Editing Soft the Sea's Song

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 171: Line 171:
 
:::::  '''<font color=red> ••••• </font>'''  The familiar is a powerful, impressive, dangerous small animal pet that is as intelligent as a child of eight or nine years. It can fetch items and do chores, but it has no book learning and is easily distracted. The familiar can communicate with you as well as if it were speaking by its noises, postures and expressions. It has increased preternaturally intelligence and near-perfect communication.  When it is touching your character, it makes an additional five motes of Essence available. This Essence is “stored” in the familiar but is otherwise treated as Personal Essence. It regenerates only after your character has regained all his own Essence. The character can share one of the familiar’s senses (at a time) when the familiar is within 100 yards.  <br> <br>
 
:::::  '''<font color=red> ••••• </font>'''  The familiar is a powerful, impressive, dangerous small animal pet that is as intelligent as a child of eight or nine years. It can fetch items and do chores, but it has no book learning and is easily distracted. The familiar can communicate with you as well as if it were speaking by its noises, postures and expressions. It has increased preternaturally intelligence and near-perfect communication.  When it is touching your character, it makes an additional five motes of Essence available. This Essence is “stored” in the familiar but is otherwise treated as Personal Essence. It regenerates only after your character has regained all his own Essence. The character can share one of the familiar’s senses (at a time) when the familiar is within 100 yards.  <br> <br>
 
:::::  '''''Familiar Notes & Description''''':  <br> '''Saxson the golden-mouthed'''. [[Image:Mouse.gif|frame| '''Saxson the golden-mouthed''']] <br> Saxson is a rust-colored fire-breathing field mouse...  Looking much like a normal field mouse... about 5 inches (13cm) long (including a long tail), weighing 1/4 ounces (7gm). His coat color is brown with orange streaked throughout  (rust-colored). It has a pointed snout with long whiskers, round ears, and thin tails. He can scurry along the ground and hop or jump and is generally nocturnal and very good at hiding, balancing, climbing, swimming and moving about undetected even if rushed or threatened. As with his species, Saxson has a remarkable adaptability to almost any environment, and an ability to live commensally with humans.  Mice are regarded to be the third most successful mammalian species living today, after humans and the rat. As pets, mice are entertaining, affectionate, clean (contrary to popular belief), socially self-sufficient when in a group of other mice, significantly less likely to bite than other rodent pets, quite intelligent given their size, fun, loving.
 
:::::  '''''Familiar Notes & Description''''':  <br> '''Saxson the golden-mouthed'''. [[Image:Mouse.gif|frame| '''Saxson the golden-mouthed''']] <br> Saxson is a rust-colored fire-breathing field mouse...  Looking much like a normal field mouse... about 5 inches (13cm) long (including a long tail), weighing 1/4 ounces (7gm). His coat color is brown with orange streaked throughout  (rust-colored). It has a pointed snout with long whiskers, round ears, and thin tails. He can scurry along the ground and hop or jump and is generally nocturnal and very good at hiding, balancing, climbing, swimming and moving about undetected even if rushed or threatened. As with his species, Saxson has a remarkable adaptability to almost any environment, and an ability to live commensally with humans.  Mice are regarded to be the third most successful mammalian species living today, after humans and the rat. As pets, mice are entertaining, affectionate, clean (contrary to popular belief), socially self-sufficient when in a group of other mice, significantly less likely to bite than other rodent pets, quite intelligent given their size, fun, loving.
:::::    <font color=red> '''''Ember-Spider'''''  </font> :   
+
:::::    <font color=red> ''''' Saxson - WORKING STATS'''''  </font> :   
:::::: In the first age, Solars developed many modified species for various utilitarian purposes.  No single species was tinkered with more than the humble field mouse.  The first recorded modification was a mouse made more intelligent for help around the genesis lab.  Many more modifications soon developed.  Some were made for children’s companions, either as entertainment or protection, some were designed to climb inside the intricate gears of first-age clockwork artifacts, some were even designed to read and record data. 
+
::::::  Strength 1 / Dexterity 5 / Stamina 2
:::::: One peculiar modification, called the ember-mouse, allowed the animal to breathe fire.  Records of the exact reasons are lost.  Savants and scholars believe that this creature was often used as an inexpensive fuel source for balloons and derigibles that were so common at the time.  They became a common pet for those with leisure time and a desire to travel. 
+
:::::: Perception 3 / Intelligence 2 / Wits 3 / Willpower 4
:::::: At some point, through breeding or ill-concieved tinkering this particular trait started to be found in a version designed specifically for covert operations, once called the spider-mouse. This strange combination of abilities must have made the animal fit enough to survive without the solars of the first age, for this creature, known as the ember-spider, is the only known surviving variant, though even these are extremely rare.
+
:::::: Health Lvls: -0/-1/-1/-2/-4/I
:::::: Strength: 1
+
:::::: Attacks:  
:::::: Perception: 4
+
:::::::   Bite:  Speed 5 / Accuracy 5 / Damage 1L / Rate 1
:::::: Dexterity: 6
+
:::::: Dodge DV/Soak: 4/0L/3B
:::::: Intelligence: 3
+
:::::: Abilities: Athletics 5, Awareness 3, Dodge 3, Integrity 1,  Investigation 3,  Martial Arts 3, Presence 2, Resistance 1, Stealth 5, Survival 3 (Tracking +3)
:::::: Stamina: 2
+
:::::: CHARMS:
:::::: Wits: 5
+
:::::::   "Easily Overlooked Presence Method"  
:::::: Willpower: 6
+
:::::::   "Torch-Tongue": ''(custom)'' similar to a Flamewand, this attack is a a one-shot flame-thrower Fire-Breath. Saxson must use a miscellaneous action to recover the breath-weapon after every shotTo keep this ability strong the mouse eats firedust. While readily available the South, firedust can be expensive and difficult to find elsewhere (Resources 1 in the South, 2 or higher outside the South).
:::::: Health Levels: -0/-1/-2/-4/Incap
+
<table border="0">
:::::: Dodge DV: 6
+
<tr align="left">
:::::: Soak: 1L/2B
+
      <th colspan="8" style="background:#330066;">&nbsp;&nbsp;&nbsp;&nbsp; <b><font color="#cccccc" size="4"> Torch-Tongue </font></b> </th></tr>
:::::: Abilities:  
+
<tr align="left">
::::::: Martial Arts: 4, Thrown: 3, Survival: 3, Investigation: 2, Awareness: 4, Dodge: 5, Larceny: 3, Stealth: 5
+
  <th width="60"> Speed  </th>
:::::: Other Abilities:
+
  <th width="60"> Accuracy </th>
::::::: '''Torch-Tounge''': Speed: 5 | Acc: 10 | Dam: 12L | Rate: 1 | Range: 10
+
  <th width="60"> Damage </th>
:::::::The torch-tounge ability is an iconic ability for this creature. The ember-spider can spend 5 motes of essence to launch a flame attack, burning its would-be attackers, and often distracting enemies long enough to escapeWhen the ember-spider uses this ability, its back glows as the essence is channeled through its body.
+
  <th width="60"> Rate </th>
::::::: Alternatively, the ember-spider can use 1 mote of essence to burn a less intense flame for 1 minute.  This flame is treated as an environmental hazard of 2L/action, but cannot be used if the ember-spider is moving.  Ember-spiders will emit this flame automatically if scratched or rubbed on the stomach.
+
  <th width="60"> Range</th>
::::::: '''Spider-Foot Style''' 4m Reflexive Lasts for one scene: This is the ability that gives this stealthy mouse variant its name.  
+
  <th width="60"> Tags </th>
::::::: '''Camoflauge''' 5m Simple Indefinite duration: The ember-spider is able to change it’s coloration to match the surrounding area. This has the same effect as the Solar Charm Invisible Statue Spirit.
+
</tr><tr style="background:#ffffcc;">
::::::: '''Feather Foot Style''' 4m Reflexive One Scene: The ember-spider can use this ability to run on water if necessary.
+
  <td> 5 </td>
::::::: '''Door Evasion Technique''' 10m, 1wp Reflexive Instant: Now and again, even the ember-spider cannot find a way to its target. At a great cost, the ember-spider can take a speed 6 action and burrow through a single wall, ceiling, or floor that is made of a substance that a mouse would eventually be able to burrow through.  This creates a hole for the ember-mouse to travel through.  The hole will close up at a predetermined time after the hole is originally made.  Once the time is set, it cannot be changed.
+
  <td> +1  </td>
::::::: '''Stealing From Plain Sight Spirit''' 5m:  Often, ember-spiders were employed to “retrieve” various objects.  The ember-spider can use the stealing from plain sight spirit ability, but not the version that allows it to steal something it cannot reach
+
  <td> 12L </td>
:::::: Essence: 2
+
  <td> 1 </td>
:::::: Essence Pool: 40
+
  <td> 10 </td>
 
+
  <td> 2, F, S </td>
 +
</tr><tr>
 +
</tr>
 +
<tr><td colspan="8" style="background:#330066;"><font size="1"> </font></td></tr>
 +
</table>
  
  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)