Difference between revisions of "Solas heroes Battleforce"

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(Jarrian York)
(Jarrian York)
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Special Rules: Retinue, Exceptional Leader.<BR>
 
Special Rules: Retinue, Exceptional Leader.<BR>
 
''' Retinue ''':Jarrian York may be accompanied by a retinue of Veteran Crewmen  or Armageddon  346th Expeditionary Guardsmen. If the latter option is taken this reduces the number that can be taken as Elite choices by 1.<BR>
 
''' Retinue ''':Jarrian York may be accompanied by a retinue of Veteran Crewmen  or Armageddon  346th Expeditionary Guardsmen. If the latter option is taken this reduces the number that can be taken as Elite choices by 1.<BR>
''' Exceptional Leader ''': Once during each player turn Jarrian York may allow a single unit within 12" or a unit he has joined to re-roll their to hit roll, armor save, difficult or dangerous terrain, or leadership test.  
+
''' Exceptional Leader ''': Once during each player turn Jarrian York may allow a single unit within 12" or a unit he has joined to re-roll their to hit roll, armor save, difficult or dangerous terrain, or leadership test. Jarrian York may never benefit from this rule.
 
''' Val the Servo Skull ''': Val has the same stats as a crewman and is counted as being armed only with a close combat weapon. He always accompanies Jarrian York and does not take up a space in a transport.He also allows Jarrian York to re-roll one shooting to hit roll per turn and grants him the acute senses special rule while he is on the table.
 
''' Val the Servo Skull ''': Val has the same stats as a crewman and is counted as being armed only with a close combat weapon. He always accompanies Jarrian York and does not take up a space in a transport.He also allows Jarrian York to re-roll one shooting to hit roll per turn and grants him the acute senses special rule while he is on the table.
  

Revision as of 00:15, 4 November 2009

HQ

Crew Foreman

Cost: 8 points
WS/ 4
BS/ 4
S/ 3
T/ 3
W/ 2
I/ 4
A/ 2
Ld/ 9
Save/ 5+
Gear: Laspistol and Close Combat Weapon
Special Rules: Command Squad.
Command Squad : A Crew Foreman may be accompanied by a squad of crewmen.
Crack The Whip : A Crew Foreman may remove a model from his retinue to automatically pass a leadership test. This may be done after the test has been rolled.

Jarrian York

0-1 per army
Cost: 100 points
WS/ 4
BS/ 3
S/ 4
T/ 3
W/ 2
I/ 4
A/ 2
Ld/ 10
Save/ 4+
Gear: Plasma Pistol and Power Sword. Carapace Armor. Val the Servo Skull
Special Rules: Retinue, Exceptional Leader.
Retinue :Jarrian York may be accompanied by a retinue of Veteran Crewmen or Armageddon 346th Expeditionary Guardsmen. If the latter option is taken this reduces the number that can be taken as Elite choices by 1.
Exceptional Leader : Once during each player turn Jarrian York may allow a single unit within 12" or a unit he has joined to re-roll their to hit roll, armor save, difficult or dangerous terrain, or leadership test. Jarrian York may never benefit from this rule. Val the Servo Skull : Val has the same stats as a crewman and is counted as being armed only with a close combat weapon. He always accompanies Jarrian York and does not take up a space in a transport.He also allows Jarrian York to re-roll one shooting to hit roll per turn and grants him the acute senses special rule while he is on the table.

Macharius Johnstonne

0-1 per army
Cost: 100 points.
WS/ 3
BS/ 3
S/ 4
T/ 5
W/ 3
I/ 4
A/ 1
Ld/ 9
Save/ 5+
Gear: Hellpistol, Close Combat Weapon. Xeno Mesh Armor.
Special Rules: Retinue, Experimentation, America Runs on Dunkin.
Retinue :Macharius Johnstonne may be accompanied by a retinue of Veteran Crewmen. These are normal crewmen in every respect.
Experimentation : If Macharius Johnstonne selects a retinue he may tamper with their DNA before the battle. He may select only one of the following modification at the specified cost.
Chem Heads : At a cost of +4 points per model the retinue gains +1 Initiative and +1 Weapon Skill.
Meat Shields : At a cost of +5 points per model the retinue gains the Feel no Pain special rule.
America Runs on Dunkin : Macharius Johnstonne may not run. This penalty is inflicted on any unit he joins.

Malechi Darrius

Elite

Armageddon 346th Expeditionary Guardsmen

0-2
Cost/ Squad Size: 8 points per model. Each squad consists of 10 Steel Legion Guardsmen and one Sergeant.
WS/ 4
BS/ 4
S/ 3
T/ 3
W/ 1
I/ 4
A/ 1
Ld/ 9
Save/ 5+
Gear: Lasguns, Freg and Krak Grenades
Special Rules: Infiltrate, Hatred Orks.

Troop

Crewmen

Cost/ Squad Size: 5 points per model. Each squad consists of between 10 and 20 models. WS/ 4
BS/ 4
S/ 3
T/ 3
W/ 1
I/ 3
A/ 1
Ld/ 9
Save/ 6+
Gear: Laspistol

Fast Attack

Thunderhawk Transport

0-1
Cost: 350 Points.
BS/4
F/11
S/11
R/10
Fire Points: 0
Structure Points: 3
Transport Capacity: 50 Size points worth of models.
Access: 1 hatch on each side and 1 forward hatch.
Weapons: 1 hull mounted twin linked heavy bolter. 2 Hull mounted lascannons.
Ceramite Plating: Melta weapons never roll an extra die for armor penetration against this vehicle.
Options: The two lascannons may be replace with a single twin linked lascannon for no additional cost.

Heavy Support

=== Orbital Strike ===
0-1