo about Fiona's role in the Patternfall War during an impromptu fencing lesson in Castle Amber Library with Darcy and Arlo. Dame Margot intervenes and heals Simone's foot when she runs away the first time, sending her off to cool down and take a few days away to think things through.  
Line 26: Line 26:
 
Simone spends some time in City Amber as she lacks Pattern and can't get far. She earns a small living drawing sketches for people in the park. Random intervenes and gifts her a ring which allows her shadow travel in the hope that allowing her some freedom might avoid driving Simone away or turning her feelings against the family permanently.
 
Simone spends some time in City Amber as she lacks Pattern and can't get far. She earns a small living drawing sketches for people in the park. Random intervenes and gifts her a ring which allows her shadow travel in the hope that allowing her some freedom might avoid driving Simone away or turning her feelings against the family permanently.
  
'''
 
 
 
=='''Points{52}'''==
 
=='''Points{52}'''==
  
Line 37: Line 35:
 
*Endurance:3
 
*Endurance:3
 
*Warfare: 15
 
*Warfare: 15
 +
 +
=='''Stuff{1}'''==
 +
*1 GS
  
 
=='''Powers {19}'''==
 
=='''Powers {19}'''==
Line 43: Line 44:
 
*10 Limited Trump
 
*10 Limited Trump
 
*1 Cantrips
 
*1 Cantrips
(This permits appx. 12 minor spells/cantrips: Light, Mending, Cleaning, Message, Weathertell, Mold Earth, Prestidigitation, Resistance, Thaumaturgy, Sacred Flame,
+
This permits appx. 12 minor spells/cantrips:  
 
 
 
<UL>
 
<UL>
<LI>Druid Craft, </LI>
+
<LI>
 +
Light</LI><LI> Mending</LI><LI> Cleaning</LI><LI> Message</LI><LI> Weathertell</LI><LI> Mold Earth</LI><LI> Prestidigitation</LI><LI>Resistance</LI><LI>Thaumaturgy</LI><LI>Sacred Flame</LI><LI>
 +
Druid Craft </LI>
 
<LI>Eldritch Blast</LI>
 
<LI>Eldritch Blast</LI>
 
</UL>
 
</UL>
  
 
+
==''Advancement''==
 
 
=='''Advancement''==
 
 
*2 pips-Fencing in the library and unpleasant truths.:Str & endurance
 
*2 pips-Fencing in the library and unpleasant truths.:Str & endurance
 
*6 Pips of naval battles and family battles:1 pip satchel call to hand, 1 pip the Roan Horse, 1 pip the Black, 2 pips endurance, 1 pip strength
 
*6 Pips of naval battles and family battles:1 pip satchel call to hand, 1 pip the Roan Horse, 1 pip the Black, 2 pips endurance, 1 pip strength
Line 64: Line 64:
  
 
=='''Companions'''==
 
=='''Companions'''==
 
 
  
 
=='''Items {}'''==
 
=='''Items {}'''==
Line 74: Line 72:
 
**1 Ability- Call to Hand
 
**1 Ability- Call to Hand
  
==='''Unicorn Signet ring'''===
+
==='''Unicorn Signet Ring'''===
 
*Allows Walking in Shadow
 
*Allows Walking in Shadow
 
*6 Spell Frame
 
*6 Spell Frame
 
*Allows Trump Use
 
*Allows Trump Use
 +
 +
==='''Deck of Trumps'''===
  
 
==='''Satchel'''===
 
==='''Satchel'''===
Line 117: Line 117:
  
 
==Assorted personal items==
 
==Assorted personal items==
 +
<UL>
 +
<LI>Large uncut sapphire from the Amber collection</LI><LI>
 +
Druid Made Rabbit Fur Slippers (gift from Druid girl)</LI><LI>
 +
Hat Collection</LI><LI>
 +
Victrola and Jazz Recordings</LI><LI>
 +
Piano</LI><LI>
 +
Clarinet</LI><LI>
 +
Art Supplies</LI><LI>
 +
Collection of Dior Styles from the 50's</LI><LI>
 +
Collection of Chanel Styles from the 50s</LI><LI>
 +
Collection of Scottish Country Clothes</LI><LI>
 +
Collection of Tolkien Suitable Clothes</LI><LI>
 +
Riding Attire</LI><LI>
 +
Woodworking Equipment</LI><LI>
 +
Fishing Equipment</LI><LI>
 +
Garden Tools</LI><LI>
 +
Common Tools</LI>
 +
</UL>
 +
==Books: ==
 +
<UL><LI>Amber Diner's Guide</LI><LI>
 +
Gaelic</LI><LI>
 +
Dog Training</LI>
 +
Collection of Romance Novels</LI><LI>
 +
Collection of Gardening Books</LI><LI>
 +
Collection of Range Rover Repair References</LI><LI>
 +
Collection of Brewing Books</LI><LI>
 +
Collection of Ellery Queen Novels</LI><LI>
 +
Collection of Architecture, Design, and Building Books</LI><LI>
 +
Collection of Science and Math References</LI><LI>
 +
Popular Science Magazine</LI><LI>
 +
Collection of Veterinary Science Books</LI><LI>
 +
Collection of Medical References</LI><LI>
 +
Collection of Sailing Books</LI><LI>
 +
Collection of Fencing Books</LI><LI>
 +
Collection of Chess Books</LI>
 +
</UL>
  
Large uncut sapphire from the Amber collection
+
==Spell Books==
Druid Made Rabbit Fur Slippers (gift from Druid girl)
+
<UL></LI>
Hat Collection
+
20 spells of High Order sorcery penned by Aries Colbriese, the Dean of Magical studes at Fantalin, Acquired in Lord Trisdar's shop in Diaga, bought by Castle Amber Library and signed out to her indefinitely by Arlo</LI><LI>
Victrola and Jazz Recordings
+
First Circle Magery-Low Order Magic, Acquired in Diaga, bought by Castle Amber Library and signed out to her indefinitely by Arlo</LI><LI>
Piano
+
Theory of Spell Creation, Acquired in Diaga, bought by Castle Amber Library and signed out to her indefinitely by Arlo</LI><LI>
Clarinet
+
</LI>
Art Supplies
+
</UL>
  
Books:
+
== Home ==
Amber Diner's Guide
 
Gaelic
 
Dog Training
 
  
 +
<img src="https://lc.zoocdn.com/3d48ddac88ee625dacece9968cfc386a25da844c.jpg" width="200" height="200" align="left" hspace="5" vspace="5" alt="Original farmstead"><b>Country House in the Orkney Islands Shadow Earth: </b>
 +
Originally an abandoned farmsteading with dilapidated buildings, Simone has gradually turned the humble house first into a cottage/workshop with a stable, and increasingly into a country home with a music room, 4 bedrooms, a large kitchen, and living room. The outbuildings include a keeper's cottage, expanded stables, a garage, a brewery/workshop, and a glass roofed winter garden. The house overlooks the sea, with views of the cliffs and is being surrounded by a growing garden. There are working gardens for food and growing bere for brewing beer. Simone has also put in a dock/stone jetty to moor her sailboat.
 +
<img src="https://lc.zoocdn.com/167148efd8905eac661745c90199d5ca3b542a98.jpg" width="200" height="200" align="left" hspace="5" vspace="5" alt="Original farmstead">
  
Deck of Trumps
+
<img src="https://lc.zoocdn.com/75924a075d702a47e113011c67a11a72c5ab008f.jpg" width="200" height="200" align="left" hspace="5" vspace="5" alt="Shoreline Orkney">
  
 +
<img src="https://i5.wal.co/asr/86e72792-83d4-4403-a534-c407c781e5a7_1.179f55a5e5ae5b3d2a08dcbd19e43810.jpeg" width="200" height="200" align="left" hspace="5" vspace="5" alt="Currach">
  
Country House in the Orkney Islands Shadow Earth: Originally an abandoned farmsteading with dilapidated buildings, Simone has gradually turned the humble house first into a cottage/workshop with a stable, and increasingly into a country home with a music room, 4 bedrooms, a large kitchen, and living room. The outbuildings include a keeper's cottage, expanded stables, a garage, a brewery/workshop, and a glass roofed winter garden. The house overlooks the sea, with views of the cliffs and is being surrounded by a growing garden. There are working gardens for food and growing bere for brewing beer. Simone has also put in a dock/stone jetty to moor her sailboat.
+
== Vehicles ==
 +
<UL><LI>
 +
Currach/Small Sailboat</LI><LI>
 +
Green Range Rover </LI>
  
Small Sailboat
+
</UL>
Green Range Rover
 
 
 
=='''Stuff{1}'''==
 
 
 
*1 GS
 
  
  

Revision as of 13:10, 20 November 2020

Simone

Simone.jpg

Father: Lord Brazzle Chanicut of Chaos

Mother: Fiona of Amber

Siblings: Brother Marke, Sister

Children:

Description: Tall for a girl and soon to reach her full height at 5 foot 11, Simone has red hair, green eyes, and is somewhat underweight from spending time at a school that insisted that ladies should not stuff themselves like pigs.

Hobbies: Horseback Riding, Fencing, Chess, Sailing, Drawing/Painting

History: Raised by Fiona until she was 5 on and Earth Shadow, was brought to Amber for 2 years and then sent at 7 to version of the Madiera boarding school, Great Falls, Virginia, on an Earth Shadow (1.5:1 time ratio) during the 1930s-1940s. While at Madeira she was being groomed for Olympic fencing, studied languages, history, diplomacy, dance, deportment, art, and math/science. Fiona brought her back to Amber at age 14 (character start) to learn more about her heritage, train, and be part of Random's program of encouraging family to bring their children to Amber.

Simone spends a brief time at Castle Amber, but leaves following a falling out with her mother and disowning her after finding out from Arlo about Fiona's role in the Patternfall War during an impromptu fencing lesson in Castle Amber Library with Darcy and Arlo. Dame Margot intervenes and heals Simone's foot when she runs away the first time, sending her off to cool down and take a few days away to think things through.

Simone runs into Gerard while she is trying to visit the Lighthouse at Cabra which leads to what is at first a pleasant seafaring adventure. Simone becomes involved in shipboard combat and is later sent back to Amber when the military situation unexpectedly escalates. Simone takes being sent home hard, and is shaken by her first combat kills. Encountering Arlo and her cousins in Amber library seems to make her feel unexpectedly worse due to their boisterous efforts to cheer her up.

Retiring to her rooms in Amber for the night, Simone is woken by a visit to her mother...the last person she wanted to see just then. She had not had time to think things through as the trip was supposed to allow and now had the combat experience to come to terms with. The discussion becomes heated and Fiona uses her powers to freeze Simone in place so she can't leave. This turns Simone even more against her mother and she leaves Amber as soon as she is free to move, disowning her mother and stealing 2 Amber horses from the stables on her way out. At the end of the argument, Fiona tells Simone who her father is and gives Simone his trump. Simone throws it aside, but later goes back and retrieves it.

Simone spends some time in City Amber as she lacks Pattern and can't get far. She earns a small living drawing sketches for people in the park. Random intervenes and gifts her a ring which allows her shadow travel in the hope that allowing her some freedom might avoid driving Simone away or turning her feelings against the family permanently.

Points{52}

Total:50 = 32 Stats+ 19 Powers{c}+0 Items +0/0 allies/Enemies +1 Stuff + 0 Storage

Statistics {35}

  • Psyche: 15
  • Strength: 2
  • Endurance:3
  • Warfare: 15

Stuff{1}

  • 1 GS

Powers {19}

  • (10) Limited Shapechange
  • 8 Limited Sorcery
  • 10 Limited Trump
  • 1 Cantrips

This permits appx. 12 minor spells/cantrips:

  • Light
  • Mending
  • Cleaning
  • Message
  • Weathertell
  • Mold Earth
  • Prestidigitation
  • Resistance
  • Thaumaturgy
  • Sacred Flame
  • Druid Craft
  • Eldritch Blast

Advancement

  • 2 pips-Fencing in the library and unpleasant truths.:Str & endurance
  • 6 Pips of naval battles and family battles:1 pip satchel call to hand, 1 pip the Roan Horse, 1 pip the Black, 2 pips endurance, 1 pip strength

Allies & Enemies {0/0 = 0}

Allies-3

various

Enemies-3

various

Companions

Items {}

Swept-hilt Rapier(9 Random)

    • 4 Deadly damage.
    • 2 Combat reflexes
    • 2 N/N forms. Rapier/Eating- fighting knife, cooking knife, Swiss army knife deluxe. room for 8 more
    • 1 Ability- Call to Hand

Unicorn Signet Ring

  • Allows Walking in Shadow
  • 6 Spell Frame
  • Allows Trump Use

Deck of Trumps

Satchel

  • bag of holding, no one can access it except Simone and Random 2x2 square
  • 1 Ability- Call to Hand

Bag of holding generates a small amount of local currency when it is in a shadow for two days.

Caleb - Roan Horse

  • 2 Double Speed
  • 1 Double Stamina
  • 1 able to speak-Responses to Preferred owner.

Noble - Black

  • 2 Double Speed
  • 1 Double Stamina
  • 1 able to speak-Responses to Preferred owner.

Bedwyr and Tiernan - Irish Wolfhounds

  • 2 Chaos Vitality.2
  • 2 Double Speed 2
  • 2 Amber Stamina 2
  • 2 Combat Reflexes 2
  • 1 Vs Weapons 1
  • 2 Double Damage 2
  • 1 Able to Speak 1
  • 2 Sensitivity to dangers 2
    • 14

Kira and Iona - Cats

  • 2 Chaos vitality
  • 2 Double Speed
  • 2 Amber Stamina
  • 1 Combat training
  • 1 Vrs Weapon
  • 1 Extra hard Damage
  • 1 Speak & Sing
  • 1 Sensitivity
  • 2 Rapid healing
  • 1 alt form-Cat is the basic form. Each has a different Alt-Form.
  • 1 ability blink 30'

Assorted personal items

  • Large uncut sapphire from the Amber collection
  • Druid Made Rabbit Fur Slippers (gift from Druid girl)
  • Hat Collection
  • Victrola and Jazz Recordings
  • Piano
  • Clarinet
  • Art Supplies
  • Collection of Dior Styles from the 50's
  • Collection of Chanel Styles from the 50s
  • Collection of Scottish Country Clothes
  • Collection of Tolkien Suitable Clothes
  • Riding Attire
  • Woodworking Equipment
  • Fishing Equipment
  • Garden Tools
  • Common Tools

Books:

  • Amber Diner's Guide
  • Gaelic
  • Dog Training
  • Collection of Romance Novels
  • Collection of Gardening Books
  • Collection of Range Rover Repair References
  • Collection of Brewing Books
  • Collection of Ellery Queen Novels
  • Collection of Architecture, Design, and Building Books
  • Collection of Science and Math References
  • Popular Science Magazine
  • Collection of Veterinary Science Books
  • Collection of Medical References
  • Collection of Sailing Books
  • Collection of Fencing Books
  • Collection of Chess Books

Spell Books

    20 spells of High Order sorcery penned by Aries Colbriese, the Dean of Magical studes at Fantalin, Acquired in Lord Trisdar's shop in Diaga, bought by Castle Amber Library and signed out to her indefinitely by Arlo
  • First Circle Magery-Low Order Magic, Acquired in Diaga, bought by Castle Amber Library and signed out to her indefinitely by Arlo
  • Theory of Spell Creation, Acquired in Diaga, bought by Castle Amber Library and signed out to her indefinitely by Arlo

Home

<img src="https://lc.zoocdn.com/3d48ddac88ee625dacece9968cfc386a25da844c.jpg" width="200" height="200" align="left" hspace="5" vspace="5" alt="Original farmstead">Country House in the Orkney Islands Shadow Earth: Originally an abandoned farmsteading with dilapidated buildings, Simone has gradually turned the humble house first into a cottage/workshop with a stable, and increasingly into a country home with a music room, 4 bedrooms, a large kitchen, and living room. The outbuildings include a keeper's cottage, expanded stables, a garage, a brewery/workshop, and a glass roofed winter garden. The house overlooks the sea, with views of the cliffs and is being surrounded by a growing garden. There are working gardens for food and growing bere for brewing beer. Simone has also put in a dock/stone jetty to moor her sailboat. <img src="https://lc.zoocdn.com/167148efd8905eac661745c90199d5ca3b542a98.jpg" width="200" height="200" align="left" hspace="5" vspace="5" alt="Original farmstead">

<img src="https://lc.zoocdn.com/75924a075d702a47e113011c67a11a72c5ab008f.jpg" width="200" height="200" align="left" hspace="5" vspace="5" alt="Shoreline Orkney">

<img src="https://i5.wal.co/asr/86e72792-83d4-4403-a534-c407c781e5a7_1.179f55a5e5ae5b3d2a08dcbd19e43810.jpeg" width="200" height="200" align="left" hspace="5" vspace="5" alt="Currach">

Vehicles

  • Currach/Small Sailboat
  • Green Range Rover


Miscellany

Each Kit is a 12 piece set that consists of 12 pieces each able to assume all twelve forms. Kits vary.

  • 12 piece cook kit. (6)
  • 1 Ability-Temperature control. -100 degrees to 500 degrees.
  • 2 N/N Forms
  • x3 Horde Multiplier


    • Iron Kit 1-Silver: 6" x 1/2" iron bar, Round Griddle & Dip Hot Pot,Wok, Anvil, Pot Catcher, 8q pot & Lid,skilet, grill skillet, Rectangular flat grill / Ribbed Grill, corn pan
    • Iron Kit 2-6" x 1/2 Purple iron bar, Very large 10 gallon Pot, 3-tripod legs, hanging chain & hook( Can extend to the needed length)-needs 4 pieces , bottom pot triangle. Wire Grill. Top Joint, Ring bar & hook
    • Iron Kit 3-Red: Stationary hibachi-Uses 5 pieces, 3 gallon pot & lid. poker fork. 5 various sized pole. trivet.
    • Iron Kit 4-green: 4 different sized tea pots. two sizes of legged trivets, 2 iron mugs, two iron cups.
    • Iron Kit 5-blue: Saws, pulleys, come-along, Chisels-Various, splitting wedges. Shaving plane.

Ironkit1.jpgIronkit3.jpgIronkit2.jpgIron Kit 4.jpg

Extensive high adventure camping equipment.

Image11.jpg