Editing Sir Harn, the Red Knight of Tisbury

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[[The Wilderlands of Absalom]]
 
[[The Wilderlands of Absalom]]
 
== Rank ==
 
== Rank ==
*Human Fighter 8
+
*Human Fighter 7
*XP: 182,866/250,000
+
*XP: 90,965/130,000
 
*XP Bonus: 5%
 
*XP Bonus: 5%
 
*Lawful
 
*Lawful
*Age 24 (23 + one year from Potion of Speed)
+
*Age 23 (22 + one year from Potion of Speed)
*PC, two henchman (Brother Hanston, Jeffed Ka)
+
*PC, three henchman (Brother Hanston, Anbet the Younger, and Jeffed Ka)
*Baron of Deepwater
+
*Despite his fancy title, Sir Harn's family is destitute, he has no land to his name, and will inherit nothing when his father dies.
  
 
== Attributes ==
 
== Attributes ==
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*14 CON (+1)
 
*14 CON (+1)
 
*12 CHA
 
*12 CHA
 
== D@W Characteristics ==
 
*Leadership 6
 
*Zone of Control 3
 
*Strategic Ability +2
 
*Morale Modifier +3
 
  
 
== Skills ==
 
== Skills ==
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**Riding (Horse)
 
**Riding (Horse)
 
**Riding (Hippogriff)
 
**Riding (Hippogriff)
**Knowledge-History (can recall expert commentary or information related to his field on an 11+ roll)
 
  
 
*Class Proficiencies
 
*Class Proficiencies
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== Combat ==
 
== Combat ==
 
*AC 13 (9 without shield)
 
*AC 13 (9 without shield)
*HP 51
+
*HP 43
 
*Movement Rate 90/30/90
 
*Movement Rate 90/30/90
 
*Initiative Modifier 0
 
*Initiative Modifier 0
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*Saves:
 
*Saves:
**10 Petrification & Paralysis
+
**11 Petrification & Paralysis
**09 Poison & Death
+
**10 Poison & Death
**11 Blast & Breath
+
**12 Blast & Breath
**11 Staves & Wands
+
**12 Staves & Wands
**12 Spells
+
**13 Spells
  
 
*+1 WIS bonus to saves caused by spells or magic items
 
*+1 WIS bonus to saves caused by spells or magic items
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**Dagger (1 item)
 
**Dagger (1 item)
 
**Pouch
 
**Pouch
 +
**Potion of Healing (1 item)
 
**Potion of Giant Control (1 item)
 
**Potion of Giant Control (1 item)
**Potion of Growth (1 item)
 
 
*Backpack (5 items)
 
*Backpack (5 items)
 
**Hammer, small  
 
**Hammer, small  
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**Plate Armor (6 stone)
 
**Plate Armor (6 stone)
 
**Sword, Masterwork ''Crimson'' (1 stone)
 
**Sword, Masterwork ''Crimson'' (1 stone)
**Serriterm knife (1 item)
 
  
 
== Mount ==
 
== Mount ==
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== Magic Items ==
 
== Magic Items ==
*Plate Armor +3
 
 
*Sword +3 (formerly owned by Bad Timos of the Free Folk)
 
*Sword +3 (formerly owned by Bad Timos of the Free Folk)
 
*''Crimson'', masterwork sword (+1 to hit, +1 damage)
 
*''Crimson'', masterwork sword (+1 to hit, +1 damage)
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*Potion of Healing
 
*Potion of Healing
 
*Potion of Giant Control
 
*Potion of Giant Control
*Serriterm knife (a needle-like knife, about six inches long and of polished greys and greens. It looks something like mother-of-pearl, but not nearly as iridescent. It has been treated with secret alchemical processes to make it as hard and durable as steel, though it is not metal. It applies a non-magical +1 to hit)
+
 
 +
A shield bearing the crest of a rampant lion before a crescent moon. The shield is beaten from some unknown metal that reflects light like mother-of-pearl and are exquisitely balanced, making it seem as if the bearer has almost no added weight upon his arm. The shield is masterwork and only counts as 2 items instead of a single stone.
  
 
== Money & Treasure ==
 
== Money & Treasure ==
 
*575 gp in storage with Mr. Hand
 
*575 gp in storage with Mr. Hand
 
*Six 100 gp gems (in a small bag hanging around his neck)
 
*Six 100 gp gems (in a small bag hanging around his neck)
*5,280 gp
+
*54 gp
*4 sp
+
*8 sp
*8 cp
 
 
 
*-5,000 for palisade around Wolfhall
 
*-22,380 for [https://forum.rpg.net/showthread.php?801930-Wilderlands-of-Absalom-Logistics-II&p=21219366#post21219366 downtime costs]
 
*+2,500 for repayment of palisade labor costs
 
*+4,624 for 3rdmonth loot
 
*-4,600 for 4thmonth upkeep and hench payments
 
*+1,043.44 for Gold Rush
 
  
 
== Experience ==
 
== Experience ==
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*Demon Boar plus loot 4,482 xp
 
*Demon Boar plus loot 4,482 xp
 
*Chaos Storm 5,000 xp
 
*Chaos Storm 5,000 xp
*Manticores 1,714 xp
 
*Basilisks 2,058 xp
 
*Candle and Efreet loot 6,419 xp
 
*First Year Bonus 53,682 xp
 
*Shadowstaff destruction 7,305 xp
 
*Destruction of Goblin Army 2,352 xp
 
*Chimera Ambush 4,190 xp
 
*Loot from sale of magic items plus treasure 7,159 xp
 
*Gold rush 2,191 xp
 
*Salamander 4,841 xp
 

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