Editing Sir Keyan Telva

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[[Basilisk_Hill_Breakdown]]
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== Sir Kayen Telva ==
 
== Sir Kayen Telva ==
 
== Rank ==
 
== Rank ==
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*Class: Knight     
 
*Class: Knight     
 
*Level: 6
 
*Level: 6
*XP: 64,095/66,000 +10%
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*XP: 50,000/66,000 +10%
 
*Alignment Lawful
 
*Alignment Lawful
 
*Main PC
 
*Main PC
*Unlanded knight (Hearth son)
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*List any titles or holdings
*10 Heavy Horseman [warhorse, sword, lance, plate mail] (20gp), 10 Medium Horseman [warhorse, lance, chainmail] (15gp)
 
  
 
== Attributes ==
 
== Attributes ==
*STR 16 (+2 to melee hit/damage) (Open Doors 4:6) (+1 from knack)
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*STR 16 (+2 to hit/damage) (Open Doors 4:6) (+1 from knack)
 
*INT 9
 
*INT 9
 
*WIS 6 (Magic Saves: -1)
 
*WIS 6 (Magic Saves: -1)
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== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
**Common
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Common
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Lawful
 
*General Skills
 
*General Skills
 
**Athletics [Skilled 10+] - Acrobatics(Dex), Climbing(Str), Endurance(Con), Jumping(Str), Running(Con), Swimming(Str)
 
**Athletics [Skilled 10+] - Acrobatics(Dex), Climbing(Str), Endurance(Con), Jumping(Str), Running(Con), Swimming(Str)
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**Fighting Style - Sword & Shield (Once per round can gain an additional –1 bonus to AC against a single attack made either against them or an adjacent ally (within 5’).
 
**Fighting Style - Sword & Shield (Once per round can gain an additional –1 bonus to AC against a single attack made either against them or an adjacent ally (within 5’).
 
**Moral Strength (+2 bonus against charm and fear attacks)
 
**Moral Strength (+2 bonus against charm and fear attacks)
**Cleave/Bonus Attacks (If opponent is slain may make another attack against another opponent within reach)
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**Bonus Attacks (If opponent is slain may make another attack against another opponent within reach)
 
**Morale (Mercenaries, NPC & retainers under knights command gain +1 to morale checks)
 
**Morale (Mercenaries, NPC & retainers under knights command gain +1 to morale checks)
 
**Challenge (May issue challenge)
 
**Challenge (May issue challenge)
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== Combat ==
 
== Combat ==
*AC 18 [Plate, shield +1]
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*AC 17
*HP 37 (had to re-roll, used a d6 the first time)
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*HP 30
*Movement Rate: 90'(30')
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*Movement Rate
 
*Initiative Modifier 0
 
*Initiative Modifier 0
 
*Attacks  
 
*Attacks  
**Sword +1/+3 vs. regenerating creatures [To hit: +7 (+4 level, +2 Str, +1 magic)] [Damage: 1d8 +3 (+2 Str, +1 magic)]
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**Sword [To hit: +6 (+4 level, +2 Str)] [Damage: 1d8 (+2 Str)]
 
**Silver Dagger [To hit: +6 (+4 level, +2 Str)] [Damage: 1d4 (+2 Str)]
 
**Silver Dagger [To hit: +6 (+4 level, +2 Str)] [Damage: 1d4 (+2 Str)]
 
**Short bow [To hit: +4 (+4 level)] [Damage: 1d6]
 
**Short bow [To hit: +4 (+4 level)] [Damage: 1d6]
 
**Lance [To hit: +6 (+4 level, +2 Str)] [Damage: 1d6 (+2 Str) Charge doubles damage]
 
**Lance [To hit: +6 (+4 level, +2 Str)] [Damage: 1d6 (+2 Str) Charge doubles damage]
 
 
*Saves:
 
*Saves:
 
**Petrification & Paralysis 11
 
**Petrification & Paralysis 11
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== Equipment ==
 
== Equipment ==
Money: 8500 gp
 
 
Location: [b] = Backpack [s] = Self [h] = Horse
 
Location: [b] = Backpack [s] = Self [h] = Horse
*9,038 gp
 
 
*Backpack [s]
 
*Backpack [s]
 
*Bedroll [h]
 
*Bedroll [h]
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*Wolfsbane (1) [b]
 
*Wolfsbane (1) [b]
 
*War Horse
 
*War Horse
 
Magic Items
 
*Ring of Spell Turning
 
*Potion of Speed
 
*Potion of Diminution
 
  
  
Armor, Weapons: [Encumbrance]
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Gear, Armor, Weapons: [Encumbrance]
 
*Armor
 
*Armor
**Plate mail +1 [500]
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**Plate mail [500]
 
**Shield [100]
 
**Shield [100]
 
*Weapons
 
*Weapons
**Sword +1/+3 vs. regenerating creatures [60]
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**Sword [60]
 
**Silver dagger [10]
 
**Silver dagger [10]
 
**Short bow [30]
 
**Short bow [30]
 
**Quiver of 20 arrows - 15 normal/5 silver tipped
 
**Quiver of 20 arrows - 15 normal/5 silver tipped
 
**Lance (only on horse)
 
**Lance (only on horse)
 
Money
 
* GP: 8500
 

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